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d3d12: Include some headers in stdafx_d3d12.h to speed up compilation
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#pragma once
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#include "stdafx.h"
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#ifdef _WIN32
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#include <d3d12.h>
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#include "Emu\RSX\D3D12\D3D12Utils.h"
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#include "Emu\RSX\D3D12\D3D12Formats.h"
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#include "Emu\RSX\D3D12\D3D12GSRender.h"
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#endif
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