PPU LLVM: Precompile all disc game data including PRX etc

Even if there is no EBOOT.BIN.
This commit is contained in:
Eladash 2023-06-25 11:45:50 +03:00 committed by Ivan
parent 5f2f084091
commit 7062ead4fd
1 changed files with 2 additions and 1 deletions

View File

@ -1360,8 +1360,9 @@ game_boot_result Emulator::Load(const std::string& title_id, bool is_disc_patch,
if (fs::is_file(hdd0_path + "/USRDIR/EBOOT.BIN"))
{
m_path = hdd0_path;
dir_queue.emplace_back(m_path + '/');
}
dir_queue.emplace_back(hdd0_path + '/');
}
// Memorize path to EBOOT.BIN