dualsense: update description

This commit is contained in:
Megamouse 2021-02-09 01:32:58 +01:00
parent b31d38eef7
commit e5f95a450d
1 changed files with 5 additions and 5 deletions

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@ -206,14 +206,14 @@ public:
const QString ldd_pad = tr("This port is currently assigned to a custom controller by the application and can't be changed.");
const QString keyboard = tr("While it is possible to use a keyboard as a pad in RPCS3, the use of an actual controller is strongly recommended.<br>To bind mouse movement to a button or joystick, click on the desired button to activate it, then click and hold while dragging the mouse to a direction.");
const QString ds3_windows = tr("In order to use the DualShock 3 handler, you need to install the official DualShock 3 driver first.<br>See the <a href=\"https://wiki.rpcs3.net/index.php?title=Help:Controller_Configuration\">RPCS3 Wiki</a> for instructions.");
const QString ds3_linux = tr("In order to use the DualShock 3 handler, you might need to add udev rules to let RPCS3 access the controller.\nSee the <a href=\"https://wiki.rpcs3.net/index.php?title=Help:Controller_Configuration\">RPCS3 Wiki</a> for instructions.");
const QString ds3_linux = tr("In order to use the DualShock 3 handler, you might need to add udev rules to let RPCS3 access the controller.<br>See the <a href=\"https://wiki.rpcs3.net/index.php?title=Help:Controller_Configuration\">RPCS3 Wiki</a> for instructions.");
const QString ds3_other = tr("The DualShock 3 handler is recommended for official DualShock 3 controllers.");
const QString ds4_windows = tr("If you have any issues with the DualShock 4 handler, it might be caused by third-party tools such as DS4Windows. It's recommended that you disable them while using this handler.");
const QString ds4_linux = tr("In order to use the DualShock 4 handler, you might need to add udev rules to let RPCS3 access the controller.\nSee the <a href=\"https://wiki.rpcs3.net/index.php?title=Help:Controller_Configuration\">RPCS3 Wiki</a> for instructions.");
const QString ds4_linux = tr("In order to use the DualShock 4 handler, you might need to add udev rules to let RPCS3 access the controller.<br>See the <a href=\"https://wiki.rpcs3.net/index.php?title=Help:Controller_Configuration\">RPCS3 Wiki</a> for instructions.");
const QString ds4_other = tr("The DualShock 4 handler is recommended for official DualShock 4 controllers.");
const QString dualsense_windows = tr("The DualSense handler is recommended for official DualSense controllers.");
const QString dualsense_linux = tr("The DualSense handler is recommended for official DualSense controllers.");
const QString dualsense_other = tr("The DualSense handler is recommended for official DualSense controllers.");
const QString dualsense_windows = tr("The DualSense handler is recommended for official DualSense controllers.<br><br>Player LEDs and battery settings are not supported yet.");
const QString dualsense_linux = tr("The DualSense handler is recommended for official DualSense controllers.<br><br>Player LEDs and battery settings are not supported yet.");
const QString dualsense_other = tr("The DualSense handler is recommended for official DualSense controllers.<br><br>Player LEDs and battery settings are not supported yet.");
const QString xinput = tr("The XInput handler will work with Xbox controllers and many third-party PC-compatible controllers. Pressure sensitive buttons from SCP are supported when SCP's XInput1_3.dll is placed in the main RPCS3 directory. For more details, see the <a href=\"https://wiki.rpcs3.net/index.php?title=Help:Controller_Configuration\">RPCS3 Wiki</a>.");
const QString evdev = tr("The evdev handler should work with any controller that has linux support.<br>If your joystick is not being centered properly, read the <a href=\"https://wiki.rpcs3.net/index.php?title=Help:Controller_Configuration\">RPCS3 Wiki</a> for instructions.");
const QString mmjoy = tr("The MMJoystick handler should work with almost any controller recognized by Windows. However, it is recommended that you use the more specific handlers if you have a controller that supports them.");