From 2aedd0633f11b22827e99282169b69fe9ca14e5f Mon Sep 17 00:00:00 2001 From: Zangetsu38 Date: Wed, 20 May 2015 11:03:49 +0200 Subject: [PATCH] Fix crash after launch game one mode release. Fix Temporary. --- rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp b/rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp index 567bb79287..1143321305 100644 --- a/rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp +++ b/rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp @@ -38,9 +38,7 @@ D3D12GSRender::D3D12GSRender() check(CreateDXGIFactory(IID_PPV_ARGS(&dxgiFactory))); // Create adapter IDXGIAdapter* adaptater = nullptr; -#ifdef _DEBUG check(dxgiFactory->EnumWarpAdapter(IID_PPV_ARGS(&adaptater))); -#endif check(D3D12CreateDevice(adaptater, D3D_FEATURE_LEVEL_11_0, IID_PPV_ARGS(&m_device))); // Queues