Small RSX fix

This commit is contained in:
Nekotekina 2014-05-30 21:16:20 +04:00
parent 940d71ecdb
commit d5d4f88c17
2 changed files with 7 additions and 1 deletions

View File

@ -1166,6 +1166,12 @@ void GLGSRender::Flip()
checkForGlError("glScissor");
}
for (uint i = 0; i<m_post_draw_objs.size(); ++i)
{
m_post_draw_objs[i].Draw();
}
m_frame->Flip(m_context);
static u8* src_buffer = nullptr;
static u32 width = 0;

View File

@ -140,7 +140,7 @@ int cellAudioInit()
auto buf = (be_t<float>*)&Memory[buf_addr];
static const float k = 0.5f; // may be 1.0f
static const float k = 1.0f; // may be 1.0f
const float m = port.level;
if (port.channel == 2)