d3d12: Some extra code again

This commit is contained in:
vlj 2015-05-14 19:25:49 +02:00 committed by Vincent Lejeune
parent 5a1b756c14
commit 96c4e87bf5
2 changed files with 69 additions and 65 deletions

View File

@ -390,72 +390,10 @@ std::string VertexDecompiler::BuildFuncBody(const FuncInfo& func)
std::string VertexDecompiler::BuildCode()
{
struct reg_info
{
std::string name;
bool need_declare;
std::string src_reg;
std::string src_reg_mask;
bool need_cast;
};
static const reg_info reg_table[] =
{
{ "gl_Position", false, "dst_reg0", "", false },
{ "diff_color", true, "dst_reg1", "", false },
{ "spec_color", true, "dst_reg2", "", false },
{ "front_diff_color", true, "dst_reg3", "", false },
{ "front_spec_color", true, "dst_reg4", "", false },
{ "fogc", true, "dst_reg5", ".x", true },
{ "gl_ClipDistance[0]", false, "dst_reg5", ".y", false },
{ "gl_ClipDistance[1]", false, "dst_reg5", ".z", false },
{ "gl_ClipDistance[2]", false, "dst_reg5", ".w", false },
{ "gl_PointSize", false, "dst_reg6", ".x", false },
{ "gl_ClipDistance[3]", false, "dst_reg6", ".y", false },
{ "gl_ClipDistance[4]", false, "dst_reg6", ".z", false },
{ "gl_ClipDistance[5]", false, "dst_reg6", ".w", false },
{ "tc0", true, "dst_reg7", "", false },
{ "tc1", true, "dst_reg8", "", false },
{ "tc2", true, "dst_reg9", "", false },
{ "tc3", true, "dst_reg10", "", false },
{ "tc4", true, "dst_reg11", "", false },
{ "tc5", true, "dst_reg12", "", false },
{ "tc6", true, "dst_reg13", "", false },
{ "tc7", true, "dst_reg14", "", false },
{ "tc8", true, "dst_reg15", "", false },
{ "tc9", true, "dst_reg6", "", false } // In this line, dst_reg6 is correct since dst_reg goes from 0 to 15.
};
std::string f;
for (auto &i : reg_table)
{
if (m_parr.HasParam(PARAM_NONE, "vec4", i.src_reg))
{
if (i.need_declare)
{
m_parr.AddParam(PARAM_OUT, "vec4", i.name);
}
if (i.need_cast)
{
f += "\t" + i.name + " = vec4(" + i.src_reg + i.src_reg_mask + ");\n";
}
else
{
f += "\t" + i.name + " = " + i.src_reg + i.src_reg_mask + ";\n";
}
}
}
std::string p;
std::string fp;
for (int i = m_funcs.size() - 1; i > 0; --i)
{
fp += fmt::Format("void %s();\n", m_funcs[i].name.c_str());
}
f = fmt::Format("void %s()\n{\n\t%s();\n%s\tgl_Position = gl_Position * scaleOffsetMat;\n}\n",
m_funcs[0].name.c_str(), m_funcs[1].name.c_str(), f.c_str());
@ -504,9 +442,9 @@ std::string VertexDecompiler::BuildCode()
insertConstants(OS, m_parr.params[PARAM_UNIFORM]);
OS << std::endl;
OS << fp.c_str() << std::endl;
OS << f.c_str() << std::endl;
insertMainStart(OS);
OS << main_body.c_str() << std::endl;
insertMainEnd(OS);
return OS.str();
}
@ -556,6 +494,70 @@ void VertexDecompiler::insertOutputs(std::stringstream & OS, const std::vector<P
OS << "};" << std::endl;
}
struct reg_info
{
std::string name;
bool need_declare;
std::string src_reg;
std::string src_reg_mask;
bool need_cast;
};
static const reg_info reg_table[] =
{
{ "gl_Position", false, "dst_reg0", "", false },
{ "diff_color", true, "dst_reg1", "", false },
{ "spec_color", true, "dst_reg2", "", false },
{ "front_diff_color", true, "dst_reg3", "", false },
{ "front_spec_color", true, "dst_reg4", "", false },
{ "fogc", true, "dst_reg5", ".x", true },
{ "gl_ClipDistance[0]", false, "dst_reg5", ".y", false },
{ "gl_ClipDistance[1]", false, "dst_reg5", ".z", false },
{ "gl_ClipDistance[2]", false, "dst_reg5", ".w", false },
{ "gl_PointSize", false, "dst_reg6", ".x", false },
{ "gl_ClipDistance[3]", false, "dst_reg6", ".y", false },
{ "gl_ClipDistance[4]", false, "dst_reg6", ".z", false },
{ "gl_ClipDistance[5]", false, "dst_reg6", ".w", false },
{ "tc0", true, "dst_reg7", "", false },
{ "tc1", true, "dst_reg8", "", false },
{ "tc2", true, "dst_reg9", "", false },
{ "tc3", true, "dst_reg10", "", false },
{ "tc4", true, "dst_reg11", "", false },
{ "tc5", true, "dst_reg12", "", false },
{ "tc6", true, "dst_reg13", "", false },
{ "tc7", true, "dst_reg14", "", false },
{ "tc8", true, "dst_reg15", "", false },
{ "tc9", true, "dst_reg6", "", false } // In this line, dst_reg6 is correct since dst_reg goes from 0 to 15.
};
void VertexDecompiler::insertMainStart(std::stringstream & OS)
{
OS << "PixelInput main(VertexInput)" << std::endl;
OS << "{" << std::endl;
// Declare inside main function
for (auto &i : reg_table)
{
if (m_parr.HasParam(PARAM_NONE, "vec4", i.src_reg))
OS << " vec4 " << i.src_reg << ";" << std::endl;
}
}
void VertexDecompiler::insertMainEnd(std::stringstream & OS)
{
OS << " PixelInput Out;" << std::endl;
// Declare inside main function
for (auto &i : reg_table)
{
if (m_parr.HasParam(PARAM_NONE, "vec4", i.src_reg))
OS << " Out." << i.src_reg << " = " << i.src_reg << ";" << std::endl;
}
OS << " Out.position = mul(dst_reg0, scaleOffsetMat);" << std::endl;
OS << " return Out;" << std::endl;
OS << "}" << std::endl;
}
VertexDecompiler::VertexDecompiler(std::vector<u32>& data) :
m_data(data)
{

View File

@ -258,6 +258,8 @@ protected:
virtual void insertInputs(std::stringstream &OS, const std::vector<ParamType> &inputs);
virtual void insertConstants(std::stringstream &OS, const std::vector<ParamType> &constants);
virtual void insertOutputs(std::stringstream &OS, const std::vector<ParamType> &outputs);
virtual void insertMainStart(std::stringstream &OS);
virtual void insertMainEnd(std::stringstream &OS);
public:
VertexDecompiler(std::vector<u32>& data);
std::string Decompile();