diff --git a/.travis.yml b/.travis.yml index eab3ad5aab..38e098ff9c 100644 --- a/.travis.yml +++ b/.travis.yml @@ -68,14 +68,15 @@ before_install: sudo ./cmake-3.0.0-Linux-i386.sh --skip-license --prefix=/usr; sudo pip install cpp-coveralls; else - brew install glew wxwidgets; + brew update; brew update; + brew install glew wxwidgets llvm36; fi; before_script: - git submodule update --init asmjit ffmpeg llvm - mkdir build - cd build - - cmake .. + - if [ "$TRAVIS_OS_NAME" = "linux" ]; then cmake ..; else cmake .. -DLLVM_DIR=/usr/local/opt/llvm36/lib/llvm-3.6/share/llvm/cmake; fi addons: coverity_scan: diff --git a/README.md b/README.md index 0ce687256b..ef88e6eb6d 100644 --- a/README.md +++ b/README.md @@ -26,7 +26,7 @@ __Linux__ * Arch: `sudo pacman -S glew openal wxgtk cmake llvm` __Mac OSX__ -* Install with Homebrew: `brew install glew wxwidgets` +* Install with Homebrew: `brew install glew wxwidgets` (add `llvm36` to that list if you want to build with ppu jit) * Remove '-framework QuickTime' from '_ldflags' in /usr/local/bin/wx-config @@ -36,6 +36,7 @@ To initialize the repository don't forget to execute `git submodule update --ini * __Windows__: Install *Visual Studio 2015*, *Cmake 3.1.0+*, *Python* and select *Add in the PATH variable* for both. Then open the *.SLN* file, and press *Build* > *Rebuild Solution*. * __Linux & Mac OSX__: `cd rpcs3 && cmake CMakeLists.txt && make && cd ../` Then run with `cd bin && ./rpcs3` +If you are on OSX and want to build with llvm don't forget to add `-DLLVM_DIR=/usr/local/opt/llvm36/lib/llvm-3.6/share/llvm/cmake` (or wherever llvm brew was installed) to cmake invocation. ### Support * [Donate by PayPal](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=MPJ3S9XQXCE3G)