d3d12: Start working on fragment decompiler

This commit is contained in:
vlj 2015-05-14 20:27:05 +02:00 committed by Vincent Lejeune
parent 5da166b26b
commit bb643070bd
5 changed files with 685 additions and 2 deletions

View File

@ -8,6 +8,7 @@
#include <d3dcompiler.h>
#include <unordered_map>
#include "VertexProgramDecompiler.h"
#include "FragmentProgramDecompiler.h"
#include "Utilities/File.h"
#pragma comment (lib, "d3dcompiler.lib")
@ -106,12 +107,13 @@ ID3D12PipelineState *PipelineStateObjectCache::getGraphicPipelineState(
if (!m_fp_buf_num)
{
LOG_WARNING(RSX, "FP not found in buffer!");
// Decompile(*fragmentShader);
FragmentDecompiler FS(fragmentShader->addr, fragmentShader->size, fragmentShader->offset);
const std::string &shader = FS.Decompile();
m_fragment_prog.Compile("", SHADER_TYPE::SHADER_TYPE_FRAGMENT);
AddFragmentProgram(m_fragment_prog, *fragmentShader);
// TODO: This shouldn't use current dir
//fs::file("./FragmentProgram.txt", o_write | o_create | o_trunc).write(m_fragment_prog.shader.c_str(), m_fragment_prog.shader.size());
fs::file("./FragmentProgram.txt", o_write | o_create | o_trunc).write(shader.c_str(), shader.size());
}
if (!m_vp_buf_num)

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@ -0,0 +1,630 @@
#include "stdafx.h"
#if defined(DX12_SUPPORT)
#include "FragmentProgramDecompiler.h"
#include "Utilities/Log.h"
#include "Emu/Memory/Memory.h"
#include "Emu/System.h"
FragmentDecompiler::FragmentDecompiler(u32 addr, u32& size, u32 ctrl) :
m_addr(addr),
m_size(size),
m_const_index(0),
m_location(0),
m_ctrl(ctrl)
{
m_size = 0;
}
void FragmentDecompiler::SetDst(std::string code, bool append_mask)
{
if (!src0.exec_if_eq && !src0.exec_if_gr && !src0.exec_if_lt) return;
switch (src1.scale)
{
case 0: break;
case 1: code = "(" + code + " * 2.0)"; break;
case 2: code = "(" + code + " * 4.0)"; break;
case 3: code = "(" + code + " * 8.0)"; break;
case 5: code = "(" + code + " / 2.0)"; break;
case 6: code = "(" + code + " / 4.0)"; break;
case 7: code = "(" + code + " / 8.0)"; break;
default:
LOG_ERROR(RSX, "Bad scale: %d", fmt::by_value(src1.scale));
Emu.Pause();
break;
}
if (dst.saturate)
{
code = "clamp(" + code + ", 0.0, 1.0)";
}
code += (append_mask ? "$m" : "");
if (dst.no_dest)
{
if (dst.set_cond)
{
AddCode("$ifcond " + m_parr.AddParam(PARAM_NONE, "vec4", "cc" + std::to_string(src0.cond_mod_reg_index)) + "$m = " + code + ";");
}
else
{
AddCode("$ifcond " + code + ";");
}
return;
}
std::string dest = AddReg(dst.dest_reg, dst.fp16) + "$m";
AddCodeCond(Format(dest), code);
//AddCode("$ifcond " + dest + code + (append_mask ? "$m;" : ";"));
if (dst.set_cond)
{
AddCode(m_parr.AddParam(PARAM_NONE, "vec4", "cc" + std::to_string(src0.cond_mod_reg_index)) + "$m = " + dest + ";");
}
}
void FragmentDecompiler::AddCode(const std::string& code)
{
main.append(m_code_level, '\t') += Format(code) + "\n";
}
std::string FragmentDecompiler::GetMask()
{
std::string ret;
static const char dst_mask[4] =
{
'x', 'y', 'z', 'w',
};
if (dst.mask_x) ret += dst_mask[0];
if (dst.mask_y) ret += dst_mask[1];
if (dst.mask_z) ret += dst_mask[2];
if (dst.mask_w) ret += dst_mask[3];
return ret.empty() || strncmp(ret.c_str(), dst_mask, 4) == 0 ? "" : ("." + ret);
