Merge pull request #1902 from kd-11/master

gl: bug fixes
This commit is contained in:
Ivan 2016-07-14 00:01:22 +03:00 committed by GitHub
commit 4c4e4fc772
4 changed files with 74 additions and 25 deletions

View File

@ -23,17 +23,6 @@ namespace
} }
throw EXCEPTION("Unknown depth format"); throw EXCEPTION("Unknown depth format");
} }
u32 get_front_face_ccw(u32 ffv)
{
switch (ffv)
{
default: // Disgaea 3 pass some garbage value at startup, this is needed to survive.
case CELL_GCM_CW: return GL_CW;
case CELL_GCM_CCW: return GL_CCW;
}
throw EXCEPTION("Unknown front face value: 0x%X", ffv);
}
} }
GLGSRender::GLGSRender() : GSRender(frame_type::OpenGL) GLGSRender::GLGSRender() : GSRender(frame_type::OpenGL)
@ -170,10 +159,14 @@ namespace
GLenum front_face(rsx::front_face op) GLenum front_face(rsx::front_face op)
{ {
GLenum mask = 0;
if (rsx::to_window_origin((rsx::method_registers[NV4097_SET_SHADER_WINDOW] >> 12) & 0xf) == rsx::window_origin::bottom)
mask = 1;
switch (op) switch (op)
{ {
case rsx::front_face::cw: return GL_CW; case rsx::front_face::cw: return GL_CW ^ mask;
case rsx::front_face::ccw: return GL_CCW; case rsx::front_face::ccw: return GL_CCW ^ mask;
} }
throw; throw;
} }
@ -432,6 +425,11 @@ void GLGSRender::end()
glProgramUniform4f(m_program->id(), location, 1.f / width, 1.f / height, 1.f / depth, 1.0f); glProgramUniform4f(m_program->id(), location, 1.f / width, 1.f / height, 1.f / depth, 1.0f);
} }
else
{
//This shader may have been re-used with a different texture config. Have to reset this
glProgramUniform4f(m_program->id(), location, 1.f, 1.f, 1.f, 1.f);
}
} }
} }
} }
@ -465,6 +463,11 @@ void GLGSRender::end()
glProgramUniform4f(m_program->id(), location, 1.f / width, 1.f / height, 1.f / depth, 1.0f); glProgramUniform4f(m_program->id(), location, 1.f / width, 1.f / height, 1.f / depth, 1.0f);
} }
else
{
//This shader may have been re-used with a different texture config. Have to reset this
glProgramUniform4f(m_program->id(), location, 1.f, 1.f, 1.f, 1.f);
}
} }
} }
} }
@ -497,7 +500,7 @@ void GLGSRender::end()
throw std::logic_error("bad index array type"); throw std::logic_error("bad index array type");
} }
} }
else if (!is_primitive_native(draw_mode)) else if (!gl::is_primitive_native(draw_mode))
{ {
__glcheck glDrawElements(gl::draw_mode(draw_mode), vertex_draw_count, GL_UNSIGNED_SHORT, (GLvoid *)(std::ptrdiff_t)offset_in_index_buffer); __glcheck glDrawElements(gl::draw_mode(draw_mode), vertex_draw_count, GL_UNSIGNED_SHORT, (GLvoid *)(std::ptrdiff_t)offset_in_index_buffer);
} }

View File

@ -518,4 +518,24 @@ namespace gl
{ {
settings_.apply(*this); settings_.apply(*this);
} }
}
bool is_primitive_native(rsx::primitive_type in)
{
switch (in)
{
case rsx::primitive_type::points:
case rsx::primitive_type::lines:
case rsx::primitive_type::line_loop:
case rsx::primitive_type::line_strip:
case rsx::primitive_type::triangles:
case rsx::primitive_type::triangle_strip:
case rsx::primitive_type::triangle_fan:
return true;
case rsx::primitive_type::quads:
case rsx::primitive_type::quad_strip:
case rsx::primitive_type::polygon:
return false;
}
throw EXCEPTION("unknown primitive type");
}
}

View File

@ -1509,6 +1509,7 @@ namespace gl
}; };
GLenum draw_mode(rsx::primitive_type in); GLenum draw_mode(rsx::primitive_type in);
bool is_primitive_native(rsx::primitive_type in);
enum class indices_type enum class indices_type
{ {

