This commit is contained in:
Nekotekina 2014-08-13 22:22:44 +04:00
commit 4b72ecda0d
13 changed files with 274 additions and 98 deletions

2
.gitignore vendored
View File

@ -30,6 +30,8 @@
*.dump *.dump
*.wav *.wav
/build
/libs /libs
/ipch /ipch
/rpcs3/Debug /rpcs3/Debug

130
Utilities/AutoPause.cpp Normal file
View File

@ -0,0 +1,130 @@
#include "stdafx.h"
#include "AutoPause.h"
using namespace Debug;
//Even different from those tutorials on webpages, i use the method similiar from Log.h
//TODO:: Question: Does such a Singleton struct get fully deallocated after its pointer?
AutoPause* gAutoPause = nullptr;
AutoPause& AutoPause::getInstance(void)
{
if (!gAutoPause)
{
gAutoPause = new AutoPause();
}
return *gAutoPause;
}
//Still use binary format. Default Setting should be "disable all auto-pause".
AutoPause::AutoPause(void)
{
m_pause_function.reserve(16);
m_pause_syscall.reserve(16);
initialized = false;
//Reload(false, false);
Reload(true, true); //Temporarily use auto enable
}
//Notice: I would not allow to write the binary to file in this command.
AutoPause::~AutoPause(void)
{
initialized = false;
m_pause_function.clear();
m_pause_syscall.clear();
m_pause_function_enable = false;
m_pause_syscall_enable = false;
}
//Load Auto-Pause Configuration from file "pause.bin"
//This would be able to create in a GUI window.
void AutoPause::Reload(void)
{
if (rExists("pause.bin"))
{
m_pause_function.clear();
m_pause_function.reserve(16);
m_pause_syscall.clear();
m_pause_syscall.reserve(16);
rFile list;
list.Open("pause.bin", rFile::read);
//System calls ID and Function calls ID are all u32 iirc.
u32 num;
size_t fmax = list.Length();
size_t fcur = 0;
list.Seek(0);
while (fcur <= fmax - sizeof(u32))
{
list.Read(&num, sizeof(u32));
fcur += sizeof(u32);
if (num == 0xFFFFFFFF) break;
if (num < 1024)
{
//Less than 1024 - be regarded as a system call.
//emplace_back may not cause reductant move/copy operation.
m_pause_syscall.emplace_back(num);
LOG_WARNING(HLE, "Auto-Pause: Find System Call ID %x", num);
}
else
{
m_pause_function.emplace_back(num);
LOG_WARNING(HLE, "Auto-Pause: Find Function Call ID %x", num);
}
}
list.Close();
}
else
{
LOG_WARNING(HLE, "No Pause ID specified in pause.bin, Auto-Pause would not act.");
}
initialized = true;
}
void AutoPause::Reload(bool enable_pause_syscall, bool enable_pause_function)
{
Reload();
m_pause_syscall_enable = enable_pause_syscall;
m_pause_function_enable = enable_pause_function;
}
void AutoPause::TryPause(u32 code) {
if (code < 1024)
{
//Would first check Enable setting. Then the list length.
if ((!m_pause_syscall_enable)
|| (m_pause_syscall.size() <= 0))
{
return;
}
for (u32 i = 0; i < m_pause_syscall.size(); ++i)
{
if (code == m_pause_syscall[i])
{
Emu.Pause();
LOG_ERROR(HLE, "Auto-Pause Triggered: System call %x", code); //Used Error
}
}
}
else
{
//Well similiar.. Seperate the list caused by possible setting difference.
if ((!m_pause_function_enable)
|| (m_pause_function.size() <= 0))
{
return;
}
for (u32 i = 0; i < m_pause_function.size(); ++i)
{
if (code == m_pause_function[i])
{
Emu.Pause();
LOG_ERROR(HLE, "Auto-Pause Triggered: Function call %x", code); //Used Error
}
}
}
}