}
std::string FragmentDecompiler::AddReg(u32 index, int fp16)
{
return m_parr.AddParam(PARAM_NONE, "vec4", std::string(fp16 ? "h" : "r") + std::to_string(index), "vec4(0.0)");
}
bool FragmentDecompiler::HasReg(u32 index, int fp16)
{
return m_parr.HasParam(PARAM_NONE, "vec4",
std::string(fp16 ? "h" : "r") + std::to_string(index));
}
std::string FragmentDecompiler::AddCond()
{
return m_parr.AddParam(PARAM_NONE, "vec4", "cc" + std::to_string(src0.cond_reg_index));
}
std::string FragmentDecompiler::AddConst()
{
std::string name = std::string("fc") + std::to_string(m_size + 4 * 4);
if (m_parr.HasParam(PARAM_UNIFORM, "vec4", name))
{
return name;
}
auto data = vm::ptr<u32>::make(m_addr + m_size + 4 * sizeof(u32));
m_offset = 2 * 4 * sizeof(u32);
u32 x = GetData(data[0]);
u32 y = GetData(data[1]);
u32 z = GetData(data[2]);
u32 w = GetData(data[3]);
return m_parr.AddParam(PARAM_UNIFORM, "vec4", name,
std::string("vec4(") + std::to_string((float&)x) + ", " + std::to_string((float&)y)
+ ", " + std::to_string((float&)z) + ", " + std::to_string((float&)w) + ")");
}
std::string FragmentDecompiler::AddTex()
{
return m_parr.AddParam(PARAM_UNIFORM, "sampler2D", std::string("tex") + std::to_string(dst.tex_num));
}
std::string FragmentDecompiler::Format(const std::string& code)
{
const std::pair<std::string, std::function<std::string()>> repl_list[] =
{
{ "$$", []() -> std::string { return "$"; } },
{ "$0", [this]() -> std::string {return GetSRC<SRC0>(src0);} },//std::bind(std::mem_fn(&GLFragmentDecompilerThread::GetSRC<SRC0>), *this, src0) },
{ "$1", [this]() -> std::string {return GetSRC<SRC1>(src1);} },//std::bind(std::mem_fn(&GLFragmentDecompilerThread::GetSRC<SRC1>), this, src1) },
{ "$2", [this]() -> std::string {return GetSRC<SRC2>(src2);} },//std::bind(std::mem_fn(&GLFragmentDecompilerThread::GetSRC<SRC2>), this, src2) },
{ "$t", std::bind(std::mem_fn(&FragmentDecompiler::AddTex), this) },
{ "$m", std::bind(std::mem_fn(&FragmentDecompiler::GetMask), this) },
{ "$ifcond ", [this]() -> std::string
{
const std::string& cond = GetCond();
if (cond == "true") return "";
return "if(" + cond + ") ";
}
},
{ "$cond", std::bind(std::mem_fn(&FragmentDecompiler::GetCond), this) },
{ "$c", std::bind(std::mem_fn(&FragmentDecompiler::AddConst), this) }
};
return fmt::replace_all(code, repl_list);
}
std::string FragmentDecompiler::GetCond()
{
if (src0.exec_if_gr && src0.exec_if_lt && src0.exec_if_eq)
{
return "true";
}
else if (!src0.exec_if_gr && !src0.exec_if_lt && !src0.exec_if_eq)
{
return "false";
}
static const char f[4] = { 'x', 'y', 'z', 'w' };
std::string swizzle, cond;
swizzle += f[src0.cond_swizzle_x];
swizzle += f[src0.cond_swizzle_y];
swizzle += f[src0.cond_swizzle_z];
swizzle += f[src0.cond_swizzle_w];
swizzle = swizzle == "xyzw" ? "" : "." + swizzle;
if (src0.exec_if_gr && src0.exec_if_eq)
{
cond = "greaterThanEqual";
}
else if (src0.exec_if_lt && src0.exec_if_eq)
{
cond = "lessThanEqual";
}
else if (src0.exec_if_gr && src0.exec_if_lt)
{
cond = "notEqual";
}
else if (src0.exec_if_gr)
{
cond = "greaterThan";
}
else if (src0.exec_if_lt)
{
cond = "lessThan";
}
else //if(src0.exec_if_eq)
{
cond = "equal";
}
return "any(" + cond + "(" + AddCond() + swizzle + ", vec4(0.0)))";
