Qt: update toolbar icons

This commit is contained in:
Megamouse 2018-05-04 09:44:56 +02:00 committed by Ivan
parent cb3933dcab
commit 4bddb6a9e3
31 changed files with 17 additions and 72 deletions

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rpcs3/Icons/open.png Normal file

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@ -8,24 +8,15 @@
<file>Icons/controller.png</file>
<file>Icons/insignia.png</file>
<file>Icons/configure.png</file>
<file>Icons/context.png</file>
<file>Icons/controllers.png</file>
<file>Icons/controls.png</file>
<file>Icons/disc.png</file>
<file>Icons/fullscreen.png</file>
<file>Icons/grid.png</file>
<file>Icons/list.png</file>
<file>Icons/refresh.png</file>
<file>Icons/screenshot.png</file>
<file>Icons/separator.png</file>
<file>Icons/sort.png</file>
<file>Icons/fullscreen_invert.png</file>
<file>Json/tooltips.json</file>
<file>Icons/pause_blue.png</file>
<file>Icons/play_blue.png</file>
<file>Icons/restart_blue.png</file>
<file>Icons/stop_blue.png</file>
<file>Icons/cog_black.png</file>
<file>Icons/cog_gray.png</file>
<file>Icons/exit_fullscreen.png</file>
<file>Icons/open.png</file>
<file>Icons/custom_config.png</file>
<file>Icons/custom_config_2.png</file>
</qresource>
</RCC>

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@ -925,7 +925,7 @@ QPixmap game_list_frame::PaintedPixmap(const QImage& img, bool paintConfigIcon)
{
int width = m_Icon_Size.width() * 0.2;
QPoint origin = QPoint(m_Icon_Size.width() - width, 0);
painter.drawImage(origin, QImage(":/Icons/cog_gray.png").scaled(QSize(width, width), Qt::KeepAspectRatio, Qt::TransformationMode::SmoothTransformation));
painter.drawImage(origin, QImage(":/Icons/custom_config_2.png").scaled(QSize(width, width), Qt::KeepAspectRatio, Qt::TransformationMode::SmoothTransformation));
}
painter.end();
@ -952,7 +952,7 @@ void game_list_frame::ShowCustomConfigIcon(QTableWidgetItem* item, bool enabled)
}
else if (enabled)
{
m_gameList->item(item->row(), gui::column_name)->setIcon(QIcon(":/Icons/cog_black.png"));
m_gameList->item(item->row(), gui::column_name)->setIcon(QIcon(":/Icons/custom_config.png"));
}
else
{
@ -1150,7 +1150,7 @@ int game_list_frame::PopulateGameList()
custom_table_widget_item* title_item = new custom_table_widget_item(game->info.name);
if (game->hasCustomConfig)
{
title_item->setIcon(QIcon(":/Icons/cog_black.png"));
title_item->setIcon(QIcon(":/Icons/custom_config.png"));
}
// Serial

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@ -701,7 +701,7 @@ void main_window::RepaintThumbnailIcons()
auto icon = [&newColor](const QString& path)
{
return gui::utils::get_colorized_icon(QPixmap::fromImage(gui::utils::get_opaque_image_area(path)), gui::mw_tool_icon_color, newColor);
return gui::utils::get_colorized_icon(QPixmap::fromImage(gui::utils::get_opaque_image_area(path)), Qt::black, newColor);
};
#ifdef _WIN32
@ -733,7 +733,7 @@ void main_window::RepaintToolBarIcons()
auto icon = [&newColor](const QString& path)
{
return gui::utils::get_colorized_icon(QIcon(path), gui::mw_tool_icon_color, newColor);
return gui::utils::get_colorized_icon(QIcon(path), Qt::black, newColor);
};
m_icon_play = icon(":/Icons/play.png");
@ -741,16 +741,14 @@ void main_window::RepaintToolBarIcons()
m_icon_stop = icon(":/Icons/stop.png");
m_icon_restart = icon(":/Icons/restart.png");
m_icon_fullscreen_on = icon(":/Icons/fullscreen.png");
m_icon_fullscreen_off = icon(":/Icons/fullscreen_invert.png");
m_icon_fullscreen_off = icon(":/Icons/exit_fullscreen.png");
ui->toolbar_config ->setIcon(icon(":/Icons/configure.png"));
ui->toolbar_controls->setIcon(icon(":/Icons/controllers.png"));
ui->toolbar_disc ->setIcon(icon(":/Icons/disc.png"));
ui->toolbar_open ->setIcon(icon(":/Icons/open.png"));
ui->toolbar_grid ->setIcon(icon(":/Icons/grid.png"));
ui->toolbar_list ->setIcon(icon(":/Icons/list.png"));
ui->toolbar_refresh ->setIcon(icon(":/Icons/refresh.png"));
ui->toolbar_snap ->setIcon(icon(":/Icons/screenshot.png"));
ui->toolbar_sort ->setIcon(icon(":/Icons/sort.png"));
ui->toolbar_stop ->setIcon(icon(":/Icons/stop.png"));
if (Emu.IsRunning())
@ -1382,7 +1380,7 @@ void main_window::CreateConnects()
m_categoryVisibleActGroup->setEnabled(m_is_list_mode);
});
connect(ui->toolbar_disc, &QAction::triggered, this, &main_window::BootGame);
connect(ui->toolbar_open, &QAction::triggered, this, &main_window::BootGame);
connect(ui->toolbar_refresh, &QAction::triggered, [=]() { m_gameListFrame->Refresh(true); });
connect(ui->toolbar_stop, &QAction::triggered, [=]() { Emu.Stop(); });
connect(ui->toolbar_start, &QAction::triggered, this, &main_window::OnPlayOrPause);

