rsx: Display programs associated with selected draw calls in debugger

This commit is contained in:
Vincent Lejeune 2015-11-10 19:38:56 +01:00
parent b9d8d9383a
commit d15300a549
2 changed files with 57 additions and 51 deletions

View File

@ -80,32 +80,32 @@ RSXDebugger::RSXDebugger(wxWindow* parent)
s_controls->Add(s_controls_goto);
s_controls->Add(s_controls_breaks);
//Tabs
wxNotebook* nb_rsx = new wxNotebook(this, wxID_ANY, wxDefaultPosition, wxSize(732, 732));
//Tabs
wxPanel* p_commands = new wxPanel(nb_rsx, wxID_ANY);
wxPanel* p_captured_frame = new wxPanel(nb_rsx, wxID_ANY);
wxPanel* p_captured_draw_calls = new wxPanel(nb_rsx, wxID_ANY);
wxPanel* p_flags = new wxPanel(nb_rsx, wxID_ANY);
wxPanel* p_programs = new wxPanel(nb_rsx, wxID_ANY);
wxPanel* p_lightning = new wxPanel(nb_rsx, wxID_ANY);
wxPanel* p_texture = new wxPanel(nb_rsx, wxID_ANY);
wxPanel* p_settings = new wxPanel(nb_rsx, wxID_ANY);
nb_rsx->AddPage(p_commands, wxT("RSX Commands"));
nb_rsx->AddPage(p_commands, wxT("RSX Commands"));
nb_rsx->AddPage(p_captured_frame, wxT("Captured Frame"));
nb_rsx->AddPage(p_captured_draw_calls, wxT("Captured Draw Calls"));
nb_rsx->AddPage(p_flags, wxT("Flags"));
nb_rsx->AddPage(p_programs, wxT("Programs"));
nb_rsx->AddPage(p_flags, wxT("Flags"));
nb_rsx->AddPage(p_lightning, wxT("Lightning"));
nb_rsx->AddPage(p_texture, wxT("Texture"));
nb_rsx->AddPage(p_settings, wxT("Settings"));
nb_rsx->AddPage(p_texture, wxT("Texture"));
nb_rsx->AddPage(p_settings, wxT("Settings"));
//Tabs: Lists
m_list_commands = new wxListView(p_commands, wxID_ANY, wxPoint(1,3), wxSize(720, 720));
m_list_captured_frame = new wxListView(p_captured_frame, wxID_ANY, wxPoint(1, 3), wxSize(720, 720));
m_list_captured_draw_calls = new wxListView(p_captured_draw_calls, wxID_ANY, wxPoint(1, 3), wxSize(720, 720));
m_list_flags = new wxListView(p_flags, wxID_ANY, wxPoint(1,3), wxSize(720, 720));
m_list_programs = new wxListView(p_programs, wxID_ANY, wxPoint(1,3), wxSize(720, 720));
m_list_lightning = new wxListView(p_lightning, wxID_ANY, wxPoint(1,3), wxSize(720, 720));
m_list_texture = new wxListView(p_texture, wxID_ANY, wxPoint(1,3), wxSize(720, 720));
m_list_settings = new wxListView(p_settings, wxID_ANY, wxPoint(1,3), wxSize(720, 720));
@ -115,7 +115,6 @@ RSXDebugger::RSXDebugger(wxWindow* parent)
m_list_captured_frame->SetFont(wxFont(8, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL));
m_list_captured_draw_calls->SetFont(wxFont(8, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL));
m_list_flags ->SetFont(wxFont(8, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL));
m_list_programs ->SetFont(wxFont(8, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL));
m_list_lightning->SetFont(wxFont(8, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL));
m_list_texture ->SetFont(wxFont(8, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL));
m_list_settings ->SetFont(wxFont(8, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL));
@ -129,11 +128,6 @@ RSXDebugger::RSXDebugger(wxWindow* parent)
m_list_captured_draw_calls->InsertColumn(0, "Draw calls", 0, 720);
m_list_flags->InsertColumn(0, "Name", 0, 170);
m_list_flags->InsertColumn(1, "Value", 0, 270);
m_list_programs->InsertColumn(0, "ID", 0, 70);
m_list_programs->InsertColumn(1, "VP ID", 0, 70);
m_list_programs->InsertColumn(2, "FP ID", 0, 70);
m_list_programs->InsertColumn(3, "VP Length", 0, 110);
m_list_programs->InsertColumn(4, "FP Length", 0, 110);
m_list_lightning->InsertColumn(0, "Name", 0, 170);
m_list_lightning->InsertColumn(1, "Value", 0, 270);
@ -165,17 +159,35 @@ RSXDebugger::RSXDebugger(wxWindow* parent)
s_tools->Add(nb_rsx);
s_tools->AddSpacer(10);
