revert argument order again, doesn't really need to be reversed, will just cause confusion

This commit is contained in:
Peter Tissen 2014-06-01 23:07:35 +02:00
parent 2d77415cc3
commit c216c0f2e8
1 changed files with 49 additions and 49 deletions

View File

@ -59,7 +59,7 @@ template<typename T> struct IniEntry : public Ini
{ {
} }
void Init(const std::string& section, const std::string& key) void Init(const std::string& key, const std::string& section)
{ {
m_key = key; m_key = key;
m_section = section; m_section = section;
@ -158,60 +158,60 @@ public:
std::string path; std::string path;
path = DefPath; path = DefPath;
CPUDecoderMode.Init(path, "CPU_DecoderMode"); CPUDecoderMode.Init("CPU_DecoderMode", path);
CPUIgnoreRWErrors.Init(path, "CPU_IgnoreRWErrors"); CPUIgnoreRWErrors.Init("CPU_IgnoreRWErrors", path);
SPUDecoderMode.Init(path, "CPU_SPUDecoderMode"); SPUDecoderMode.Init("CPU_SPUDecoderMode", path);
GSRenderMode.Init(path, "GS_RenderMode"); GSRenderMode.Init("GS_RenderMode", path);
GSResolution.Init(path, "GS_Resolution"); GSResolution.Init("GS_Resolution", path);
GSAspectRatio.Init(path, "GS_AspectRatio"); GSAspectRatio.Init("GS_AspectRatio", path);
GSVSyncEnable.Init(path, "GS_VSyncEnable"); GSVSyncEnable.Init("GS_VSyncEnable", path);
GSLogPrograms.Init(path, "GS_LogPrograms"); GSLogPrograms.Init("GS_LogPrograms", path);
GSDumpColorBuffers.Init(path, "GS_DumpColorBuffers"); GSDumpColorBuffers.Init("GS_DumpColorBuffers", path);
GSDumpDepthBuffer.Init(path, "GS_DumpDepthBuffer"); GSDumpDepthBuffer.Init("GS_DumpDepthBuffer", path);
SkipPamf.Init(path, "GS_SkipPamf"); SkipPamf.Init("GS_SkipPamf", path);
PadHandlerMode.Init(path, "IO_PadHandlerMode"); PadHandlerMode.Init("IO_PadHandlerMode", path);
KeyboardHandlerMode.Init(path, "IO_KeyboardHandlerMode"); KeyboardHandlerMode.Init("IO_KeyboardHandlerMode", path);
MouseHandlerMode.Init(path, "IO_MouseHandlerMode"); MouseHandlerMode.Init("IO_MouseHandlerMode", path);
PadHandlerLStickLeft.Init(path, "ControlSetings_PadHandlerLStickLeft"); PadHandlerLStickLeft.Init("ControlSetings_PadHandlerLStickLeft", path);
PadHandlerLStickDown.Init(path, "ControlSetings_PadHandlerLStickDown"); PadHandlerLStickDown.Init("ControlSetings_PadHandlerLStickDown", path);
PadHandlerLStickRight.Init(path, "ControlSetings_PadHandlerLStickRight"); PadHandlerLStickRight.Init("ControlSetings_PadHandlerLStickRight", path);
PadHandlerLStickUp.Init(path, "ControlSetings_PadHandlerLStickUp"); PadHandlerLStickUp.Init("ControlSetings_PadHandlerLStickUp", path);
PadHandlerLeft.Init(path, "ControlSetings_PadHandlerLeft"); PadHandlerLeft.Init("ControlSetings_PadHandlerLeft", path);
PadHandlerDown.Init(path, "ControlSetings_PadHandlerDown"); PadHandlerDown.Init("ControlSetings_PadHandlerDown", path);
PadHandlerRight.Init(path, "ControlSetings_PadHandlerRight"); PadHandlerRight.Init("ControlSetings_PadHandlerRight", path);
PadHandlerUp.Init(path, "ControlSetings_PadHandlerUp"); PadHandlerUp.Init("ControlSetings_PadHandlerUp", path);
