Make a spelling difference consistent

This commit is contained in:
raven02 2014-07-20 14:46:50 +08:00
parent 8b9a46bb39
commit 5f3ea1005a
5 changed files with 39 additions and 42 deletions

View File

@ -461,9 +461,6 @@ void GLGSRender::WriteDepthBuffer()
return;
}
// Reset the flag
m_set_context_dma_z = false;
u32 address = GetAddress(m_surface_offset_z, m_context_dma_z - 0xfeed0000);
if (!Memory.IsGoodAddr(address))
{
@ -491,7 +488,7 @@ void GLGSRender::WriteDepthBuffer()
}
void GLGSRender::WriteColourBufferA()
void GLGSRender::WriteColorBufferA()
{
if (!m_set_context_dma_color_a)
{
@ -501,16 +498,16 @@ void GLGSRender::WriteColourBufferA()
u32 address = GetAddress(m_surface_offset_a, m_context_dma_color_a - 0xfeed0000);
if (!Memory.IsGoodAddr(address))
{
LOG_WARNING(RSX, "Bad colour buffer a address: address=0x%x, offset=0x%x, dma=0x%x", address, m_surface_offset_a, m_context_dma_color_a);
LOG_WARNING(RSX, "Bad color buffer a address: address=0x%x, offset=0x%x, dma=0x%x", address, m_surface_offset_a, m_context_dma_color_a);
return;
}
glReadBuffer(GL_COLOR_ATTACHMENT0);
checkForGlError("WriteColourBufferA(): glReadBuffer(GL_COLOR_ATTACHMENT0)");
checkForGlError("WriteColorBufferA(): glReadBuffer(GL_COLOR_ATTACHMENT0)");
glBindBuffer(GL_PIXEL_PACK_BUFFER, g_pbo[0]);
glBufferData(GL_PIXEL_PACK_BUFFER, RSXThread::m_buffer_width * RSXThread::m_buffer_height * 4, 0, GL_STREAM_READ);
glReadPixels(0, 0, RSXThread::m_buffer_width, RSXThread::m_buffer_height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, 0);
checkForGlError("WriteColourBufferA(): glReadPixels(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8)");
checkForGlError("WriteColorBufferA(): glReadPixels(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8)");
GLubyte *packed = (GLubyte *)glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY);
if (packed)
{
@ -520,7 +517,7 @@ void GLGSRender::WriteColourBufferA()
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
}
void GLGSRender::WriteColourBufferB()
void GLGSRender::WriteColorBufferB()
{
if (!m_set_context_dma_color_b)
{
@ -530,16 +527,16 @@ void GLGSRender::WriteColourBufferB()
u32 address = GetAddress(m_surface_offset_b, m_context_dma_color_b - 0xfeed0000);
if (!Memory.IsGoodAddr(address))
{
LOG_WARNING(RSX, "Bad colour buffer b address: address=0x%x, offset=0x%x, dma=0x%x", address, m_surface_offset_b, m_context_dma_color_b);
LOG_WARNING(RSX, "Bad color buffer b address: address=0x%x, offset=0x%x, dma=0x%x", address, m_surface_offset_b, m_context_dma_color_b);
return;
}
glReadBuffer(GL_COLOR_ATTACHMENT1);
checkForGlError("WriteColourBufferB(): glReadBuffer(GL_COLOR_ATTACHMENT1)");
checkForGlError("WriteColorBufferB(): glReadBuffer(GL_COLOR_ATTACHMENT1)");
glBindBuffer(GL_PIXEL_PACK_BUFFER, g_pbo[1]);
glBufferData(GL_PIXEL_PACK_BUFFER, RSXThread::m_buffer_width * RSXThread::m_buffer_height * 4, 0, GL_STREAM_READ);
glReadPixels(0, 0, RSXThread::m_buffer_width, RSXThread::m_buffer_height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, 0);
checkForGlError("WriteColourBufferB(): glReadPixels(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8)");
checkForGlError("WriteColorBufferB(): glReadPixels(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8)");
GLubyte *packed = (GLubyte *)glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY);
if (packed)
{
@ -550,7 +547,7 @@ void GLGSRender::WriteColourBufferB()
}
void GLGSRender::WriteColourBufferC()
void GLGSRender::WriteColorBufferC()
{
if (!m_set_context_dma_color_c)
{
@ -560,16 +557,16 @@ void GLGSRender::WriteColourBufferC()
u32 address = GetAddress(m_surface_offset_c, m_context_dma_color_c - 0xfeed0000);
if (!Memory.IsGoodAddr(address))
{
LOG_WARNING(RSX, "Bad colour buffer c address: address=0x%x, offset=0x%x, dma=0x%x", address, m_surface_offset_c, m_context_dma_color_c);
LOG_WARNING(RSX, "Bad color buffer c address: address=0x%x, offset=0x%x, dma=0x%x", address, m_surface_offset_c, m_context_dma_color_c);
