mirror of https://github.com/RPCS3/rpcs3.git
rsx: Fix copypasta
This commit is contained in:
parent
7627ad04f1
commit
ee0fe28ddc
|
@ -475,7 +475,7 @@ namespace glsl
|
||||||
OS << "#define TEX1D_BIAS(index, tex, coord1, bias) process_texel(texture(tex, coord1 * texture_parameters[index].x, bias), uint(texture_parameters[index].w))\n";
|
OS << "#define TEX1D_BIAS(index, tex, coord1, bias) process_texel(texture(tex, coord1 * texture_parameters[index].x, bias), uint(texture_parameters[index].w))\n";
|
||||||
OS << "#define TEX1D_LOD(index, tex, coord1, lod) process_texel(textureLod(tex, coord1 * texture_parameters[index].x, lod), uint(texture_parameters[index].w))\n";
|
OS << "#define TEX1D_LOD(index, tex, coord1, lod) process_texel(textureLod(tex, coord1 * texture_parameters[index].x, lod), uint(texture_parameters[index].w))\n";
|
||||||
OS << "#define TEX1D_GRAD(index, tex, coord1, dpdx, dpdy) process_texel(textureGrad(tex, coord1 * texture_parameters[index].x, dpdx, dpdy), uint(texture_parameters[index].w))\n";
|
OS << "#define TEX1D_GRAD(index, tex, coord1, dpdx, dpdy) process_texel(textureGrad(tex, coord1 * texture_parameters[index].x, dpdx, dpdy), uint(texture_parameters[index].w))\n";
|
||||||
OS << "#define TEX1D_PROJ(index, tex, coord2) process_texel(textureGrad(tex, coord2 * vec2(texture_parameters[index].x, 1.)), uint(texture_parameters[index].w))\n";
|
OS << "#define TEX1D_PROJ(index, tex, coord2) process_texel(textureProj(tex, coord2 * vec2(texture_parameters[index].x, 1.)), uint(texture_parameters[index].w))\n";
|
||||||
|
|
||||||
OS << "#define TEX2D(index, tex, coord2) process_texel(texture(tex, coord2 * texture_parameters[index].xy), uint(texture_parameters[index].w))\n";
|
OS << "#define TEX2D(index, tex, coord2) process_texel(texture(tex, coord2 * texture_parameters[index].xy), uint(texture_parameters[index].w))\n";
|
||||||
OS << "#define TEX2D_BIAS(index, tex, coord2, bias) process_texel(texture(tex, coord2 * texture_parameters[index].xy, bias), uint(texture_parameters[index].w))\n";
|
OS << "#define TEX2D_BIAS(index, tex, coord2, bias) process_texel(texture(tex, coord2 * texture_parameters[index].xy, bias), uint(texture_parameters[index].w))\n";
|
||||||
|
@ -536,11 +536,11 @@ namespace glsl
|
||||||
case FUNCTION::FUNCTION_TEXTURE_SAMPLE1D:
|
case FUNCTION::FUNCTION_TEXTURE_SAMPLE1D:
|
||||||
return "TEX1D($_i, $t, $0.x)";
|
return "TEX1D($_i, $t, $0.x)";
|
||||||
case FUNCTION::FUNCTION_TEXTURE_SAMPLE1D_BIAS:
|
case FUNCTION::FUNCTION_TEXTURE_SAMPLE1D_BIAS:
|
||||||
return "TEX1D_BIAS($_i, $t, $0.xy)";
|
return "TEX1D_BIAS($_i, $t, $0.x, $1.x)";
|
||||||
case FUNCTION::FUNCTION_TEXTURE_SAMPLE1D_PROJ:
|
case FUNCTION::FUNCTION_TEXTURE_SAMPLE1D_PROJ:
|
||||||
return "TEX1D_PROJ($_i, $t, $0.xy)";
|
return "TEX1D_PROJ($_i, $t, $0.xy)";
|
||||||
case FUNCTION::FUNCTION_TEXTURE_SAMPLE1D_LOD:
|
case FUNCTION::FUNCTION_TEXTURE_SAMPLE1D_LOD:
|
||||||
return "TEX1D_LOD($_i, $t, $0.x)";
|
return "TEX1D_LOD($_i, $t, $0.x, $1.x)";
|
||||||
case FUNCTION::FUNCTION_TEXTURE_SAMPLE1D_GRAD:
|
case FUNCTION::FUNCTION_TEXTURE_SAMPLE1D_GRAD:
|
||||||
return "TEX1D_GRAD($_i, $t, $0.x, $1.x, $2.x)";
|
return "TEX1D_GRAD($_i, $t, $0.x, $1.x, $2.x)";
|
||||||
case FUNCTION::FUNCTION_TEXTURE_SAMPLE2D:
|
case FUNCTION::FUNCTION_TEXTURE_SAMPLE2D:
|
||||||
|
|
Loading…
Reference in New Issue