Merge pull request #917 from raven02/patch-2

Fix callback hangup in Arkedo game series
This commit is contained in:
B1ackDaemon 2014-12-21 23:52:20 +02:00
commit 5f40f732a9
1 changed files with 1 additions and 1 deletions

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@ -1172,7 +1172,7 @@ s32 cellGcmCallback(vm::ptr<CellGcmContextData> context, u32 count)
GSLockCurrent gslock(GS_LOCK_WAIT_FLUSH);
if (0)
if (1)
{
auto& ctrl = vm::get_ref<CellGcmControl>(gcm_info.control_addr);
be_t<u32> res = be_t<u32>::make(context->current - context->begin - ctrl.put.read_relaxed());