View File

@ -131,7 +131,7 @@ namespace
std::tuple<u32, u32> get_index_array_for_emulated_non_indexed_draw(const std::vector<std::pair<u32, u32>> &first_count_commands, rsx::primitive_type primitive_mode, gl::ring_buffer &dst) std::tuple<u32, u32> get_index_array_for_emulated_non_indexed_draw(const std::vector<std::pair<u32, u32>> &first_count_commands, rsx::primitive_type primitive_mode, gl::ring_buffer &dst)
{ {
u32 vertex_draw_count = 0; u32 vertex_draw_count = 0;
assert(!is_primitive_native(primitive_mode)); assert(!gl::is_primitive_native(primitive_mode));
for (const auto &pair : first_count_commands) for (const auto &pair : first_count_commands)
{ {
@ -153,6 +153,32 @@ namespace
dst.unmap(); dst.unmap();
return std::make_tuple(vertex_draw_count, mapping.second); return std::make_tuple(vertex_draw_count, mapping.second);
} }
std::tuple<u32, u32, u32> upload_index_buffer(void *ptr, rsx::index_array_type type, rsx::primitive_type draw_mode, const std::vector<std::pair<u32, u32>> first_count_commands, u32 initial_vertex_count)
{
u32 min_index, max_index, vertex_draw_count = initial_vertex_count;
if (gl::is_primitive_native(draw_mode))
{
if (type == rsx::index_array_type::u16)
std::tie(min_index, max_index) = write_index_array_data_to_buffer_untouched(gsl::span<u16>{(u16*)ptr, vertex_draw_count}, first_count_commands);
else
std::tie(min_index, max_index) = write_index_array_data_to_buffer_untouched(gsl::span<u32>{(u32*)ptr, vertex_draw_count}, first_count_commands);
}
else
{
vertex_draw_count = (u32)get_index_count(draw_mode, gsl::narrow<int>(vertex_draw_count));
u32 type_size = gsl::narrow<u32>(get_index_type_size(type));
u32 block_sz = vertex_draw_count * type_size;
gsl::span<gsl::byte> dst{ reinterpret_cast<gsl::byte*>(ptr), gsl::narrow<u32>(block_sz) };
std::tie(min_index, max_index) = write_index_array_data_to_buffer(dst, type, draw_mode, first_count_commands);
}
return std::make_tuple(min_index, max_index, vertex_draw_count);
}
} }
u32 GLGSRender::set_vertex_buffer() u32 GLGSRender::set_vertex_buffer()
@ -186,21 +212,18 @@ u32 GLGSRender::set_vertex_buffer()
{ {
rsx::index_array_type type = rsx::method_registers.index_type(); rsx::index_array_type type = rsx::method_registers.index_type();
u32 type_size = gsl::narrow<u32>(get_index_type_size(type)); u32 type_size = gsl::narrow<u32>(get_index_type_size(type));
for (const auto& first_count : first_count_commands) for (const auto& first_count : first_count_commands)
{ {
vertex_draw_count += first_count.second; vertex_draw_count += first_count.second;
} }
// Index count u32 max_size = get_index_count(draw_mode, vertex_draw_count) * type_size;
vertex_draw_count = (u32)get_index_count(draw_mode, gsl::narrow<int>(vertex_draw_count)); auto mapping = m_index_ring_buffer.alloc_and_map(max_size);
u32 block_sz = vertex_draw_count * type_size;
auto mapping = m_index_ring_buffer.alloc_and_map(block_sz);
void *ptr = mapping.first; void *ptr = mapping.first;
offset_in_index_buffer = mapping.second; offset_in_index_buffer = mapping.second;
gsl::span<gsl::byte> dst{ reinterpret_cast<gsl::byte*>(ptr), gsl::narrow<u32>(block_sz) }; std::tie(min_index, max_index, vertex_draw_count) = upload_index_buffer(ptr, type, draw_mode, first_count_commands, vertex_draw_count);
std::tie(min_index, max_index) = write_index_array_data_to_buffer(dst, type, draw_mode, first_count_commands);
m_index_ring_buffer.unmap(); m_index_ring_buffer.unmap();
} }
@ -272,7 +295,8 @@ u32 GLGSRender::set_vertex_buffer()
//Link texture to uniform //Link texture to uniform
m_program->uniforms.texture(location, index + texture_index_offset, texture); m_program->uniforms.texture(location, index + texture_index_offset, texture);
if (!is_primitive_native(draw_mode))
if (!gl::is_primitive_native(draw_mode))
{ {
std::tie(vertex_draw_count, offset_in_index_buffer) = get_index_array_for_emulated_non_indexed_draw({ { 0, vertex_draw_count } }, draw_mode, m_index_ring_buffer); std::tie(vertex_draw_count, offset_in_index_buffer) = get_index_array_for_emulated_non_indexed_draw({ { 0, vertex_draw_count } }, draw_mode, m_index_ring_buffer);
} }
@ -343,6 +367,7 @@ u32 GLGSRender::set_vertex_buffer()
offset += first_count.second * element_size; offset += first_count.second * element_size;
} }
} }
if (draw_command == rsx::draw_command::indexed) if (draw_command == rsx::draw_command::indexed)
{ {
data_size = (max_index + 1) * element_size; data_size = (max_index + 1) * element_size;
@ -400,7 +425,7 @@ u32 GLGSRender::set_vertex_buffer()
} }
} }
if (draw_command == rsx::draw_command::array && !is_primitive_native(draw_mode)) if (draw_command == rsx::draw_command::array && !gl::is_primitive_native(draw_mode))
{ {
std::tie(vertex_draw_count, offset_in_index_buffer) = get_index_array_for_emulated_non_indexed_draw(first_count_commands, draw_mode, m_index_ring_buffer); std::tie(vertex_draw_count, offset_in_index_buffer) = get_index_array_for_emulated_non_indexed_draw(first_count_commands, draw_mode, m_index_ring_buffer);
} }