return;
}
glReadBuffer(GL_COLOR_ATTACHMENT2);
checkForGlError("WriteColourBufferC(): glReadBuffer(GL_COLOR_ATTACHMENT2)");
checkForGlError("WriteColorBufferC(): glReadBuffer(GL_COLOR_ATTACHMENT2)");
glBindBuffer(GL_PIXEL_PACK_BUFFER, g_pbo[2]);
glBufferData(GL_PIXEL_PACK_BUFFER, RSXThread::m_buffer_width * RSXThread::m_buffer_height * 4, 0, GL_STREAM_READ);
glReadPixels(0, 0, RSXThread::m_buffer_width, RSXThread::m_buffer_height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, 0);
checkForGlError("WriteColourBufferC(): glReadPixels(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8)");
checkForGlError("WriteColorBufferC(): glReadPixels(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8)");
GLubyte *packed = (GLubyte *)glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY);
if (packed)
{
@ -579,7 +576,7 @@ void GLGSRender::WriteColourBufferC()
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
}
void GLGSRender::WriteColourBufferD()
void GLGSRender::WriteColorBufferD()
{
if (!m_set_context_dma_color_d)
{
@ -589,16 +586,16 @@ void GLGSRender::WriteColourBufferD()
u32 address = GetAddress(m_surface_offset_d, m_context_dma_color_d - 0xfeed0000);
if (!Memory.IsGoodAddr(address))
{
LOG_WARNING(RSX, "Bad colour buffer d address: address=0x%x, offset=0x%x, dma=0x%x", address, m_surface_offset_d, m_context_dma_color_d);
LOG_WARNING(RSX, "Bad color buffer d address: address=0x%x, offset=0x%x, dma=0x%x", address, m_surface_offset_d, m_context_dma_color_d);
return;
}
glReadBuffer(GL_COLOR_ATTACHMENT3);
checkForGlError("WriteColourBufferD(): glReadBuffer(GL_COLOR_ATTACHMENT3)");
checkForGlError("WriteColorBufferD(): glReadBuffer(GL_COLOR_ATTACHMENT3)");
glBindBuffer(GL_PIXEL_PACK_BUFFER, g_pbo[3]);
glBufferData(GL_PIXEL_PACK_BUFFER, RSXThread::m_buffer_width * RSXThread::m_buffer_height * 4, 0, GL_STREAM_READ);
glReadPixels(0, 0, RSXThread::m_buffer_width, RSXThread::m_buffer_height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, 0);
checkForGlError("WriteColourBufferD(): glReadPixels(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8)");
checkForGlError("WriteColorBufferD(): glReadPixels(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8)");
GLubyte *packed = (GLubyte *)glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY);
if (packed)
{
@ -614,35 +611,35 @@ void GLGSRender::WriteColorBuffers()
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
glPixelStorei(GL_PACK_ALIGNMENT, 4);
switch(m_surface_colour_target)
switch(m_surface_color_target)
{
case CELL_GCM_SURFACE_TARGET_NONE:
return;
case CELL_GCM_SURFACE_TARGET_0:
WriteColourBufferA();
WriteColorBufferA();
break;
case CELL_GCM_SURFACE_TARGET_1:
WriteColourBufferB();
WriteColorBufferB();
break;
case CELL_GCM_SURFACE_TARGET_MRT1:
WriteColourBufferA();
WriteColourBufferB();
WriteColorBufferA();
WriteColorBufferB();
break;
case CELL_GCM_SURFACE_TARGET_MRT2:
WriteColourBufferA();
WriteColourBufferB();
WriteColourBufferC();
WriteColorBufferA();
WriteColorBufferB();
WriteColorBufferC();
break;
case CELL_GCM_SURFACE_TARGET_MRT3:
WriteColourBufferA();
WriteColourBufferB();
WriteColourBufferC();
WriteColourBufferD();
WriteColorBufferA();
WriteColorBufferB();
WriteColorBufferC();
WriteColorBufferD();
break;
}
}
@ -802,7 +799,7 @@ void GLGSRender::InitDrawBuffers()
static const GLenum draw_buffers[] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3 };
switch(m_surface_colour_target)
switch(m_surface_color_target)
{
case CELL_GCM_SURFACE_TARGET_NONE:
break;
@ -828,7 +825,7 @@ void GLGSRender::InitDrawBuffers()
break;
default:
LOG_ERROR(RSX, "Bad surface colour target: %d", m_surface_colour_target);
LOG_ERROR(RSX, "Bad surface color target: %d", m_surface_color_target);
break;
}
}
@ -1194,7 +1191,7 @@ void GLGSRender::Flip()
checkForGlError("glScissor");
}
switch (m_surface_colour_target)
switch (m_surface_color_target)
{
case CELL_GCM_SURFACE_TARGET_0:
case CELL_GCM_SURFACE_TARGET_1:

