diff --git a/rpcs3/rpcs3.vcxproj b/rpcs3/rpcs3.vcxproj index 42ea0f80f7..5ddf3bc981 100644 --- a/rpcs3/rpcs3.vcxproj +++ b/rpcs3/rpcs3.vcxproj @@ -236,6 +236,9 @@ true + + true + true @@ -473,6 +476,9 @@ true + + true + true @@ -1396,7 +1402,16 @@ .\QTGeneratedFiles\$(ConfigurationName)\moc_%(Filename).cpp "$(QTDIR)\bin\moc.exe" "%(FullPath)" -o ".\QTGeneratedFiles\$(ConfigurationName)\moc_%(Filename).cpp" -D_WINDOWS -DUNICODE -DWIN32 -DWIN64 -DWITH_DISCORD_RPC -DQT_NO_DEBUG -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DNDEBUG -DQT_WINEXTRAS_LIB -DQT_CONCURRENT_LIB -D%(PreprocessorDefinitions) "-I.\..\3rdparty\wolfssl\wolfssl" "-I.\..\3rdparty\curl\curl\include" "-I.\..\3rdparty\libusb\libusb\libusb" "-I$(VULKAN_SDK)\Include" "-I.\..\3rdparty\XAudio2Redist\include" "-I$(QTDIR)\include" "-I$(QTDIR)\include\QtWidgets" "-I$(QTDIR)\include\QtGui" "-I$(QTDIR)\include\QtANGLE" "-I$(QTDIR)\include\QtCore" "-I.\release" "-I$(QTDIR)\mkspecs\win32-msvc2015" "-I.\QTGeneratedFiles\$(ConfigurationName)" "-I.\QTGeneratedFiles" "-I$(QTDIR)\include\QtWinExtras" "-I$(QTDIR)\include\QtConcurrent" - + + $(QTDIR)\bin\moc.exe;%(FullPath) + Moc%27ing %(Identity)... + .\QTGeneratedFiles\$(ConfigurationName)\moc_%(Filename).cpp + "$(QTDIR)\bin\moc.exe" "%(FullPath)" -o ".\QTGeneratedFiles\$(ConfigurationName)\moc_%(Filename).cpp" -D_WINDOWS -DUNICODE -DWIN32 -DWIN64 -DWIN32_LEAN_AND_MEAN -DHAVE_VULKAN -DMINIUPNP_STATICLIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_WINEXTRAS_LIB -DQT_CONCURRENT_LIB -DQT_MULTIMEDIA_LIB -DQT_MULTIMEDIAWIDGETS_LIB -DQT_SVG_LIB -D%(PreprocessorDefinitions) "-I.\..\3rdparty\SoundTouch\soundtouch\include" "-I.\..\3rdparty\cubeb\extra" "-I.\..\3rdparty\cubeb\cubeb\include" "-I.\..\3rdparty\flatbuffers\include" "-I.\..\3rdparty\wolfssl\wolfssl" "-I.\..\3rdparty\curl\curl\include" "-I.\..\3rdparty\libusb\libusb\libusb" "-I$(VULKAN_SDK)\Include" "-I.\..\3rdparty\XAudio2Redist\include" "-I$(QTDIR)\include" "-I$(QTDIR)\include\QtWidgets" "-I$(QTDIR)\include\QtGui" "-I$(QTDIR)\include\QtANGLE" "-I$(QTDIR)\include\QtCore" "-I.\debug" "-I$(QTDIR)\mkspecs\win32-msvc2015" "-I.\QTGeneratedFiles\$(ConfigurationName)" "-I.\QTGeneratedFiles" "-I$(QTDIR)\include\QtWinExtras" "-I$(QTDIR)\include\QtConcurrent" "-I$(QTDIR)\include\QtMultimedia" "-I$(QTDIR)\include\QtMultimediaWidgets" "-I$(QTDIR)\include\QtSvg" + $(QTDIR)\bin\moc.exe;%(FullPath) + Moc%27ing %(Identity)... + .\QTGeneratedFiles\$(ConfigurationName)\moc_%(Filename).cpp + "$(QTDIR)\bin\moc.exe" "%(FullPath)" -o ".\QTGeneratedFiles\$(ConfigurationName)\moc_%(Filename).cpp" -D_WINDOWS -DUNICODE -DWIN32 -DWIN64 -DWIN32_LEAN_AND_MEAN -DHAVE_VULKAN -DMINIUPNP_STATICLIB -DHAVE_SDL2 -DWITH_DISCORD_RPC -DQT_NO_DEBUG -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DNDEBUG -DQT_WINEXTRAS_LIB -DQT_CONCURRENT_LIB -DQT_MULTIMEDIA_LIB -DQT_MULTIMEDIAWIDGETS_LIB -DQT_SVG_LIB -D%(PreprocessorDefinitions) "-I.