PadHandlerStart.Init(path, "ControlSetings_PadHandlerStart"); PadHandlerStart.Init("ControlSetings_PadHandlerStart", path);
PadHandlerR3.Init(path, "ControlSetings_PadHandlerR3"); PadHandlerR3.Init("ControlSetings_PadHandlerR3", path);
PadHandlerL3.Init(path, "ControlSetings_PadHandlerL3"); PadHandlerL3.Init("ControlSetings_PadHandlerL3", path);
PadHandlerSelect.Init(path, "ControlSetings_PadHandlerSelect"); PadHandlerSelect.Init("ControlSetings_PadHandlerSelect", path);
PadHandlerSquare.Init(path, "ControlSetings_PadHandlerSquare"); PadHandlerSquare.Init("ControlSetings_PadHandlerSquare", path);
PadHandlerCross.Init(path, "ControlSetings_PadHandlerCross"); PadHandlerCross.Init("ControlSetings_PadHandlerCross", path);
PadHandlerCircle.Init(path, "ControlSetings_PadHandlerCircle"); PadHandlerCircle.Init("ControlSetings_PadHandlerCircle", path);
PadHandlerTriangle.Init(path, "ControlSetings_PadHandlerTriangle"); PadHandlerTriangle.Init("ControlSetings_PadHandlerTriangle", path);
PadHandlerR1.Init(path, "ControlSetings_PadHandlerR1"); PadHandlerR1.Init("ControlSetings_PadHandlerR1", path);
PadHandlerL1.Init(path, "ControlSetings_PadHandlerL1"); PadHandlerL1.Init("ControlSetings_PadHandlerL1", path);
PadHandlerR2.Init(path, "ControlSetings_PadHandlerR2"); PadHandlerR2.Init("ControlSetings_PadHandlerR2", path);
PadHandlerL2.Init(path, "ControlSetings_PadHandlerL2"); PadHandlerL2.Init("ControlSetings_PadHandlerL2", path);
PadHandlerRStickLeft.Init(path, "ControlSetings_PadHandlerRStickLeft"); PadHandlerRStickLeft.Init("ControlSetings_PadHandlerRStickLeft", path);
PadHandlerRStickDown.Init(path, "ControlSetings_PadHandlerRStickDown"); PadHandlerRStickDown.Init("ControlSetings_PadHandlerRStickDown", path);
PadHandlerRStickRight.Init(path, "ControlSetings_PadHandlerRStickRight"); PadHandlerRStickRight.Init("ControlSetings_PadHandlerRStickRight", path);
PadHandlerRStickUp.Init(path, "ControlSetings_PadHandlerRStickUp"); PadHandlerRStickUp.Init("ControlSetings_PadHandlerRStickUp", path);
AudioOutMode.Init(path, "Audio_AudioOutMode"); AudioOutMode.Init("Audio_AudioOutMode", path);
AudioDumpToFile.Init(path, "Audio_AudioDumpToFile"); AudioDumpToFile.Init("Audio_AudioDumpToFile", path);
AudioConvertToU16.Init(path, "Audio_AudioConvertToU16"); AudioConvertToU16.Init("Audio_AudioConvertToU16", path);
HLELogging.Init(path, "HLE_HLELogging"); HLELogging.Init("HLE_HLELogging", path);
HLEHookStFunc.Init(path, "HLE_HLEHookStFunc"); HLEHookStFunc.Init("HLE_HLEHookStFunc", path);
HLESaveTTY.Init(path, "HLE_HLESaveTTY"); HLESaveTTY.Init("HLE_HLESaveTTY", path);
HLEExitOnStop.Init(path, "HLE_HLEExitOnStop"); HLEExitOnStop.Init("HLE_HLEExitOnStop", path);
HLELogLvl.Init(path, "HLE_HLELogLvl"); HLELogLvl.Init("HLE_HLELogLvl", path);
HLEHideDebugConsole.Init(path, "HLE_HLEHideDebugConsole"); HLEHideDebugConsole.Init("HLE_HLEHideDebugConsole", path);
SysLanguage.Init(path, "Sytem_SysLanguage"); SysLanguage.Init("Sytem_SysLanguage", path);
} }
void Load() void Load()