View File

@ -849,10 +849,10 @@ private:
void WriteBuffers();
void WriteDepthBuffer();
void WriteColorBuffers();
void WriteColourBufferA();
void WriteColourBufferB();
void WriteColourBufferC();
void WriteColourBufferD();
void WriteColorBufferA();
void WriteColorBufferB();
void WriteColorBufferC();
void WriteColorBufferD();
void DrawObjects();
void InitDrawBuffers();

View File

@ -1368,7 +1368,7 @@ void RSXThread::DoCmd(const u32 fcmd, const u32 cmd, mem32_ptr_t args, const u32
case NV4097_SET_SURFACE_COLOR_TARGET:
{
m_surface_colour_target = ARGS(0);
m_surface_color_target = ARGS(0);
}
break;

View File

@ -379,7 +379,7 @@ public:
u32 m_surface_offset_c;
u32 m_surface_offset_d;
u32 m_surface_offset_z;
u32 m_surface_colour_target;
u32 m_surface_color_target;
// DMA context
bool m_set_context_dma_color_a;

View File

@ -565,7 +565,7 @@ void SetupRsxRenderingStates(mem_ptr_t<CellGcmContextData>& cntxt)
r.m_height = s_rescInternalInstance->m_dstHeight;
r.m_surface_depth_format = 2;
r.m_surface_colour_target = 1;
r.m_surface_color_target = 1;
if (IsPalInterpolate())
{
@ -606,7 +606,7 @@ void SetupSurfaces(mem_ptr_t<CellGcmContextData>& cntxt)
r.m_surface_type = CELL_GCM_SURFACE_PITCH;
r.m_surface_antialias = CELL_GCM_SURFACE_CENTER_1;
r.m_surface_color_format = (u8)s_rescInternalInstance->m_pRescDsts->format;
r.m_surface_colour_target = (!isMrt) ? CELL_GCM_SURFACE_TARGET_0 : CELL_GCM_SURFACE_TARGET_MRT1;
r.m_surface_color_target = (!isMrt) ? CELL_GCM_SURFACE_TARGET_0 : CELL_GCM_SURFACE_TARGET_MRT1;
//surface.colorLocation[0] = CELL_GCM_LOCATION_LOCAL;
r.m_surface_offset_a = dstOffset0;
r.m_surface_pitch_a = s_rescInternalInstance->m_dstPitch;