29
Utilities/AutoPause.h Normal file
View File

@ -0,0 +1,29 @@
#pragma once
#include "Utilities/Log.h"
#include "Utilities/rFile.h"
#include "Emu/System.h"
//Regarded as a Debugger Enchantment
namespace Debug {
//To store the pause function/call id, and let those pause there.
//Would be with a GUI to configure those.
struct AutoPause
{
std::vector<u32> m_pause_syscall;
std::vector<u32> m_pause_function;
bool initialized;
bool m_pause_syscall_enable;
bool m_pause_function_enable;
AutoPause();
~AutoPause();
public:
static AutoPause& getInstance(void);
void Reload(bool enable_pause_syscall, bool enable_pause_function);
void Reload(void);
void TryPause(u32 code);
};
}

View File

@ -263,7 +263,6 @@ void ModuleManager::init()
m_mod_init.emplace_back(0x000e, sys_fs_init); m_mod_init.emplace_back(0x000e, sys_fs_init);
initialized = true; initialized = true;
} }
LoadFuncPauses(); //Load the list of pause functions
} }
ModuleManager::ModuleManager() : ModuleManager::ModuleManager() :
@ -294,17 +293,6 @@ bool ModuleManager::IsLoadedFunc(u32 id)
bool ModuleManager::CallFunc(u32 num) bool ModuleManager::CallFunc(u32 num)
{ {
//Pause at specified function calls
for (u32 i = 0; i < m_funcs_pause_funcs.size(); ++i)
{
//Add Call Pause Here. This call is from BLJS10157
if (num == m_funcs_pause_funcs[i])
{
Emu.Pause(); //So it is now pause, yep.
LOG_ERROR(HLE, "AUTO PAUSE AT %x", num); //Used Error
}
}
func_caller* func = nullptr; func_caller* func = nullptr;
{ {
std::lock_guard<std::mutex> lock(m_funcs_lock); std::lock_guard<std::mutex> lock(m_funcs_lock);
@ -375,9 +363,6 @@ void ModuleManager::UnloadModules()
std::lock_guard<std::mutex> lock(m_funcs_lock); std::lock_guard<std::mutex> lock(m_funcs_lock);
m_modules_funcs_list.clear(); m_modules_funcs_list.clear();
//unload pause list
m_funcs_pause_funcs.clear();
} }
Module* ModuleManager::GetModuleByName(const std::string& name) Module* ModuleManager::GetModuleByName(const std::string& name)
@ -477,36 +462,4 @@ void ModuleManager::AddFunc(ModuleFunc *func)
{ {
m_modules_funcs_list.push_back(func); m_modules_funcs_list.push_back(func);
} }
}
//read pause.bin to get some function id that should auto-pause at call.
//you can make this file with Hex Editors, such as MadEdit..
//you can find the function ids in \rpcs3\rpcs3\Emu\SysCalls\FuncList.cpp
//or just by searching the function name with grep within repo.
//Example if i want it to pause at 0x1051d134, i create the file with 34D15110(Hex, start from 00).
void ModuleManager::LoadFuncPauses(void)
{
if (rExists("pause.bin"))
{
m_funcs_pause_funcs.reserve(16);
rFile list;
list.Open("pause.bin", rFile::read);
u32 num;
size_t fmax = list.Length();
size_t fcur = 0;
list.Seek(0);
while (fcur <= fmax - sizeof(u32))
{
list.Read(&num, sizeof(u32));
fcur += sizeof(u32);
if (num == 0xFFFFFFFF) break;
m_funcs_pause_funcs.push_back(num);
LOG_WARNING(HLE, "Read Pause Function ID: %x", num);
}
list.Close();
}
else
{
LOG_WARNING(HLE, "No Pause Function ID specified in pause.bin");
}
} }

View File

@ -10,7 +10,6 @@ class ModuleManager
std::vector<ModuleFunc *> m_modules_funcs_list; std::vector<ModuleFunc *> m_modules_funcs_list;
std::vector<Module> m_mod_init; std::vector<Module> m_mod_init;
bool initialized; bool initialized;
std::vector<u32> m_funcs_pause_funcs;
public: public:
ModuleManager(); ModuleManager();
~ModuleManager(); ~ModuleManager();
@ -25,5 +24,4 @@ public:
u32 GetFuncNumById(u32 id); u32 GetFuncNumById(u32 id);
Module* GetModuleByName(const std::string& name); Module* GetModuleByName(const std::string& name);
Module* GetModuleById(u16 id); Module* GetModuleById(u16 id);
void LoadFuncPauses(void);
}; };

