Make a spelling difference consistent

This commit is contained in:
raven02 2014-07-20 14:46:50 +08:00
parent 8b9a46bb39
commit 5f3ea1005a
5 changed files with 39 additions and 42 deletions

View File

@ -461,9 +461,6 @@ void GLGSRender::WriteDepthBuffer()
return; return;
} }
// Reset the flag
m_set_context_dma_z = false;
u32 address = GetAddress(m_surface_offset_z, m_context_dma_z - 0xfeed0000); u32 address = GetAddress(m_surface_offset_z, m_context_dma_z - 0xfeed0000);
if (!Memory.IsGoodAddr(address)) if (!Memory.IsGoodAddr(address))
{ {
@ -491,7 +488,7 @@ void GLGSRender::WriteDepthBuffer()
} }
void GLGSRender::WriteColourBufferA() void GLGSRender::WriteColorBufferA()
{ {
if (!m_set_context_dma_color_a) if (!m_set_context_dma_color_a)
{ {
@ -501,16 +498,16 @@ void GLGSRender::WriteColourBufferA()
u32 address = GetAddress(m_surface_offset_a, m_context_dma_color_a - 0xfeed0000); u32 address = GetAddress(m_surface_offset_a, m_context_dma_color_a - 0xfeed0000);
if (!Memory.IsGoodAddr(address)) if (!Memory.IsGoodAddr(address))
{ {
LOG_WARNING(RSX, "Bad colour buffer a address: address=0x%x, offset=0x%x, dma=0x%x", address, m_surface_offset_a, m_context_dma_color_a); LOG_WARNING(RSX, "Bad color buffer a address: address=0x%x, offset=0x%x, dma=0x%x", address, m_surface_offset_a, m_context_dma_color_a);
return; return;
} }
glReadBuffer(GL_COLOR_ATTACHMENT0); glReadBuffer(GL_COLOR_ATTACHMENT0);
checkForGlError("WriteColourBufferA(): glReadBuffer(GL_COLOR_ATTACHMENT0)"); checkForGlError("WriteColorBufferA(): glReadBuffer(GL_COLOR_ATTACHMENT0)");
glBindBuffer(GL_PIXEL_PACK_BUFFER, g_pbo[0]); glBindBuffer(GL_PIXEL_PACK_BUFFER, g_pbo[0]);
glBufferData(GL_PIXEL_PACK_BUFFER, RSXThread::m_buffer_width * RSXThread::m_buffer_height * 4, 0, GL_STREAM_READ); glBufferData(GL_PIXEL_PACK_BUFFER, RSXThread::m_buffer_width * RSXThread::m_buffer_height * 4, 0, GL_STREAM_READ);
glReadPixels(0, 0, RSXThread::m_buffer_width, RSXThread::m_buffer_height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, 0); glReadPixels(0, 0, RSXThread::m_buffer_width, RSXThread::m_buffer_height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, 0);
checkForGlError("WriteColourBufferA(): glReadPixels(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8)"); checkForGlError("WriteColorBufferA(): glReadPixels(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8)");
GLubyte *packed = (GLubyte *)glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY); GLubyte *packed = (GLubyte *)glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY);
if (packed) if (packed)
{ {
@ -520,7 +517,7 @@ void GLGSRender::WriteColourBufferA()
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
} }
void GLGSRender::WriteColourBufferB() void GLGSRender::WriteColorBufferB()
{ {
if (!m_set_context_dma_color_b) if (!m_set_context_dma_color_b)
{ {
@ -530,16 +527,16 @@ void GLGSRender::WriteColourBufferB()
u32 address = GetAddress(m_surface_offset_b, m_context_dma_color_b - 0xfeed0000); u32 address = GetAddress(m_surface_offset_b, m_context_dma_color_b - 0xfeed0000);
if (!Memory.IsGoodAddr(address)) if (!Memory.IsGoodAddr(address))
{ {
LOG_WARNING(RSX, "Bad colour buffer b address: address=0x%x, offset=0x%x, dma=0x%x", address, m_surface_offset_b, m_context_dma_color_b); LOG_WARNING(RSX, "Bad color buffer b address: address=0x%x, offset=0x%x, dma=0x%x", address, m_surface_offset_b, m_context_dma_color_b);
return; return;
} }
glReadBuffer(GL_COLOR_ATTACHMENT1); glReadBuffer(GL_COLOR_ATTACHMENT1);
checkForGlError("WriteColourBufferB(): glReadBuffer(GL_COLOR_ATTACHMENT1)"); checkForGlError("WriteColorBufferB(): glReadBuffer(GL_COLOR_ATTACHMENT1)");