// State explorer
wxBoxSizer* s_state_explorer = new wxBoxSizer(wxHORIZONTAL);
wxNotebook* state_rsx = new wxNotebook(this, wxID_ANY, wxDefaultPosition, wxSize(732, 732));
wxPanel* p_buffers = new wxPanel(state_rsx, wxID_ANY);
wxPanel* p_transform_program = new wxPanel(state_rsx, wxID_ANY);
wxPanel* p_shader_program = new wxPanel(state_rsx, wxID_ANY);
state_rsx->AddPage(p_buffers, wxT("RTTs and DS"));
state_rsx->AddPage(p_transform_program, wxT("Transform program"));
state_rsx->AddPage(p_shader_program, wxT("Shader program"));
m_text_transform_program = new wxTextCtrl(p_transform_program, wxID_ANY, "", wxPoint(1, 3), wxSize(720, 720), wxTE_MULTILINE | wxTE_READONLY);
m_text_transform_program->SetFont(wxFont(8, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL));
m_text_shader_program = new wxTextCtrl(p_shader_program, wxID_ANY, "", wxPoint(1, 3), wxSize(720, 720), wxTE_MULTILINE | wxTE_READONLY);
m_text_shader_program->SetFont(wxFont(8, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL));
//Buffers
wxBoxSizer* s_buffers1 = new wxBoxSizer(wxVERTICAL);
wxBoxSizer* s_buffers2 = new wxBoxSizer(wxVERTICAL);
wxStaticBoxSizer* s_buffers_colorA = new wxStaticBoxSizer(wxHORIZONTAL, this, "Color Buffer A");
wxStaticBoxSizer* s_buffers_colorB = new wxStaticBoxSizer(wxHORIZONTAL, this, "Color Buffer B");
wxStaticBoxSizer* s_buffers_colorC = new wxStaticBoxSizer(wxHORIZONTAL, this, "Color Buffer C");
wxStaticBoxSizer* s_buffers_colorD = new wxStaticBoxSizer(wxHORIZONTAL, this, "Color Buffer D");
wxStaticBoxSizer* s_buffers_depth = new wxStaticBoxSizer(wxHORIZONTAL, this, "Depth Buffer");
wxStaticBoxSizer* s_buffers_stencil = new wxStaticBoxSizer(wxHORIZONTAL, this, "Stencil Buffer");
wxStaticBoxSizer* s_buffers_text = new wxStaticBoxSizer(wxHORIZONTAL, this, "Texture");
wxStaticBoxSizer* s_buffers_colorA = new wxStaticBoxSizer(wxHORIZONTAL, p_buffers, "Color Buffer A");
wxStaticBoxSizer* s_buffers_colorB = new wxStaticBoxSizer(wxHORIZONTAL, p_buffers, "Color Buffer B");
wxStaticBoxSizer* s_buffers_colorC = new wxStaticBoxSizer(wxHORIZONTAL, p_buffers, "Color Buffer C");
wxStaticBoxSizer* s_buffers_colorD = new wxStaticBoxSizer(wxHORIZONTAL, p_buffers, "Color Buffer D");
wxStaticBoxSizer* s_buffers_depth = new wxStaticBoxSizer(wxHORIZONTAL, p_buffers, "Depth Buffer");
wxStaticBoxSizer* s_buffers_stencil = new wxStaticBoxSizer(wxHORIZONTAL, p_buffers, "Stencil Buffer");
wxStaticBoxSizer* s_buffers_text = new wxStaticBoxSizer(wxHORIZONTAL, p_buffers, "Texture");
//Buffers and textures
CellVideoOutResolution res = ResolutionTable[ResolutionIdToNum((u32)rpcs3::state.config.rsx.resolution.value())];
m_panel_width = (res.width*108)/res.height;
@ -184,13 +196,13 @@ RSXDebugger::RSXDebugger(wxWindow* parent)
m_text_height = 108;
//Panels for displaying the buffers
p_buffer_colorA = new wxPanel(this, wxID_ANY, wxDefaultPosition, wxSize(m_panel_width, m_panel_height));
p_buffer_colorB = new wxPanel(this, wxID_ANY, wxDefaultPosition, wxSize(m_panel_width, m_panel_height));
p_buffer_colorC = new wxPanel(this, wxID_ANY, wxDefaultPosition, wxSize(m_panel_width, m_panel_height));
p_buffer_colorD = new wxPanel(this, wxID_ANY, wxDefaultPosition, wxSize(m_panel_width, m_panel_height));
p_buffer_depth = new wxPanel(this, wxID_ANY, wxDefaultPosition, wxSize(m_panel_width, m_panel_height));
p_buffer_stencil = new wxPanel(this, wxID_ANY, wxDefaultPosition, wxSize(m_panel_width, m_panel_height));
p_buffer_tex = new wxPanel(this, wxID_ANY, wxDefaultPosition, wxSize(m_text_width, m_text_height));
p_buffer_colorA = new wxPanel(p_buffers, wxID_ANY, wxDefaultPosition, wxSize(m_panel_width, m_panel_height));