View File

@ -23,12 +23,15 @@ int cellGameBootCheck(mem32_t type, mem32_t attributes, mem_ptr_t<CellGameConten
cellGame->Warning("cellGameBootCheck(type_addr=0x%x, attributes_addr=0x%x, size_addr=0x%x, dirName_addr=0x%x)", cellGame->Warning("cellGameBootCheck(type_addr=0x%x, attributes_addr=0x%x, size_addr=0x%x, dirName_addr=0x%x)",
type.GetAddr(), attributes.GetAddr(), size.GetAddr(), dirName.GetAddr()); type.GetAddr(), attributes.GetAddr(), size.GetAddr(), dirName.GetAddr());
// TODO: Use the free space of the computer's HDD where RPCS3 is being run. if (size)
size->hddFreeSizeKB = 40000000; // 40 GB {
// TODO: Use the free space of the computer's HDD where RPCS3 is being run.
size->hddFreeSizeKB = 40000000; // 40 GB
// TODO: Calculate data size for HG and DG games, if necessary. // TODO: Calculate data size for HG and DG games, if necessary.
size->sizeKB = CELL_GAME_SIZEKB_NOTCALC; size->sizeKB = CELL_GAME_SIZEKB_NOTCALC;
size->sysSizeKB = 0; size->sysSizeKB = 0;
}
vfsFile f("/app_home/PARAM.SFO"); vfsFile f("/app_home/PARAM.SFO");
if (!f.IsOpened()) if (!f.IsOpened())
@ -90,12 +93,15 @@ int cellGamePatchCheck(mem_ptr_t<CellGameContentSize> size, u32 reserved_addr)
return CELL_GAME_ERROR_PARAM; return CELL_GAME_ERROR_PARAM;
} }
// TODO: Use the free space of the computer's HDD where RPCS3 is being run. if (size)
size->hddFreeSizeKB = 40000000; // 40 GB {
// TODO: Use the free space of the computer's HDD where RPCS3 is being run.
size->hddFreeSizeKB = 40000000; // 40 GB
// TODO: Calculate data size for patch data, if necessary. // TODO: Calculate data size for patch data, if necessary.
size->sizeKB = CELL_GAME_SIZEKB_NOTCALC; size->sizeKB = CELL_GAME_SIZEKB_NOTCALC;
size->sysSizeKB = 0; size->sysSizeKB = 0;
}
vfsFile f("/app_home/PARAM.SFO"); vfsFile f("/app_home/PARAM.SFO");
if (!f.IsOpened()) if (!f.IsOpened())
@ -135,12 +141,15 @@ int cellGameDataCheck(u32 type, const mem_list_ptr_t<u8> dirName, mem_ptr_t<Cell
return CELL_GAME_ERROR_PARAM; return CELL_GAME_ERROR_PARAM;
} }
// TODO: Use the free space of the computer's HDD where RPCS3 is being run. if (size)
size->hddFreeSizeKB = 40000000; //40 GB {
// TODO: Use the free space of the computer's HDD where RPCS3 is being run.
size->hddFreeSizeKB = 40000000; //40 GB
// TODO: Calculate data size for game data, if necessary. // TODO: Calculate data size for game data, if necessary.
size->sizeKB = CELL_GAME_SIZEKB_NOTCALC; size->sizeKB = CELL_GAME_SIZEKB_NOTCALC;
size->sysSizeKB = 0; size->sysSizeKB = 0;
}
if (type == CELL_GAME_GAMETYPE_DISC) if (type == CELL_GAME_GAMETYPE_DISC)
{ {
@ -418,23 +427,37 @@ int cellGameGetLocalWebContentPath()
int cellGameContentErrorDialog(s32 type, s32 errNeedSizeKB, u32 dirName_addr) int cellGameContentErrorDialog(s32 type, s32 errNeedSizeKB, u32 dirName_addr)
{ {
cellGame->Warning("cellGameContentErrorDialog(type=%d, errNeedSizeKB=%d, dirName_addr=0x%x)", type, errNeedSizeKB, dirName_addr); cellGame->Warning("cellGameContentErrorDialog(type=%d, errNeedSizeKB=%d, dirName_addr=0x%x)", type, errNeedSizeKB, dirName_addr);
char* dirName = (char*)Memory.VirtualToRealAddr(dirName_addr);
std::string errorName; std::string errorName;
switch(type) std::string errorMsg;
char* dirName;
if (type == CELL_GAME_ERRDIALOG_NOSPACE || type == CELL_GAME_ERRDIALOG_NOSPACE_EXIT)
{ {
case CELL_GAME_ERRDIALOG_BROKEN_GAMEDATA: errorName = "Game data is corrupted (can be continued)."; break; dirName = (char*)Memory.VirtualToRealAddr(dirName_addr);
case CELL_GAME_ERRDIALOG_BROKEN_HDDGAME: errorName = "HDD boot game is corrupted (can be continued)."; break; }
case CELL_GAME_ERRDIALOG_NOSPACE: errorName = "Not enough available space (can be continued)."; break;
case CELL_GAME_ERRDIALOG_BROKEN_EXIT_GAMEDATA: errorName = "Game data is corrupted (terminate application)."; break; switch (type)
case CELL_GAME_ERRDIALOG_BROKEN_EXIT_HDDGAME: errorName = "HDD boot game is corrupted (terminate application)."; break; {
case CELL_GAME_ERRDIALOG_NOSPACE_EXIT: errorName = "Not enough available space (terminate application)."; break; case CELL_GAME_ERRDIALOG_BROKEN_GAMEDATA: errorName = "Game data is corrupted (can be continued)."; break;
default: return CELL_GAME_ERROR_PARAM; case CELL_GAME_ERRDIALOG_BROKEN_HDDGAME: errorName = "HDD boot game is corrupted (can be continued)."; break;
case CELL_GAME_ERRDIALOG_NOSPACE: errorName = "Not enough available space (can be continued)."; break;
case CELL_GAME_ERRDIALOG_BROKEN_EXIT_GAMEDATA: errorName = "Game data is corrupted (terminate application)."; break;
case CELL_GAME_ERRDIALOG_BROKEN_EXIT_HDDGAME: errorName = "HDD boot game is corrupted (terminate application)."; break;
case CELL_GAME_ERRDIALOG_NOSPACE_EXIT: errorName = "Not enough available space (terminate application)."; break;
default: return CELL_GAME_ERROR_PARAM;
}
if (type == CELL_GAME_ERRDIALOG_NOSPACE || type == CELL_GAME_ERRDIALOG_NOSPACE_EXIT)
{
errorMsg = fmt::Format("ERROR: %s\nSpace needed: %d KB\nDirectory name: %s", errorName.c_str(), errNeedSizeKB, dirName);
}
else
{
errorMsg = fmt::Format("ERROR: %s", errorName.c_str());
} }
std::string errorMsg = fmt::Format("%s\nSpace needed: %d KB\nDirectory name: %s",
errorName.c_str(), errNeedSizeKB, dirName);
rMessageBox(errorMsg, "Error", rICON_ERROR | rOK); rMessageBox(errorMsg, "Error", rICON_ERROR | rOK);
return CELL_OK; return CELL_OK;
} }