}
void FragmentDecompiler::AddCodeCond(const std::string& dst, const std::string& src)
{
if (src0.exec_if_gr && src0.exec_if_lt && src0.exec_if_eq)
{
AddCode(dst + " = " + src + ";");
return;
}
if (!src0.exec_if_gr && !src0.exec_if_lt && !src0.exec_if_eq)
{
AddCode("//" + dst + " = " + src + ";");
return;
}
static const char f[4] = { 'x', 'y', 'z', 'w' };
std::string swizzle, cond;
swizzle += f[src0.cond_swizzle_x];
swizzle += f[src0.cond_swizzle_y];
swizzle += f[src0.cond_swizzle_z];
swizzle += f[src0.cond_swizzle_w];
swizzle = swizzle == "xyzw" ? "" : "." + swizzle;
if (src0.exec_if_gr && src0.exec_if_eq)
{
cond = "greaterThanEqual";
}
else if (src0.exec_if_lt && src0.exec_if_eq)
{
cond = "lessThanEqual";
}
else if (src0.exec_if_gr && src0.exec_if_lt)
{
cond = "notEqual";
}
else if (src0.exec_if_gr)
{
cond = "greaterThan";
}
else if (src0.exec_if_lt)
{
cond = "lessThan";
}
else //if(src0.exec_if_eq)
{
cond = "equal";
}
cond = cond + "(" + AddCond() + swizzle + ", vec4(0.0))";
ShaderVar dst_var(dst);
dst_var.symplify();
//const char *c_mask = f;
if (dst_var.swizzles[0].length() == 1)
{
AddCode("if (" + cond + ".x) " + dst + " = vec4(" + src + ").x;");
}
else
{
for (int i = 0; i < dst_var.swizzles[0].length(); ++i)
{
AddCode("if (" + cond + "." + f[i] + ") " + dst + "." + f[i] + " = " + src + "." + f[i] + ";");
}
}
}
template<typename T> std::string FragmentDecompiler::GetSRC(T src)
{
std::string ret;
switch (src.reg_type)
{
case 0: //tmp
ret += AddReg(src.tmp_reg_index, src.fp16);
break;
case 1: //input
{
static const std::string reg_table[] =
{
"gl_Position",
"diff_color", "spec_color",
"fogc",
"tc0", "tc1", "tc2", "tc3", "tc4", "tc5", "tc6", "tc7", "tc8", "tc9",
"ssa"
};
switch (dst.src_attr_reg_num)
{
case 0x00: ret += reg_table[0]; break;
default:
if (dst.src_attr_reg_num < sizeof(reg_table) / sizeof(reg_table[0]))
{
ret += m_parr.AddParam(PARAM_IN, "vec4", reg_table[dst.src_attr_reg_num]);
}
else
{
LOG_ERROR(RSX, "Bad src reg num: %d", fmt::by_value(dst.src_attr_reg_num));
ret += m_parr.AddParam(PARAM_IN, "vec4", "unk");
Emu.Pause();
}
break;
}
}
break;
case 2: //const
ret += AddConst();
break;
default:
LOG_ERROR(RSX, "Bad src type %d", fmt::by_value(src.reg_type));
Emu.Pause();
break;
}
static const char f[4] = { 'x', 'y', 'z', 'w' };
std::string swizzle = "";
swizzle += f[src.swizzle_x];
swizzle += f[src.swizzle_y];
swizzle += f[src.swizzle_z];
swizzle += f[src.swizzle_w];
if (strncmp(swizzle.c_str(), f, 4) != 0) ret += "." + swizzle;
if (src.abs) ret = "abs(" + ret + ")";
if (src.neg) ret = "-" + ret;
return ret;
}
std::string FragmentDecompiler::BuildCode()
{
//main += fmt::Format("\tgl_FragColor = %c0;\n", m_ctrl & 0x40 ? 'r' : 'h');
const std::pair<std::string, std::string> table[] =
{
{ "ocol0", m_ctrl & 0x40 ? "r0" : "h0" },
{ "ocol1", m_ctrl & 0x40 ? "r2" : "h4" },
{ "ocol2", m_ctrl & 0x40 ? "r3" : "h6" },
{ "ocol3", m_ctrl & 0x40 ? "r4" : "h8" },
};
for (int i = 0; i < sizeof(table) / sizeof(*table); ++i)
{
if (m_parr.HasParam(PARAM_NONE, "vec4", table[i].second))
AddCode(m_parr.AddParam(PARAM_OUT, "vec4", table[i].first, i) + " = " + table[i].second + ";");
}
if (m_ctrl & 0xe) main += m_ctrl & 0x40 ? "\tgl_FragDepth = r1.z;\n" : "\tgl_FragDepth = h2.z;\n";
