From dfc564f837c16f76486ff5447bfe7f029f8041bb Mon Sep 17 00:00:00 2001 From: kd-11 Date: Thu, 21 Sep 2017 16:24:42 +0300 Subject: [PATCH] gl: Check that fence is not empty before calling destroy --- rpcs3/Emu/RSX/GL/GLTextureCache.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/rpcs3/Emu/RSX/GL/GLTextureCache.h b/rpcs3/Emu/RSX/GL/GLTextureCache.h index 56b5a0b190..cfc69ef578 100644 --- a/rpcs3/Emu/RSX/GL/GLTextureCache.h +++ b/rpcs3/Emu/RSX/GL/GLTextureCache.h @@ -308,7 +308,8 @@ namespace gl pbo_size = 0; } - m_fence.destroy(); + if (!m_fence.is_empty()) + m_fence.destroy(); } texture::format get_format() const