View File

@ -440,7 +440,7 @@ s32 cellGcmSetPrepareFlip(mem_ptr_t<CellGcmContextData> ctxt, u32 id)
{ {
cellGcmSys->Log("cellGcmSetPrepareFlip(ctx=0x%x, id=0x%x)", ctxt.GetAddr(), id); cellGcmSys->Log("cellGcmSetPrepareFlip(ctx=0x%x, id=0x%x)", ctxt.GetAddr(), id);
if(id >= 8) if(id > 7)
{ {
cellGcmSys->Error("cellGcmSetPrepareFlip : CELL_GCM_ERROR_FAILURE"); cellGcmSys->Error("cellGcmSetPrepareFlip : CELL_GCM_ERROR_FAILURE");
return CELL_GCM_ERROR_FAILURE; return CELL_GCM_ERROR_FAILURE;
@ -700,9 +700,18 @@ int cellGcmInitSystemMode(u64 mode)
return CELL_OK; return CELL_OK;
} }
int cellGcmSetFlipImmediate() int cellGcmSetFlipImmediate(u8 id)
{ {
UNIMPLEMENTED_FUNC(cellGcmSys); cellGcmSys->Todo("cellGcmSetFlipImmediate(fid=0x%x)", id);
if (id > 7)
{
cellGcmSys->Error("cellGcmSetFlipImmediate : CELL_GCM_ERROR_FAILURE");
return CELL_GCM_ERROR_FAILURE;
}
cellGcmSetFlipMode(id);
return CELL_OK; return CELL_OK;
} }