\..\3rdparty\SoundTouch\soundtouch\include" "-I.\..\3rdparty\cubeb\extra" "-I.\..\3rdparty\cubeb\cubeb\include" "-I.\..\3rdparty\flatbuffers\include" "-I.\..\3rdparty\wolfssl\wolfssl" "-I.\..\3rdparty\curl\curl\include" "-I.\..\3rdparty\libusb\libusb\libusb" "-I$(VULKAN_SDK)\Include" "-I.\..\3rdparty\libsdl-org\SDL\include" "-I.\..\3rdparty\XAudio2Redist\include" "-I$(QTDIR)\include" "-I$(QTDIR)\include\QtWidgets" "-I$(QTDIR)\include\QtGui" "-I$(QTDIR)\include\QtANGLE" "-I$(QTDIR)\include\QtCore" "-I.\release" "-I$(QTDIR)\mkspecs\win32-msvc2015" "-I.\QTGeneratedFiles\$(ConfigurationName)" "-I.\QTGeneratedFiles" "-I$(QTDIR)\include\QtWinExtras" "-I$(QTDIR)\include\QtConcurrent" "-I$(QTDIR)\include\QtMultimedia" "-I$(QTDIR)\include\QtMultimediaWidgets" "-I$(QTDIR)\include\QtSvg" + diff --git a/rpcs3/rpcs3.vcxproj.filters b/rpcs3/rpcs3.vcxproj.filters index 5f76651e2c..7460608f61 100644 --- a/rpcs3/rpcs3.vcxproj.filters +++ b/rpcs3/rpcs3.vcxproj.filters @@ -941,6 +941,11 @@ Gui\custom items + + Generated Files\Debug + + + Generated Files\Release @@ -980,9 +985,6 @@ Gui\game window - - Gui\game list - Gui\game list @@ -1390,6 +1392,9 @@ Gui\dev tools + + Gui\game list + diff --git a/rpcs3/rpcs3qt/debugger_frame.cpp b/rpcs3/rpcs3qt/debugger_frame.cpp index 263d565abd..36f2a36688 100644 --- a/rpcs3/rpcs3qt/debugger_frame.cpp +++ b/rpcs3/rpcs3qt/debugger_frame.cpp @@ -25,7 +25,6 @@ #include #include -#include #include #include #include @@ -333,7 +332,7 @@ void debugger_frame::keyPressEvent(QKeyEvent* event) const u32 pc = (m_debugger_list->m_pc & address_limits); const u32 selected = (m_debugger_list->m_showing_selected_instruction ? m_debugger_list->m_selected_instruction : cpu->get_pc()) & address_limits; - const auto modifiers = QApplication::keyboardModifiers(); + const auto modifiers = event->modifiers(); if (modifiers & Qt::ControlModifier) { diff --git a/rpcs3/rpcs3qt/game_list.cpp b/rpcs3/rpcs3qt/game_list.cpp index 86bc2f5431..979198649a 100644 --- a/rpcs3/rpcs3qt/game_list.cpp +++ b/rpcs3/rpcs3qt/game_list.cpp @@ -37,6 +37,19 @@ void game_list::mouseMoveEvent(QMouseEvent *event) m_last_hover_item = new_item; } +void game_list::keyPressEvent(QKeyEvent* event) +{ + const auto modifiers = event->modifiers(); + + if (modifiers == Qt::ControlModifier && event->key() == Qt::Key_F && !event->isAutoRepeat()) + { + Q_EMIT FocusToSearchBar(); + return; + } + + QTableWidget::keyPressEvent(event); +} + void game_list::leaveEvent(QEvent */*event*/) { if (m_last_hover_item) diff --git a/rpcs3/rpcs3qt/game_list.h b/rpcs3/rpcs3qt/game_list.h index b3bf0376de..ea09b2790d 100644 --- a/rpcs3/rpcs3qt/game_list.h +++ b/rpcs3/rpcs3qt/game_list.h @@ -2,6 +2,7 @@ #include #include +#include #include #include "game_compatibility.h" @@ -32,16 +33,22 @@ Q_DECLARE_METATYPE(game_info) */ class game_list : public QTableWidget { + Q_OBJECT + public: void