mirror of https://github.com/RPCS3/rpcs3.git
Fix fcmp.
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@ -702,6 +702,8 @@ public:
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{
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if ((FPSCR.FPSCR & mask) != mask) FPSCR.FX = 1;
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FPSCR.FPSCR |= mask;
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UpdateFPSCR_VX();
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UpdateFPSCR_FEX();
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}
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void SetFPSCR_FI(const u32 val)
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