View File

@ -36,12 +36,16 @@ int sceNpDrmIsAvailable(u32 k_licensee_addr, u32 drm_path_addr)
return CELL_ENOENT; return CELL_ENOENT;
} }
std::string k_licensee_str; std::string k_licensee_str = "0";
u8 k_licensee[0x10]; u8 k_licensee[0x10];
for(int i = 0; i < 0x10; i++)
if (k_licensee_addr)
{ {
k_licensee[i] = Memory.Read8(k_licensee_addr + i); for (int i = 0; i < 0x10; i++)
k_licensee_str += fmt::Format("%02x", k_licensee[i]); {
k_licensee[i] = Memory.Read8(k_licensee_addr + i);
k_licensee_str += fmt::Format("%02x", k_licensee[i]);
}
} }
sceNp->Warning("sceNpDrmIsAvailable: Found DRM license file at %s", drm_path.c_str()); sceNp->Warning("sceNpDrmIsAvailable: Found DRM license file at %s", drm_path.c_str());

View File

@ -1,5 +1,6 @@
#include "stdafx.h" #include "stdafx.h"
#include "Utilities/Log.h" #include "Utilities/Log.h"
#include "Utilities/AutoPause.h"
#include "Emu/Memory/Memory.h" #include "Emu/Memory/Memory.h"
#include "Emu/System.h" #include "Emu/System.h"
#include "Emu/Cell/PPUThread.h" #include "Emu/Cell/PPUThread.h"
@ -919,6 +920,9 @@ void default_syscall()
void SysCalls::DoSyscall(u32 code) void SysCalls::DoSyscall(u32 code)
{ {
//Auto-Pause using simple singleton.
Debug::AutoPause::getInstance().TryPause(code);
if(code < 1024) if(code < 1024)
{ {
(*sc_table[code])(); (*sc_table[code])();

View File

@ -10,26 +10,38 @@ s32 sys_rwlock_create(mem32_t rw_lock_id, mem_ptr_t<sys_rwlock_attribute_t> attr
{ {
sys_rwlock.Warning("sys_rwlock_create(rw_lock_id_addr=0x%x, attr_addr=0x%x)", rw_lock_id.GetAddr(), attr.GetAddr()); sys_rwlock.Warning("sys_rwlock_create(rw_lock_id_addr=0x%x, attr_addr=0x%x)", rw_lock_id.GetAddr(), attr.GetAddr());
switch (attr->attr_protocol.ToBE()) if (attr)
{ {
case se(attr->attr_protocol, SYS_SYNC_PRIORITY): sys_rwlock.Todo("SYS_SYNC_PRIORITY"); break; switch (attr->attr_protocol.ToBE())
case se(attr->attr_protocol, SYS_SYNC_RETRY): sys_rwlock.Error("SYS_SYNC_RETRY"); return CELL_EINVAL; {
case se(attr->attr_protocol, SYS_SYNC_PRIORITY_INHERIT): sys_rwlock.Todo("SYS_SYNC_PRIORITY_INHERIT"); break; case se(attr->attr_protocol, SYS_SYNC_PRIORITY): sys_rwlock.Todo("SYS_SYNC_PRIORITY"); break;
case se(attr->attr_protocol, SYS_SYNC_FIFO): break; case se(attr->attr_protocol, SYS_SYNC_RETRY): sys_rwlock.Error("SYS_SYNC_RETRY"); return CELL_EINVAL;
default: return CELL_EINVAL; case se(attr->attr_protocol, SYS_SYNC_PRIORITY_INHERIT): sys_rwlock.Todo("SYS_SYNC_PRIORITY_INHERIT"); break;
} case se(attr->attr_protocol, SYS_SYNC_FIFO): break;
default: return CELL_EINVAL;
}
if (attr->attr_pshared.ToBE() != se32(0x200)) if (attr->attr_pshared.ToBE() != se32(0x200))
{
sys_rwlock.Error("Invalid attr_pshared(0x%x)", (u32)attr->attr_pshared);
return CELL_EINVAL;
}
rw_lock_id = sys_rwlock.GetNewId(new RWLock((u32)attr->attr_protocol, attr->name_u64));
sys_rwlock.Warning("*** rwlock created [%s] (protocol=0x%x): id = %d",
std::string(attr->name, 8).c_str(), (u32)attr->attr_protocol, rw_lock_id.GetValue());
}
else
{ {
sys_rwlock.Error("Invalid attr_pshared(0x%x)", (u32)attr->attr_pshared); sys_rwlock.Todo("SYS_SYNC_PRIORITY");
return CELL_EINVAL;
rw_lock_id = sys_rwlock.GetNewId(new RWLock((u32)SYS_SYNC_PRIORITY, (u64)"default"));
sys_rwlock.Warning("*** rwlock created [%s] (protocol=0x%x): id = %d",
std::string("default", 8).c_str(), (u32)SYS_SYNC_PRIORITY, rw_lock_id.GetValue());
} }
rw_lock_id = sys_rwlock.GetNewId(new RWLock((u32)attr->attr_protocol, attr->name_u64));
sys_rwlock.Warning("*** rwlock created [%s] (protocol=0x%x): id = %d",
std::string(attr->name, 8).c_str(), (u32) attr->attr_protocol, rw_lock_id.GetValue());
return CELL_OK; return CELL_OK;
} }