glBindBuffer(GL_PIXEL_PACK_BUFFER, g_pbo[1]); glBindBuffer(GL_PIXEL_PACK_BUFFER, g_pbo[1]);
glBufferData(GL_PIXEL_PACK_BUFFER, RSXThread::m_buffer_width * RSXThread::m_buffer_height * 4, 0, GL_STREAM_READ); glBufferData(GL_PIXEL_PACK_BUFFER, RSXThread::m_buffer_width * RSXThread::m_buffer_height * 4, 0, GL_STREAM_READ);
glReadPixels(0, 0, RSXThread::m_buffer_width, RSXThread::m_buffer_height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, 0); glReadPixels(0, 0, RSXThread::m_buffer_width, RSXThread::m_buffer_height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, 0);
checkForGlError("WriteColourBufferB(): glReadPixels(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8)"); checkForGlError("WriteColorBufferB(): glReadPixels(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8)");
GLubyte *packed = (GLubyte *)glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY); GLubyte *packed = (GLubyte *)glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY);
if (packed) if (packed)
{ {
@ -550,7 +547,7 @@ void GLGSRender::WriteColourBufferB()
} }
void GLGSRender::WriteColourBufferC() void GLGSRender::WriteColorBufferC()
{ {
if (!m_set_context_dma_color_c) if (!m_set_context_dma_color_c)
{ {
@ -560,16 +557,16 @@ void GLGSRender::WriteColourBufferC()
u32 address = GetAddress(m_surface_offset_c, m_context_dma_color_c - 0xfeed0000); u32 address = GetAddress(m_surface_offset_c, m_context_dma_color_c - 0xfeed0000);
if (!Memory.IsGoodAddr(address)) if (!Memory.IsGoodAddr(address))
{ {
LOG_WARNING(RSX, "Bad colour buffer c address: address=0x%x, offset=0x%x, dma=0x%x", address, m_surface_offset_c, m_context_dma_color_c); LOG_WARNING(RSX, "Bad color buffer c address: address=0x%x, offset=0x%x, dma=0x%x", address, m_surface_offset_c, m_context_dma_color_c);
return; return;
} }
glReadBuffer(GL_COLOR_ATTACHMENT2); glReadBuffer(GL_COLOR_ATTACHMENT2);
checkForGlError("WriteColourBufferC(): glReadBuffer(GL_COLOR_ATTACHMENT2)"); checkForGlError("WriteColorBufferC(): glReadBuffer(GL_COLOR_ATTACHMENT2)");
glBindBuffer(GL_PIXEL_PACK_BUFFER, g_pbo[2]); glBindBuffer(GL_PIXEL_PACK_BUFFER, g_pbo[2]);
glBufferData(GL_PIXEL_PACK_BUFFER, RSXThread::m_buffer_width * RSXThread::m_buffer_height * 4, 0, GL_STREAM_READ); glBufferData(GL_PIXEL_PACK_BUFFER, RSXThread::m_buffer_width * RSXThread::m_buffer_height * 4, 0, GL_STREAM_READ);
glReadPixels(0, 0, RSXThread::m_buffer_width, RSXThread::m_buffer_height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, 0); glReadPixels(0, 0, RSXThread::m_buffer_width, RSXThread::m_buffer_height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, 0);
checkForGlError("WriteColourBufferC(): glReadPixels(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8)"); checkForGlError("WriteColorBufferC(): glReadPixels(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8)");
GLubyte *packed = (GLubyte *)glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY); GLubyte *packed = (GLubyte *)glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY);
if (packed) if (packed)
{ {
@ -579,7 +576,7 @@ void GLGSRender::WriteColourBufferC()
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
} }
void GLGSRender::WriteColourBufferD() void GLGSRender::WriteColorBufferD()
{ {
if (!m_set_context_dma_color_d) if (!m_set_context_dma_color_d)
{ {
@ -589,16 +586,16 @@ void GLGSRender::WriteColourBufferD()
u32 address = GetAddress(m_surface_offset_d, m_context_dma_color_d - 0xfeed0000); u32 address = GetAddress(m_surface_offset_d, m_context_dma_color_d - 0xfeed0000);
if (!Memory.IsGoodAddr(address)) if (!Memory.IsGoodAddr(address))
{ {
