From d8c449aadf7717509aff7521e1f5852d41fb340e Mon Sep 17 00:00:00 2001 From: Talkashie Date: Sun, 13 Aug 2017 02:42:24 -0500 Subject: [PATCH] Update cellNetCtl.cpp --- rpcs3/Emu/Cell/Modules/cellNetCtl.cpp | 57 +++++++++++++++++++++++++++ 1 file changed, 57 insertions(+) diff --git a/rpcs3/Emu/Cell/Modules/cellNetCtl.cpp b/rpcs3/Emu/Cell/Modules/cellNetCtl.cpp index bb42a9daca..91461e6d9f 100644 --- a/rpcs3/Emu/Cell/Modules/cellNetCtl.cpp +++ b/rpcs3/Emu/Cell/Modules/cellNetCtl.cpp @@ -202,6 +202,54 @@ error_code cellNetCtlGetNatInfo(vm::ptr natInfo) return CELL_OK; } +error_code cellNetCtlAddHandlerGameInt() +{ + cellNetCtl.todo("cellNetCtlAddHandlerGameInt()"); + return CELL_OK; +} + +error_code cellNetCtlConnectGameInt() +{ + cellNetCtl.todo("cellNetCtlConnectGameInt()"); + return CELL_OK; +} + +error_code cellNetCtlDelHandlerGameInt() +{ + cellNetCtl.todo("cellNetCtlDelHandlerGameInt()"); + return CELL_OK; +} + +error_code cellNetCtlDisconnectGameInt() +{ + cellNetCtl.todo("cellNetCtlDisconnectGameInt()"); + return CELL_OK; +} + +error_code cellNetCtlGetInfoGameInt() +{ + cellNetCtl.todo("cellNetCtlGetInfoGameInt()"); + return CELL_OK; +} + +error_code cellNetCtlGetScanInfoGameInt() +{ + cellNetCtl.todo("cellNetCtlGetScanInfoGameInt()"); + return CELL_OK; +} + +error_code cellNetCtlGetStateGameInt() +{ + cellNetCtl.todo("cellNetCtlGetStateGameInt()"); + return CELL_OK; +} + +error_code cellNetCtlScanGameInt() +{ + cellNetCtl.todo("cellNetCtlScanGameInt()"); + return CELL_OK; +} + error_code cellGameUpdateInit() { cellNetCtl.todo("cellGameUpdateInit()"); @@ -274,6 +322,15 @@ DECLARE(ppu_module_manager::cellNetCtl)("cellNetCtl", []() REG_FUNC(cellNetCtl, cellNetCtlGetNatInfo); + REG_FUNC(cellNetCtl, cellNetCtlAddHandlerGameInt); + REG_FUNC(cellNetCtl, cellNetCtlConnectGameInt); + REG_FUNC(cellNetCtl, cellNetCtlDelHandlerGameInt); + REG_FUNC(cellNetCtl, cellNetCtlDisconnectGameInt); + REG_FUNC(cellNetCtl, cellNetCtlGetInfoGameInt); + REG_FUNC(cellNetCtl, cellNetCtlGetScanInfoGameInt); + REG_FUNC(cellNetCtl, cellNetCtlGetStateGameInt); + REG_FUNC(cellNetCtl, cellNetCtlScanGameInt); + REG_FUNC(cellNetCtl, cellGameUpdateInit); REG_FUNC(cellNetCtl, cellGameUpdateTerm);