View File

@ -1,4 +1,5 @@
#include "stdafx.h" #include "stdafx.h"
#include "Utilities/AutoPause.h"
#include "Utilities/Log.h" #include "Utilities/Log.h"
#include "Emu/Memory/Memory.h" #include "Emu/Memory/Memory.h"
#include "Emu/System.h" #include "Emu/System.h"
@ -204,6 +205,9 @@ void GameViewer::DClick(wxListEvent& event)
const std::string& path = m_path + m_game_data[i].root; const std::string& path = m_path + m_game_data[i].root;
Emu.Stop(); Emu.Stop();
Debug::AutoPause::getInstance().Reload();
Emu.GetVFS().Init(path); Emu.GetVFS().Init(path);
std::string local_path; std::string local_path;
if (Emu.GetVFS().GetDevice(path, local_path) && !Emu.BootGame(local_path)) { if (Emu.GetVFS().GetDevice(path, local_path) && !Emu.BootGame(local_path)) {

View File

@ -27,6 +27,7 @@
</ProjectConfiguration> </ProjectConfiguration>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="..\Utilities\AutoPause.cpp" />
<ClCompile Include="..\Utilities\Log.cpp" /> <ClCompile Include="..\Utilities\Log.cpp" />
<ClCompile Include="..\Utilities\SMutex.cpp" /> <ClCompile Include="..\Utilities\SMutex.cpp" />
<ClCompile Include="..\Utilities\SSemaphore.cpp" /> <ClCompile Include="..\Utilities\SSemaphore.cpp" />
@ -211,6 +212,7 @@
</ClCompile> </ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\Utilities\AutoPause.h" />
<ClInclude Include="..\Utilities\BEType.h" /> <ClInclude Include="..\Utilities\BEType.h" />
<ClInclude Include="..\Utilities\IdManager.h" /> <ClInclude Include="..\Utilities\IdManager.h" />
<ClInclude Include="..\Utilities\MTRingbuffer.h" /> <ClInclude Include="..\Utilities\MTRingbuffer.h" />

View File

@ -590,6 +590,9 @@
<ClCompile Include="Emu\SysCalls\lv2\sys_event_flag.cpp"> <ClCompile Include="Emu\SysCalls\lv2\sys_event_flag.cpp">
<Filter>Emu\SysCalls\lv2</Filter> <Filter>Emu\SysCalls\lv2</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\Utilities\AutoPause.cpp">
<Filter>Utilities</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="Crypto\aes.h"> <ClInclude Include="Crypto\aes.h">
@ -1123,5 +1126,8 @@
<ClInclude Include="Emu\SysCalls\lv2\sys_event_flag.h"> <ClInclude Include="Emu\SysCalls\lv2\sys_event_flag.h">
<Filter>Emu\SysCalls\lv2</Filter> <Filter>Emu\SysCalls\lv2</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\Utilities\AutoPause.h">
<Filter>Utilities</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
</Project> </Project>