From 8e9cdc5fea88be477842a199de87543d396e3ba6 Mon Sep 17 00:00:00 2001 From: vlj Date: Fri, 29 May 2015 17:16:14 +0200 Subject: [PATCH] d3d12: Fix memleak --- rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp b/rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp index a65ae91872..17f06391f0 100644 --- a/rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp +++ b/rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp @@ -318,6 +318,7 @@ D3D12GSRender::D3D12GSRender() D3D12GSRender::~D3D12GSRender() { + m_texturesRTTs.clear(); m_dummyTexture->Release(); m_convertPSO->Release(); m_convertRootSignature->Release(); @@ -391,6 +392,7 @@ void D3D12GSRender::InitDrawBuffers() m_texturesRTTs[m_fbo->m_address_color_a] = Texture; m_fbo->m_address_color_a = address_a; + m_perFrameStorage.m_inflightCommandList.push_back(copycmdlist); } }