diff --git a/rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp b/rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp index d56554c72b..16b9db8990 100644 --- a/rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp +++ b/rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp @@ -227,7 +227,7 @@ std::pair compileF32toU8CS() void D3D12GSRender::Shader::Init(ID3D12Device *device) { const char *fsCode = STRINGIFY( - Texture2D InputTexture : register(t0); \n + Texture2D InputTexture : register(t0); \n sampler bilinearSampler : register(s0); \n struct PixelInput \n