View File

@ -324,17 +324,15 @@
<attribute name="toolBarBreak">
<bool>false</bool>
</attribute>
<addaction name="toolbar_disc"/>
<addaction name="toolbar_open"/>
<addaction name="toolbar_refresh"/>
<addaction name="toolbar_fullscreen"/>
<addaction name="toolbar_snap"/>
<addaction name="toolbar_stop"/>
<addaction name="toolbar_start"/>
<addaction name="toolbar_config"/>
<addaction name="toolbar_controls"/>
<addaction name="toolbar_list"/>
<addaction name="toolbar_grid"/>
<addaction name="toolbar_sort"/>
</widget>
<action name="bootElfAct">
<property name="text">
@ -808,7 +806,7 @@
<action name="toolbar_controls">
<property name="icon">
<iconset resource="../resources.qrc">
<normaloff>:/Icons/controls.png</normaloff>:/Icons/controls.png</iconset>
<normaloff>:/Icons/controllers.png</normaloff>:/Icons/controllers.png</iconset>
</property>
<property name="text">
<string>Pads</string>
@ -817,27 +815,6 @@
<string>Configure controls</string>
</property>
</action>
<action name="toolbar_snap">
<property name="enabled">
<bool>false</bool>
</property>
<property name="icon">
<iconset resource="../resources.qrc">
<normaloff>:/Icons/screenshot.png</normaloff>:/Icons/screenshot.png</iconset>
</property>
<property name="text">
<string>snap</string>
</property>
<property name="toolTip">
<string>Capture frame</string>
</property>
<property name="visible">
<bool>false</bool>
</property>
<property name="iconVisibleInMenu">
<bool>true</bool>
</property>
</action>
<action name="toolbar_fullscreen">
<property name="icon">
<iconset resource="../resources.qrc">
@ -874,27 +851,6 @@
<string>Switch to grid mode</string>
</property>
</action>
<action name="toolbar_sort">
<property name="enabled">
<bool>false</bool>
</property>
<property name="icon">
<iconset resource="../resources.qrc">
<normaloff>:/Icons/sort.png</normaloff>:/Icons/sort.png</iconset>
</property>
<property name="text">
<string>sort</string>
</property>
<property name="toolTip">
<string>Sort options</string>
</property>
<property name="visible">
<bool>false</bool>
</property>
<property name="iconVisibleInMenu">
<bool>true</bool>
</property>
</action>
<action name="toolbar_refresh">
<property name="icon">
<iconset resource="../resources.qrc">
@ -907,13 +863,13 @@
<string>Refresh gamelist</string>
</property>
</action>
<action name="toolbar_disc">
<action name="toolbar_open">
<property name="icon">
<iconset resource="../resources.qrc">
<normaloff>:/Icons/disc.png</normaloff>:/Icons/disc.png</iconset>
<normaloff>:/Icons/open.png</normaloff>:/Icons/open.png</iconset>
</property>
<property name="text">
<string>Disc</string>
<string>Open</string>
</property>
<property name="toolTip">
<string>Boot game</string>