Update game_list_frame.cpp (#2835)

Fix two typos and make message less vague
This commit is contained in:
Talkashie 2017-06-05 12:16:05 -05:00 committed by Ani
parent 1c91dac211
commit 761b74ec59
1 changed files with 2 additions and 2 deletions

View File

@ -570,14 +570,14 @@ void columns_arr::Update(const std::vector<GameInfo>& game_data)
else { else {
// IIRC a load failure means blank image which is fine to have as a placeholder. // IIRC a load failure means blank image which is fine to have as a placeholder.
QString abspath = QDir(qstr(path)).absolutePath(); QString abspath = QDir(qstr(path)).absolutePath();
LOG_ERROR(HLE, "Count not load image from path %s", sstr(abspath)); LOG_ERROR(HLE, "Could not load game icon image from path %s", sstr(abspath));
img->fill(QColor(0, 0, 0, 0)); img->fill(QColor(0, 0, 0, 0));
m_img_list->append(img); m_img_list->append(img);
} }
} }
else else
{ {
LOG_ERROR(HLE, "Count not load image from empty path"); LOG_ERROR(HLE, "Could not load game icon image from empty path");
img->fill(QColor(0, 0, 0, 0)); img->fill(QColor(0, 0, 0, 0));
m_img_list->append(img); m_img_list->append(img);
} }