std::string p;
for (auto& param : m_parr.params) {
// p += param.Format();
}
return std::string("#version 420\n"
"\n"
+ p + "\n"
"void main()\n{\n" + main + "}\n");
}
std::string FragmentDecompiler::Decompile()
{
auto data = vm::ptr<u32>::make(m_addr);
m_size = 0;
m_location = 0;
m_loop_count = 0;
m_code_level = 1;
enum
{
FORCE_NONE,
FORCE_SCT,
FORCE_SCB,
};
int forced_unit = FORCE_NONE;
while (true)
{
for (auto finded = std::find(m_end_offsets.begin(), m_end_offsets.end(), m_size);
finded != m_end_offsets.end();
finded = std::find(m_end_offsets.begin(), m_end_offsets.end(), m_size))
{
m_end_offsets.erase(finded);
m_code_level--;
AddCode("}");
m_loop_count--;
}
for (auto finded = std::find(m_else_offsets.begin(), m_else_offsets.end(), m_size);
finded != m_else_offsets.end();
finded = std::find(m_else_offsets.begin(), m_else_offsets.end(), m_size))
{
m_else_offsets.erase(finded);
m_code_level--;
AddCode("}");
AddCode("else");
AddCode("{");
m_code_level++;
}
dst.HEX = GetData(data[0]);
src0.HEX = GetData(data[1]);
src1.HEX = GetData(data[2]);
src2.HEX = GetData(data[3]);
m_offset = 4 * sizeof(u32);
const u32 opcode = dst.opcode | (src1.opcode_is_branch << 6);
auto SCT = [&]()
{
switch (opcode)
{
case RSX_FP_OPCODE_ADD: SetDst("($0 + $1)"); break;
case RSX_FP_OPCODE_DIV: SetDst("($0 / $1)"); break;
case RSX_FP_OPCODE_DIVSQ: SetDst("($0 / sqrt($1))"); break;
case RSX_FP_OPCODE_DP2: SetDst("vec4(dot($0.xy, $1.xy))"); break;
case RSX_FP_OPCODE_DP3: SetDst("vec4(dot($0.xyz, $1.xyz))"); break;
case RSX_FP_OPCODE_DP4: SetDst("vec4(dot($0, $1))"); break;
case RSX_FP_OPCODE_DP2A: SetDst("vec4($0.x * $1.x + $0.y * $1.y + $2.x)"); break;
case RSX_FP_OPCODE_MAD: SetDst("($0 * $1 + $2)"); break;
case RSX_FP_OPCODE_MAX: SetDst("max($0, $1)"); break;
case RSX_FP_OPCODE_MIN: SetDst("min($0, $1)"); break;
case RSX_FP_OPCODE_MOV: SetDst("$0"); break;
case RSX_FP_OPCODE_MUL: SetDst("($0 * $1)"); break;
case RSX_FP_OPCODE_RCP: SetDst("1 / $0"); break;
case RSX_FP_OPCODE_RSQ: SetDst("inversesqrt(abs($0))"); break;
case RSX_FP_OPCODE_SEQ: SetDst("vec4(equal($0, $1))"); break;
case RSX_FP_OPCODE_SFL: SetDst("vec4(0.0)"); break;
case RSX_FP_OPCODE_SGE: SetDst("vec4(greaterThanEqual($0, $1))"); break;
case RSX_FP_OPCODE_SGT: SetDst("vec4(greaterThan($0, $1))"); break;
case RSX_FP_OPCODE_SLE: SetDst("vec4(lessThanEqual($0, $1))"); break;
case RSX_FP_OPCODE_SLT: SetDst("vec4(lessThan($0, $1))"); break;
case RSX_FP_OPCODE_SNE: SetDst("vec4(notEqual($0, $1))"); break;
case RSX_FP_OPCODE_STR: SetDst("vec4(1.0)"); break;
default:
return false;
}
return true;
};
auto SCB = [&]()
{
switch (opcode)
{
case RSX_FP_OPCODE_ADD: SetDst("($0 + $1)"); break;
case RSX_FP_OPCODE_COS: SetDst("cos($0)"); break;
case RSX_FP_OPCODE_DP2: SetDst("vec4(dot($0.xy, $1.xy))"); break;
case RSX_FP_OPCODE_DP3: SetDst("vec4(dot($0.xyz, $1.xyz))"); break;
case RSX_FP_OPCODE_DP4: SetDst("vec4(dot($0, $1))"); break;
case RSX_FP_OPCODE_DP2A: SetDst("vec4($0.x * $1.x + $0.y * $1.y + $2.x)"); break;
case RSX_FP_OPCODE_DST: SetDst("vec4(distance($0, $1))"); break;
case RSX_FP_OPCODE_REFL: LOG_ERROR(RSX, "Unimplemented SCB instruction: REFL"); break; // TODO: Is this in the right category?