p_buffer_colorB = new wxPanel(p_buffers, wxID_ANY, wxDefaultPosition, wxSize(m_panel_width, m_panel_height));
p_buffer_colorC = new wxPanel(p_buffers, wxID_ANY, wxDefaultPosition, wxSize(m_panel_width, m_panel_height));
p_buffer_colorD = new wxPanel(p_buffers, wxID_ANY, wxDefaultPosition, wxSize(m_panel_width, m_panel_height));
p_buffer_depth = new wxPanel(p_buffers, wxID_ANY, wxDefaultPosition, wxSize(m_panel_width, m_panel_height));
p_buffer_stencil = new wxPanel(p_buffers, wxID_ANY, wxDefaultPosition, wxSize(m_panel_width, m_panel_height));
p_buffer_tex = new wxPanel(p_buffers, wxID_ANY, wxDefaultPosition, wxSize(m_text_width, m_text_height));
s_buffers_colorA->Add(p_buffer_colorA);
s_buffers_colorB->Add(p_buffer_colorB);
s_buffers_colorC->Add(p_buffer_colorC);
@ -218,12 +230,16 @@ RSXDebugger::RSXDebugger(wxWindow* parent)
s_buffers2->Add(s_buffers_stencil);
s_buffers2->AddSpacer(10);
s_state_explorer->Add(s_buffers1);
s_state_explorer->AddSpacer(10);
s_state_explorer->Add(s_buffers2);
p_buffers->SetSizerAndFit(s_state_explorer);
s_panel->AddSpacer(10);
s_panel->Add(s_tools);
s_panel->AddSpacer(10);
s_panel->Add(s_buffers1);
s_panel->AddSpacer(10);
s_panel->Add(s_buffers2);
s_panel->Add(state_rsx);
s_panel->AddSpacer(10);
SetSizerAndFit(s_panel);
@ -245,7 +261,6 @@ RSXDebugger::RSXDebugger(wxWindow* parent)
m_list_commands->Bind(wxEVT_MOUSEWHEEL, &RSXDebugger::OnScrollMemory, this);
m_list_flags->Bind(wxEVT_LIST_ITEM_ACTIVATED, &RSXDebugger::SetFlags, this);
m_list_programs->Bind(wxEVT_LIST_ITEM_ACTIVATED, &RSXDebugger::SetPrograms, this);
m_list_texture->Bind(wxEVT_LIST_ITEM_ACTIVATED, &RSXDebugger::OnSelectTexture, this);
@ -443,6 +458,12 @@ void RSXDebugger::OnClickDrawCalls(wxMouseEvent& event)
dc_canvas.DrawBitmap(img.Scale(m_panel_width, m_panel_height), 0, 0, false);
}
}
// Programs
m_text_transform_program->Clear();
m_text_transform_program->AppendText(frame_debug.draw_calls[draw_id].programs.first);
m_text_shader_program->Clear();
m_text_shader_program->AppendText(frame_debug.draw_calls[draw_id].programs.second);
}
void RSXDebugger::GoToGet(wxCommandEvent& event)
@ -479,7 +500,6 @@ void RSXDebugger::UpdateInformation()
GetMemory();
GetBuffers();
GetFlags();
GetPrograms();
GetLightning();
GetTexture();
GetSettings();
@ -647,21 +667,6 @@ void RSXDebugger::GetFlags()
#undef LIST_FLAGS_ADD
}
void RSXDebugger::GetPrograms()
{
if (!RSXReady()) return;
m_list_programs->DeleteAllItems();
for (auto& program : m_debug_programs)
{
const int i = m_list_programs->InsertItem(m_list_programs->GetItemCount(), wxString::Format("%u", program.id));
m_list_programs->SetItem(i, 1, wxString::Format("%u", program.vp_id));
m_list_programs->SetItem(i, 2, wxString::Format("%u", program.fp_id));
m_list_programs->SetItem(i, 3, wxString::Format("%llu", (u64)program.vp_shader.length()));
m_list_programs->SetItem(i, 4, wxString::Format("%llu", (u64)program.fp_shader.length()));
}
}
void RSXDebugger::GetLightning()
{
if (!RSXReady()) return;

View File

@ -18,7 +18,6 @@ class RSXDebugger : public wxFrame
wxListView* m_list_captured_frame;
wxListView* m_list_captured_draw_calls;
wxListView* m_list_flags;
wxListView* m_list_programs;
wxListView* m_list_lightning;
wxListView* m_list_texture;
wxListView* m_list_settings;
@ -31,6 +30,9 @@ class RSXDebugger : public wxFrame
wxPanel* p_buffer_stencil;
wxPanel* p_buffer_tex;
wxTextCtrl* m_text_transform_program;
wxTextCtrl *m_text_shader_program;
uint m_cur_texture;
public:
@ -54,7 +56,6 @@ public:
virtual void GetMemory();
virtual void GetBuffers();
virtual void GetFlags();
virtual void GetPrograms();
virtual void GetLightning();
virtual void GetTexture();
virtual void GetSettings();