mirror of https://github.com/RPCS3/rpcs3.git
d3d12: Fix left over commented code
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5102241ac2
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@ -709,8 +709,8 @@ size_t D3D12GSRender::UploadTextures()
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u32 s = align(getTextureSize(m_textures[i]), 4096);
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u32 s = align(getTextureSize(m_textures[i]), 4096);
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LOG_WARNING(RSX, "PROTECTING %x of size %d", align(texaddr, 4096), s);
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LOG_WARNING(RSX, "PROTECTING %x of size %d", align(texaddr, 4096), s);
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// m_protectedTextures.push_back(std::make_tuple(texaddr, align(texaddr, 4096), s));
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m_protectedTextures.push_back(std::make_tuple(texaddr, align(texaddr, 4096), s));
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// vm::page_protect(align(texaddr, 4096), s, 0, 0, vm::page_writable);
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vm::page_protect(align(texaddr, 4096), s, 0, 0, vm::page_writable);
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}
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}
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D3D12_SHADER_RESOURCE_VIEW_DESC srvDesc = {};
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D3D12_SHADER_RESOURCE_VIEW_DESC srvDesc = {};
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