Fixed compilation errors

Minor improvements
This commit is contained in:
DH 2013-11-24 02:01:57 +02:00
parent 0ff38bc8ce
commit c7ca4b996a
6 changed files with 23 additions and 25 deletions

View File

@ -3269,10 +3269,10 @@ private:
{
double res;
#ifdef _MSVC_VER
#ifdef _MSC_VER
if(_fpclass(CPU.FPR[frb]) >= _FPCLASS_NZ)
#else
if(_fpclass(CPU.FPR[frb]) == FP_ZERO || signbit(CPU.FPR[frb]) == 0)
if(_fpclass(CPU.FPR[frb]) == FP_ZERO || signbit(CPU.FPR[frb]) == 0)
#endif
{
res = static_cast<float>(1.0 / CPU.FPR[frb]);

View File

@ -470,9 +470,3 @@ u32 Module::GetNewId(void* data, u8 flags)
{
return Emu.GetIdManager().GetNewID(GetName(), data, flags);
}
template<typename T>
__forceinline void Module::AddFunc(u32 id, T func)
{
m_funcs_list.Move(new ModuleFunc(id, bind_func(func)));
}

View File

@ -70,6 +70,12 @@ public:
template<typename T> __forceinline void AddFunc(u32 id, T func);
};
template<typename T>
__forceinline void Module::AddFunc(u32 id, T func)
{
m_funcs_list.Move(new ModuleFunc(id, bind_func(func)));
}
bool IsLoadedFunc(u32 id);
bool CallFunc(u32 num);
bool UnloadFunc(u32 id);

View File

@ -110,14 +110,13 @@ int cellGameGetParamInt(u32 id, mem32_t value)
return CELL_GAME_ERROR_PARAM;
// TODO: Locate the PARAM.SFO. The following path is in most cases wrong.
vfsStream* f = Emu.GetVFS().Open("/app_home/PARAM.SFO", vfsRead);
PSFLoader psf(*f);
vfsFile f("/app_home/PARAM.SFO");
PSFLoader psf(f);
if(!psf.Load(false))
return CELL_GAME_ERROR_FAILURE;
psf.Close();
switch(id)
{ // TODO: Is the endianness right?
{
case CELL_GAME_PARAMID_PARENTAL_LEVEL: value = psf.m_info.parental_lvl; break;
case CELL_GAME_PARAMID_RESOLUTION: value = psf.m_info.resolution; break;
case CELL_GAME_PARAMID_SOUND_FORMAT: value = psf.m_info.sound_format; break;
@ -137,11 +136,10 @@ int cellGameGetParamString(u32 id, mem_list_ptr_t<u8> buf, u32 bufsize)
return CELL_GAME_ERROR_PARAM;
// TODO: Locate the PARAM.SFO. The following path is in most cases wrong.
vfsStream* f = Emu.GetVFS().Open("/app_home/PARAM.SFO", vfsRead);
PSFLoader psf(*f);
vfsFile f("/app_home/PARAM.SFO");
PSFLoader psf(f);
if(!psf.Load(false))
return CELL_GAME_ERROR_FAILURE;
psf.Close();
switch(id)
{
@ -253,4 +251,4 @@ void cellGame_init()
cellGame.AddFunc(0xd24e3928, cellGameThemeInstall);
cellGame.AddFunc(0x87406734, cellGameThemeInstallFromBuffer);
//cellGame.AddFunc(, CellGameThemeInstallCallback);
}
}

View File

@ -48,7 +48,7 @@ long convertToUNIXTime(u16 seconds, u16 minutes, u16 hours, u16 days, int years)
u64 convertToWin32FILETIME(u16 seconds, u16 minutes, u16 hours, u16 days, int years)
{
long unixtime = convertToUNIXTime(seconds, minutes, hours, days, years);
u64 win32time = u64(unixtime) * u64(10000000) + u64(116444736000000000);
u64 win32time = u64(unixtime) * u64(10000000) + u64(116444736000000000);
u64 win32filetime = win32time | win32time >> 32;
return win32filetime;
}

View File

@ -223,9 +223,9 @@ void MemoryViewerPanel::ShowImage(wxCommandEvent& WXUNUSED(event))
f_image_viewer->SetBackgroundColour(wxColour(240,240,240)); //This fix the ugly background color under Windows
f_image_viewer->SetAutoLayout(true);
f_image_viewer->SetClientSize(wxSize(sizex,sizey));
f_image_viewer->Show();
f_image_viewer->Show();
wxClientDC* dc_canvas = new wxClientDC(f_image_viewer);
wxClientDC dc_canvas(f_image_viewer);
u32 addr = m_addr;
for(int y = 0; y < sizex; y++)
{
@ -238,8 +238,8 @@ void MemoryViewerPanel::ShowImage(wxCommandEvent& WXUNUSED(event))
R = Memory.IsGoodAddr(addr+0) ? Memory.Read8(addr+0) : 0;
G = Memory.IsGoodAddr(addr+1) ? Memory.Read8(addr+1) : 0;
B = Memory.IsGoodAddr(addr+2) ? Memory.Read8(addr+2) : 0;
dc_canvas->SetPen(wxPen(wxColour(R,G,B), 3));
dc_canvas->DrawPoint(x,y);
dc_canvas.SetPen(wxPen(wxColour(R,G,B), 3));
dc_canvas.DrawPoint(x,y);
addr += 3;
break;
case(1): //ARGB
@ -247,8 +247,8 @@ void MemoryViewerPanel::ShowImage(wxCommandEvent& WXUNUSED(event))
R = Memory.IsGoodAddr(addr+1) ? Memory.Read8(addr+1) : 0;
G = Memory.IsGoodAddr(addr+2) ? Memory.Read8(addr+2) : 0;
B = Memory.IsGoodAddr(addr+3) ? Memory.Read8(addr+3) : 0;
dc_canvas->SetPen(wxPen(wxColour(R,G,B), 3));
dc_canvas->DrawPoint(x,y);
dc_canvas.SetPen(wxPen(wxColour(R,G,B), 3));
dc_canvas.DrawPoint(x,y);
addr += 4;
break;
case(2): //RGBA
@ -256,8 +256,8 @@ void MemoryViewerPanel::ShowImage(wxCommandEvent& WXUNUSED(event))
G = Memory.IsGoodAddr(addr+1) ? Memory.Read8(addr+1) : 0;
B = Memory.IsGoodAddr(addr+2) ? Memory.Read8(addr+2) : 0;
//A = Memory.IsGoodAddr(addr+3) ? Memory.Read8(addr+3) : 0;
dc_canvas->SetPen(wxPen(wxColour(R,G,B), 3));
dc_canvas->DrawPoint(x,y);
dc_canvas.SetPen(wxPen(wxColour(R,G,B), 3));
dc_canvas.DrawPoint(x,y);
addr += 4;
break;
}