case RSX_FP_OPCODE_EX2: SetDst("exp2($0)"); break;
case RSX_FP_OPCODE_FLR: SetDst("floor($0)"); break;
case RSX_FP_OPCODE_FRC: SetDst("fract($0)"); break;
case RSX_FP_OPCODE_LIT: SetDst("vec4(1.0, $0.x, ($0.x > 0.0 ? exp($0.w * log2($0.y)) : 0.0), 1.0)"); break;
case RSX_FP_OPCODE_LIF: SetDst("vec4(1.0, $0.y, ($0.y > 0 ? pow(2.0, $0.w) : 0.0), 1.0)"); break;
case RSX_FP_OPCODE_LRP: LOG_ERROR(RSX, "Unimplemented SCB instruction: LRP"); break; // TODO: Is this in the right category?
case RSX_FP_OPCODE_LG2: SetDst("log2($0)"); break;
case RSX_FP_OPCODE_MAD: SetDst("($0 * $1 + $2)"); break;
case RSX_FP_OPCODE_MAX: SetDst("max($0, $1)"); break;
case RSX_FP_OPCODE_MIN: SetDst("min($0, $1)"); break;
case RSX_FP_OPCODE_MOV: SetDst("$0"); break;
case RSX_FP_OPCODE_MUL: SetDst("($0 * $1)"); break;
case RSX_FP_OPCODE_PK2: SetDst("packSnorm2x16($0)"); break; // TODO: More testing (Sonic The Hedgehog (NPUB-30442/NPEB-00478))
case RSX_FP_OPCODE_PK4: SetDst("packSnorm4x8($0)"); break; // TODO: More testing (Sonic The Hedgehog (NPUB-30442/NPEB-00478))
case RSX_FP_OPCODE_PK16: LOG_ERROR(RSX, "Unimplemented SCB instruction: PK16"); break;
case RSX_FP_OPCODE_PKB: LOG_ERROR(RSX, "Unimplemented SCB instruction: PKB"); break;
case RSX_FP_OPCODE_PKG: LOG_ERROR(RSX, "Unimplemented SCB instruction: PKG"); break;
case RSX_FP_OPCODE_SEQ: SetDst("vec4(equal($0, $1))"); break;
case RSX_FP_OPCODE_SFL: SetDst("vec4(0.0)"); break;
case RSX_FP_OPCODE_SGE: SetDst("vec4(greaterThanEqual($0, $1))"); break;
case RSX_FP_OPCODE_SGT: SetDst("vec4(greaterThan($0, $1))"); break;
case RSX_FP_OPCODE_SIN: SetDst("sin($0)"); break;
case RSX_FP_OPCODE_SLE: SetDst("vec4(lessThanEqual($0, $1))"); break;
case RSX_FP_OPCODE_SLT: SetDst("vec4(lessThan($0, $1))"); break;
case RSX_FP_OPCODE_SNE: SetDst("vec4(notEqual($0, $1))"); break;
case RSX_FP_OPCODE_STR: SetDst("vec4(1.0)"); break;
default:
return false;
}
return true;
};
auto TEX_SRB = [&]()
{
switch (opcode)
{
case RSX_FP_OPCODE_DDX: SetDst("dFdx($0)"); break;
case RSX_FP_OPCODE_DDY: SetDst("dFdy($0)"); break;
case RSX_FP_OPCODE_NRM: SetDst("normalize($0)"); break;
case RSX_FP_OPCODE_BEM: LOG_ERROR(RSX, "Unimplemented TEX_SRB instruction: BEM"); break;
case RSX_FP_OPCODE_TEX: SetDst("texture($t, $0.xy)"); break;
case RSX_FP_OPCODE_TEXBEM: SetDst("texture($t, $0.xy, $1.x)"); break;
case RSX_FP_OPCODE_TXP: SetDst("textureProj($t, $0.xyz, $1.x)"); break; //TODO: More testing (Sonic The Hedgehog (NPUB-30442/NPEB-00478) and The Simpsons Arcade Game (NPUB30563))
case RSX_FP_OPCODE_TXPBEM: SetDst("textureProj($t, $0.xyz, $1.x)"); break;
case RSX_FP_OPCODE_TXD: LOG_ERROR(RSX, "Unimplemented TEX_SRB instruction: TXD"); break;
case RSX_FP_OPCODE_TXB: SetDst("texture($t, $0.xy, $1.x)"); break;
case RSX_FP_OPCODE_TXL: SetDst("textureLod($t, $0.xy, $1.x)"); break;