LOG_WARNING(RSX, "Bad colour buffer d address: address=0x%x, offset=0x%x, dma=0x%x", address, m_surface_offset_d, m_context_dma_color_d); LOG_WARNING(RSX, "Bad color buffer d address: address=0x%x, offset=0x%x, dma=0x%x", address, m_surface_offset_d, m_context_dma_color_d);
return; return;
} }
glReadBuffer(GL_COLOR_ATTACHMENT3); glReadBuffer(GL_COLOR_ATTACHMENT3);
checkForGlError("WriteColourBufferD(): glReadBuffer(GL_COLOR_ATTACHMENT3)"); checkForGlError("WriteColorBufferD(): glReadBuffer(GL_COLOR_ATTACHMENT3)");
glBindBuffer(GL_PIXEL_PACK_BUFFER, g_pbo[3]); glBindBuffer(GL_PIXEL_PACK_BUFFER, g_pbo[3]);
glBufferData(GL_PIXEL_PACK_BUFFER, RSXThread::m_buffer_width * RSXThread::m_buffer_height * 4, 0, GL_STREAM_READ); glBufferData(GL_PIXEL_PACK_BUFFER, RSXThread::m_buffer_width * RSXThread::m_buffer_height * 4, 0, GL_STREAM_READ);
glReadPixels(0, 0, RSXThread::m_buffer_width, RSXThread::m_buffer_height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, 0); glReadPixels(0, 0, RSXThread::m_buffer_width, RSXThread::m_buffer_height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, 0);
checkForGlError("WriteColourBufferD(): glReadPixels(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8)"); checkForGlError("WriteColorBufferD(): glReadPixels(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8)");
GLubyte *packed = (GLubyte *)glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY); GLubyte *packed = (GLubyte *)glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY);
if (packed) if (packed)
{ {
@ -614,35 +611,35 @@ void GLGSRender::WriteColorBuffers()
glPixelStorei(GL_PACK_ROW_LENGTH, 0); glPixelStorei(GL_PACK_ROW_LENGTH, 0);
glPixelStorei(GL_PACK_ALIGNMENT, 4); glPixelStorei(GL_PACK_ALIGNMENT, 4);
switch(m_surface_colour_target) switch(m_surface_color_target)
{ {
case CELL_GCM_SURFACE_TARGET_NONE: case CELL_GCM_SURFACE_TARGET_NONE:
return; return;
case CELL_GCM_SURFACE_TARGET_0: case CELL_GCM_SURFACE_TARGET_0:
WriteColourBufferA(); WriteColorBufferA();
break; break;
case CELL_GCM_SURFACE_TARGET_1: case CELL_GCM_SURFACE_TARGET_1:
WriteColourBufferB(); WriteColorBufferB();
break; break;
case CELL_GCM_SURFACE_TARGET_MRT1: case CELL_GCM_SURFACE_TARGET_MRT1:
WriteColourBufferA(); WriteColorBufferA();
WriteColourBufferB(); WriteColorBufferB();
break; break;
case CELL_GCM_SURFACE_TARGET_MRT2: case CELL_GCM_SURFACE_TARGET_MRT2:
WriteColourBufferA(); WriteColorBufferA();
WriteColourBufferB(); WriteColorBufferB();
WriteColourBufferC(); WriteColorBufferC();
break; break;
case CELL_GCM_SURFACE_TARGET_MRT3: case CELL_GCM_SURFACE_TARGET_MRT3:
WriteColourBufferA(); WriteColorBufferA();
WriteColourBufferB(); WriteColorBufferB();
WriteColourBufferC(); WriteColorBufferC();
WriteColourBufferD(); WriteColorBufferD();
break; break;
} }
} }
@ -802,7 +799,7 @@ void GLGSRender::InitDrawBuffers()
static const GLenum draw_buffers[] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3 }; static const GLenum draw_buffers[] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3 };
switch(m_surface_colour_target) switch(m_surface_color_target)
{ {
case CELL_GCM_SURFACE_TARGET_NONE: case CELL_GCM_SURFACE_TARGET_NONE:
break; break;
@ -828,7 +825,7 @@ void GLGSRender::InitDrawBuffers()
break; break;
default: default:
LOG_ERROR(RSX, "Bad surface colour target: %d", m_surface_colour_target); LOG_ERROR(RSX, "Bad surface color target: %d", m_surface_color_target);
break; break;
} }
} }
@ -1194,7 +1191,7 @@ void GLGSRender::Flip()
checkForGlError("glScissor"); checkForGlError("glScissor");
} }
switch (m_surface_colour_target) switch (m_surface_color_target)
{ {
case CELL_GCM_SURFACE_TARGET_0: case CELL_GCM_SURFACE_TARGET_0:
case CELL_GCM_SURFACE_TARGET_1: case CELL_GCM_SURFACE_TARGET_1:

