diff --git a/rpcs3/Input/pad_thread.cpp b/rpcs3/Input/pad_thread.cpp index f609c0f46b..d118d5d1ed 100644 --- a/rpcs3/Input/pad_thread.cpp +++ b/rpcs3/Input/pad_thread.cpp @@ -422,8 +422,9 @@ void pad_thread::operator()() if (!(pad->m_port_status & CELL_PAD_STATUS_CONNECTED)) continue; + // TODO: this keeps opening the home menu. Find out how to do it properly. // Check if an LDD pad pressed the PS button (bit 0 of the first button) - if (pad->ldd && !!(pad->ldd_data.button[0] & CELL_PAD_CTRL_LDD_PS)) + if (false && pad->ldd && !!(pad->ldd_data.button[0] & CELL_PAD_CTRL_LDD_PS)) { ps_button_pressed = true; break;