case RSX_FP_OPCODE_UP2: SetDst("unpackSnorm2x16($0)"); break; // TODO: More testing (Sonic The Hedgehog (NPUB-30442/NPEB-00478))
case RSX_FP_OPCODE_UP4: SetDst("unpackSnorm4x8($0)"); break; // TODO: More testing (Sonic The Hedgehog (NPUB-30442/NPEB-00478))
case RSX_FP_OPCODE_UP16: LOG_ERROR(RSX, "Unimplemented TEX_SRB instruction: UP16"); break;
case RSX_FP_OPCODE_UPB: LOG_ERROR(RSX, "Unimplemented TEX_SRB instruction: UPB"); break;
case RSX_FP_OPCODE_UPG: LOG_ERROR(RSX, "Unimplemented TEX_SRB instruction: UPG"); break;
default:
return false;
}
return true;
};
auto SIP = [&]()
{
switch (opcode)
{
case RSX_FP_OPCODE_BRK: SetDst("break"); break;
case RSX_FP_OPCODE_CAL: LOG_ERROR(RSX, "Unimplemented SIP instruction: CAL"); break;
case RSX_FP_OPCODE_FENCT: forced_unit = FORCE_SCT; break;
case RSX_FP_OPCODE_FENCB: forced_unit = FORCE_SCB; break;
case RSX_FP_OPCODE_IFE:
AddCode("if($cond)");
m_else_offsets.push_back(src1.else_offset << 2);
m_end_offsets.push_back(src2.end_offset << 2);
AddCode("{");
m_code_level++;
break;
case RSX_FP_OPCODE_LOOP:
if (!src0.exec_if_eq && !src0.exec_if_gr && !src0.exec_if_lt)
{
AddCode(fmt::Format("$ifcond for(int i%u = %u; i%u < %u; i%u += %u) {} //-> %u //LOOP",
m_loop_count, src1.init_counter, m_loop_count, src1.end_counter, m_loop_count, src1.increment, src2.end_offset));
}
else
{
AddCode(fmt::Format("$ifcond for(int i%u = %u; i%u < %u; i%u += %u) //LOOP",
m_loop_count, src1.init_counter, m_loop_count, src1.end_counter, m_loop_count, src1.increment));
m_loop_count++;
m_end_offsets.push_back(src2.end_offset << 2);
AddCode("{");
m_code_level++;
}
break;
case RSX_FP_OPCODE_REP:
if (!src0.exec_if_eq && !src0.exec_if_gr && !src0.exec_if_lt)
{
AddCode(fmt::Format("$ifcond for(int i%u = %u; i%u < %u; i%u += %u) {} //-> %u //REP",
m_loop_count, src1.init_counter, m_loop_count, src1.end_counter, m_loop_count, src1.increment, src2.end_offset));
}
else
{
AddCode(fmt::Format("if($cond) for(int i%u = %u; i%u < %u; i%u += %u) //REP",
m_loop_count, src1.init_counter, m_loop_count, src1.end_counter, m_loop_count, src1.increment));
m_loop_count++;
m_end_offsets.push_back(src2.end_offset << 2);
AddCode("{");
m_code_level++;
}
break;
case RSX_FP_OPCODE_RET: SetDst("return"); break;
default:
return false;
}
return true;
};
switch (opcode)
{
case RSX_FP_OPCODE_NOP: break;
case RSX_FP_OPCODE_KIL: SetDst("discard", false); break;
default:
if (forced_unit == FORCE_NONE)
{
if (SIP()) break;
if (SCT()) break;
if (TEX_SRB()) break;
if (SCB()) break;
}
else if (forced_unit == FORCE_SCT)
{
forced_unit = FORCE_NONE;
if (SCT()) break;
}
else if (forced_unit == FORCE_SCB)
{
forced_unit = FORCE_NONE;
if (SCB()) break;
}
LOG_ERROR(RSX, "Unknown/illegal instruction: 0x%x (forced unit %d)", opcode, forced_unit);
break;
}
m_size += m_offset;