View File

@ -849,10 +849,10 @@ private:
void WriteBuffers(); void WriteBuffers();
void WriteDepthBuffer(); void WriteDepthBuffer();
void WriteColorBuffers(); void WriteColorBuffers();
void WriteColourBufferA(); void WriteColorBufferA();
void WriteColourBufferB(); void WriteColorBufferB();
void WriteColourBufferC(); void WriteColorBufferC();
void WriteColourBufferD(); void WriteColorBufferD();
void DrawObjects(); void DrawObjects();
void InitDrawBuffers(); void InitDrawBuffers();

View File

@ -1368,7 +1368,7 @@ void RSXThread::DoCmd(const u32 fcmd, const u32 cmd, mem32_ptr_t args, const u32
case NV4097_SET_SURFACE_COLOR_TARGET: case NV4097_SET_SURFACE_COLOR_TARGET:
{ {
m_surface_colour_target = ARGS(0); m_surface_color_target = ARGS(0);
} }
break; break;

View File

@ -379,7 +379,7 @@ public:
u32 m_surface_offset_c; u32 m_surface_offset_c;
u32 m_surface_offset_d; u32 m_surface_offset_d;
u32 m_surface_offset_z; u32 m_surface_offset_z;
u32 m_surface_colour_target; u32 m_surface_color_target;
// DMA context // DMA context
bool m_set_context_dma_color_a; bool m_set_context_dma_color_a;

View File

@ -565,7 +565,7 @@ void SetupRsxRenderingStates(mem_ptr_t<CellGcmContextData>& cntxt)
r.m_height = s_rescInternalInstance->m_dstHeight; r.m_height = s_rescInternalInstance->m_dstHeight;
r.m_surface_depth_format = 2; r.m_surface_depth_format = 2;
r.m_surface_colour_target = 1; r.m_surface_color_target = 1;
if (IsPalInterpolate()) if (IsPalInterpolate())
{ {
@ -606,7 +606,7 @@ void SetupSurfaces(mem_ptr_t<CellGcmContextData>& cntxt)
r.m_surface_type = CELL_GCM_SURFACE_PITCH; r.m_surface_type = CELL_GCM_SURFACE_PITCH;
r.m_surface_antialias = CELL_GCM_SURFACE_CENTER_1; r.m_surface_antialias = CELL_GCM_SURFACE_CENTER_1;
r.m_surface_color_format = (u8)s_rescInternalInstance->m_pRescDsts->format; r.m_surface_color_format = (u8)s_rescInternalInstance->m_pRescDsts->format;
r.m_surface_colour_target = (!isMrt) ? CELL_GCM_SURFACE_TARGET_0 : CELL_GCM_SURFACE_TARGET_MRT1; r.m_surface_color_target = (!isMrt) ? CELL_GCM_SURFACE_TARGET_0 : CELL_GCM_SURFACE_TARGET_MRT1;
//surface.colorLocation[0] = CELL_GCM_LOCATION_LOCAL; //surface.colorLocation[0] = CELL_GCM_LOCATION_LOCAL;
r.m_surface_offset_a = dstOffset0; r.m_surface_offset_a = dstOffset0;
r.m_surface_pitch_a = s_rescInternalInstance->m_dstPitch; r.m_surface_pitch_a = s_rescInternalInstance->m_dstPitch;