Rearrange /dev_bdvd mounting logic

Prevent booting patches without /dev_bdvd
Prevent booting with foreign /dev_bdvd
This commit is contained in:
Nekotekina 2017-07-14 02:58:22 +03:00
parent d8abe75526
commit 25fcde9507
1 changed files with 22 additions and 12 deletions

View File

@ -381,6 +381,7 @@ void Emulator::Load()
}
}
// Booting disc game
if (_cat == "DG" && bdvd_dir.empty())
{
// Mount /dev_bdvd/ if necessary
@ -390,6 +391,7 @@ void Emulator::Load()
}
}
// Booting patch data
if (_cat == "GD" && bdvd_dir.empty())
{
// Load /dev_bdvd/ from game list if available
@ -397,24 +399,19 @@ void Emulator::Load()
{
bdvd_dir = node.Scalar();
}
}
if (!bdvd_dir.empty() && fs::is_dir(bdvd_dir))
{
vfs::mount("dev_bdvd", bdvd_dir);
LOG_NOTICE(LOADER, "Disc: %s", vfs::get("/dev_bdvd"));
else
{
LOG_FATAL(LOADER, "Disc directory not found. Try to run the game from the actual game disc directory.");
}
}
// Check /dev_bdvd/
if (_cat == "DG")
if (!bdvd_dir.empty() && fs::is_dir(bdvd_dir))
{
fs::file sfb_file;
if (bdvd_dir.empty())
{
LOG_ERROR(LOADER, "Failed to mount disc directory for the disc game %s", m_title_id);
return;
}
vfs::mount("dev_bdvd", bdvd_dir);
LOG_NOTICE(LOADER, "Disc: %s", vfs::get("/dev_bdvd"));
if (!sfb_file.open(vfs::get("/dev_bdvd/PS3_DISC.SFB")) || sfb_file.size() < 4 || sfb_file.read<u32>() != ".SFB"_u32)
{
@ -422,12 +419,25 @@ void Emulator::Load()
return;
}
const std::string bdvd_title_id = psf::get_string(psf::load_object(fs::file{vfs::get("/dev_bdvd/PS3_GAME/PARAM.SFO")}), "TITLE_ID");
if (bdvd_title_id != m_title_id)
{
LOG_ERROR(LOADER, "Unexpected disc directory for the disc game %s (found %s)", m_title_id, bdvd_title_id);
return;
}
// Store /dev_bdvd/ location
games[m_title_id] = bdvd_dir;
YAML::Emitter out;
out << games;
fs::file(fs::get_config_dir() + "/games.yml", fs::rewrite).write(out.c_str(), out.size());
}
else if (_cat == "DG" || _cat == "GD")
{
LOG_ERROR(LOADER, "Failed to mount disc directory for the disc game %s", m_title_id);
return;
}
// Check game updates
const std::string hdd0_boot = hdd0_game + m_title_id + "/USRDIR/EBOOT.BIN";