Settings: Move Automatically start games after boot to Debug

This commit is contained in:
Ani 2023-06-12 20:33:49 +01:00
parent 0a6f12f448
commit 9ab89c634b
3 changed files with 11 additions and 11 deletions

View File

@ -1728,9 +1728,6 @@ settings_dialog::settings_dialog(std::shared_ptr<gui_settings> gui_settings, std
m_emu_settings->EnhanceCheckBox(ui->exitOnStop, emu_settings_type::ExitRPCS3OnFinish);
SubscribeTooltip(ui->exitOnStop, tooltips.settings.exit_on_stop);
m_emu_settings->EnhanceCheckBox(ui->alwaysStart, emu_settings_type::StartOnBoot);
SubscribeTooltip(ui->alwaysStart, tooltips.settings.start_on_boot);
m_emu_settings->EnhanceCheckBox(ui->startGameFullscreen, emu_settings_type::StartGameFullscreen);
SubscribeTooltip(ui->startGameFullscreen, tooltips.settings.start_game_fullscreen);
@ -2310,6 +2307,9 @@ settings_dialog::settings_dialog(std::shared_ptr<gui_settings> gui_settings, std
SubscribeTooltip(ui->disableVertexCache, tooltips.settings.disable_vertex_cache);
// Checkboxes: core debug options
m_emu_settings->EnhanceCheckBox(ui->alwaysStart, emu_settings_type::StartOnBoot);
SubscribeTooltip(ui->alwaysStart, tooltips.settings.start_on_boot);
m_emu_settings->EnhanceCheckBox(ui->ppuDebug, emu_settings_type::PPUDebug);
SubscribeTooltip(ui->ppuDebug, tooltips.settings.ppu_debug);

View File

@ -2864,13 +2864,6 @@
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="alwaysStart">
<property name="text">
<string>Automatically start games after boot</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="startGameFullscreen">
<property name="text">
@ -4149,6 +4142,13 @@
<string>Core</string>
</property>
<layout class="QVBoxLayout" name="gb_debug_core_layout">
<item>
<widget class="QCheckBox" name="alwaysStart">
<property name="text">
<string>Automatically start games after boot</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="ppuDebug">
<property name="text">

View File

@ -89,6 +89,7 @@ public:
// debug
const QString start_on_boot = tr("Leave this enabled unless you are a developer.");
const QString ppu_debug = tr("Creates PPU logs.\nOnly useful to developers.\nNever use this.");
const QString spu_debug = tr("Creates SPU logs.\nOnly useful to developers.\nNever use this.");
const QString mfc_debug = tr("Creates MFC logs.\nOnly useful to developers.\nNever use this.");
@ -121,7 +122,6 @@ public:
// emulator
const QString exit_on_stop = tr("Automatically close RPCS3 when closing a game, or when a game closes itself.");
const QString start_on_boot = tr("Leave this enabled unless you are a developer.");
const QString start_game_fullscreen = tr("Automatically puts the game window in fullscreen.\nDouble click on the game window or press Alt+Enter to toggle fullscreen and windowed mode.");
const QString prevent_display_sleep = tr("Prevent the display from sleeping while a game is running.\nThis requires the org.freedesktop.ScreenSaver D-Bus service on Linux.\nThis option will be disabled if the current platform does not support display sleep control.");
const QString game_window_title_format = tr("Configure the game window title.\nChanging this and/or adding the framerate may cause buggy or outdated recording software to not notice RPCS3.");