if (dst.end) break;
assert(m_offset % sizeof(u32) == 0);
data += m_offset / sizeof(u32);
}
// flush m_code_level
m_code_level = 1;
std::string m_shader = BuildCode();
main.clear();
// m_parr.params.clear();
return m_shader;
}
#endif

View File

@ -0,0 +1,43 @@
#pragma once
#if defined(DX12_SUPPORT)
#include "ShaderParam.h"
#include "Emu/RSX/RSXFragmentProgram.h"
class FragmentDecompiler
{
std::string main;
ParamArray m_parr;
u32 m_addr;
u32& m_size;
u32 m_const_index;
u32 m_offset;
u32 m_location;
u32 m_ctrl;
u32 m_loop_count;
int m_code_level;
std::vector<u32> m_end_offsets;
std::vector<u32> m_else_offsets;
std::string GetMask();
void SetDst(std::string code, bool append_mask = true);
void AddCode(const std::string& code);
std::string AddReg(u32 index, int fp16);
bool HasReg(u32 index, int fp16);
std::string AddCond();
std::string AddConst();
std::string AddTex();
std::string Format(const std::string& code);
void AddCodeCond(const std::string& dst, const std::string& src);
std::string GetCond();
template<typename T> std::string GetSRC(T src);
std::string BuildCode();
u32 GetData(const u32 d) const { return d << 16 | d >> 16; }
public:
FragmentDecompiler(u32 addr, u32& size, u32 ctrl);
std::string Decompile();
};
#endif

View File

@ -45,6 +45,7 @@
<ClCompile Include="Emu\RSX\D3D12\D3D12GSRender.cpp" />
<ClCompile Include="Emu\RSX\D3D12\D3D12PipelineState.cpp" />
<ClCompile Include="Emu\RSX\D3D12\D3D12RenderTargetSets.cpp" />
<ClCompile Include="Emu\RSX\D3D12\FragmentProgramDecompiler.cpp" />
<ClCompile Include="Emu\RSX\D3D12\ShaderParam.cpp" />
<ClCompile Include="Emu\RSX\D3D12\VertexProgramDecompiler.cpp" />
<ClCompile Include="Emu\RSX\GL\GLCommonDecompiler.cpp" />
@ -508,6 +509,7 @@
<ClInclude Include="Emu\RSX\D3D12\D3D12GSRender.h" />
<ClInclude Include="Emu\RSX\D3D12\D3D12PipelineState.h" />
<ClInclude Include="Emu\RSX\D3D12\D3D12RenderTargetSets.h" />
<ClInclude Include="Emu\RSX\D3D12\FragmentProgramDecompiler.h" />
<ClInclude Include="Emu\RSX\D3D12\ShaderParam.h" />
<ClInclude Include="Emu\RSX\D3D12\VertexProgramDecompiler.h" />
<ClInclude Include="Emu\RSX\GCM.h" />

View File

@ -980,6 +980,9 @@
<ClCompile Include="Emu\RSX\D3D12\D3D12RenderTargetSets.cpp">
<Filter>Emu\GPU\RSX\D3D12</Filter>
</ClCompile>
<ClCompile Include="Emu\RSX\D3D12\FragmentProgramDecompiler.cpp">
<Filter>Emu\GPU\RSX\D3D12</Filter>
</ClCompile>
<ClCompile Include="Emu\RSX\D3D12\ShaderParam.cpp">
<Filter>Emu\GPU\RSX\D3D12</Filter>
</ClCompile>
@ -1861,6 +1864,9 @@
<ClInclude Include="Emu\RSX\D3D12\D3D12PipelineState.h">
<Filter>Emu\GPU\RSX\D3D12</Filter>
</ClInclude>
<ClInclude Include="Emu\RSX\D3D12\FragmentProgramDecompiler.h">
<Filter>Emu\GPU\RSX\D3D12</Filter>
</ClInclude>
<ClInclude Include="Emu\RSX\D3D12\ShaderParam.h">
<Filter>Emu\GPU\RSX\D3D12</Filter>
</ClInclude>