d3d12: Fix left over commented code

This commit is contained in:
vlj 2015-06-25 17:07:18 +02:00 committed by Vincent Lejeune
parent 5102241ac2
commit d88d078f4a
1 changed files with 2 additions and 2 deletions

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@ -709,8 +709,8 @@ size_t D3D12GSRender::UploadTextures()
u32 s = align(getTextureSize(m_textures[i]), 4096); u32 s = align(getTextureSize(m_textures[i]), 4096);
LOG_WARNING(RSX, "PROTECTING %x of size %d", align(texaddr, 4096), s); LOG_WARNING(RSX, "PROTECTING %x of size %d", align(texaddr, 4096), s);
// m_protectedTextures.push_back(std::make_tuple(texaddr, align(texaddr, 4096), s)); m_protectedTextures.push_back(std::make_tuple(texaddr, align(texaddr, 4096), s));
// vm::page_protect(align(texaddr, 4096), s, 0, 0, vm::page_writable); vm::page_protect(align(texaddr, 4096), s, 0, 0, vm::page_writable);
} }
D3D12_SHADER_RESOURCE_VIEW_DESC srvDesc = {}; D3D12_SHADER_RESOURCE_VIEW_DESC srvDesc = {};