clear_list(); // Use this instead of clearContents public Q_SLOTS: void FocusAndSelectFirstEntryIfNoneIs(); +Q_SIGNALS: + void FocusToSearchBar(); + protected: movie_item* m_last_hover_item = nullptr; void mousePressEvent(QMouseEvent *event) override; void mouseMoveEvent(QMouseEvent *event) override; + void keyPressEvent(QKeyEvent *event) override; void leaveEvent(QEvent *event) override; }; diff --git a/rpcs3/rpcs3qt/game_list_frame.cpp b/rpcs3/rpcs3qt/game_list_frame.cpp index 45c7cf39dc..25789979cb 100644 --- a/rpcs3/rpcs3qt/game_list_frame.cpp +++ b/rpcs3/rpcs3qt/game_list_frame.cpp @@ -197,6 +197,9 @@ game_list_frame::game_list_frame(std::shared_ptr gui_settings, std QMessageBox::warning(this, tr("Warning!"), tr("Failed to retrieve the online compatibility database!\nFalling back to local database.\n\n%0").arg(error)); }); + connect(m_game_list, &game_list::FocusToSearchBar, this, &game_list_frame::FocusToSearchBar); + connect(m_game_grid, &game_list::FocusToSearchBar, this, &game_list_frame::FocusToSearchBar); + for (int col = 0; col < m_columnActs.count(); ++col) { m_columnActs[col]->setCheckable(true); @@ -2393,6 +2396,7 @@ void game_list_frame::RepaintIcons(const bool& from_settings) connect(m_game_grid, &QTableWidget::customContextMenuRequested, this, &game_list_frame::ShowContextMenu); connect(m_game_grid, &QTableWidget::itemSelectionChanged, this, &game_list_frame::ItemSelectionChangedSlot); connect(m_game_grid, &QTableWidget::itemDoubleClicked, this, &game_list_frame::doubleClickedSlot); + connect(m_game_grid, &game_list::FocusToSearchBar, this, &game_list_frame::FocusToSearchBar); m_central_widget->addWidget(m_game_grid); m_central_widget->setCurrentWidget(m_game_grid); m_game_grid->verticalScrollBar()->setValue(scroll_position); diff --git a/rpcs3/rpcs3qt/game_list_frame.h b/rpcs3/rpcs3qt/game_list_frame.h index e20ab9924d..f3475c6aa5 100644 --- a/rpcs3/rpcs3qt/game_list_frame.h +++ b/rpcs3/rpcs3qt/game_list_frame.h @@ -94,6 +94,7 @@ Q_SIGNALS: void NotifyEmuSettingsChange(); void IconReady(movie_item* item); void SizeOnDiskReady(const game_info& game); + void FocusToSearchBar(); protected: /** Override inherited method from Qt to allow signalling when close happened.*/ void closeEvent(QCloseEvent* event) override; diff --git a/rpcs3/rpcs3qt/main_window.cpp b/rpcs3/rpcs3qt/main_window.cpp index 14be8ffa7c..56b94ed826 100644 --- a/rpcs3/rpcs3qt/main_window.cpp +++ b/rpcs3/rpcs3qt/main_window.cpp @@ -2788,6 +2788,7 @@ void main_window::CreateConnects() connect(ui->mw_searchbar, &QLineEdit::textChanged, m_game_list_frame, &game_list_frame::SetSearchText); connect(ui->mw_searchbar, &QLineEdit::returnPressed, m_game_list_frame, &game_list_frame::FocusAndSelectFirstEntryIfNoneIs); + connect(m_game_list_frame, &game_list_frame::FocusToSearchBar, this, [this]() { ui->mw_searchbar->setFocus(); }); } void main_window::CreateDockWindows()