Vulkan/GL: add default case for front face in case of garbage value (#1844)

This commit is contained in:
raven02 2016-06-30 12:46:25 +08:00 committed by GitHub
parent d22017bfca
commit 246b593783
2 changed files with 18 additions and 23 deletions

View File

@ -21,7 +21,18 @@ namespace
case rsx::surface_depth_format::z16: return 0xFFFF;
case rsx::surface_depth_format::z24s8: return 0xFFFFFF;
}
throw EXCEPTION("Unknow depth format");
throw EXCEPTION("Unknown depth format");
}
u32 get_front_face_ccw(u32 ffv)
{
switch (ffv)
{
default: // Disgaea 3 pass some garbage value at startup, this is needed to survive.
case CELL_GCM_CW: return GL_CW;
case CELL_GCM_CCW: return GL_CCW;
}
throw EXCEPTION("Unknown front face value: 0x%X", ffv);
}
}
@ -169,20 +180,6 @@ void GLGSRender::begin()
//TODO
//NV4097_SET_ANISO_SPREAD
//TODO
/*
glcheck(glFogi(GL_FOG_MODE, rsx::method_registers[NV4097_SET_FOG_MODE]));
f32 fog_p0 = (f32&)rsx::method_registers[NV4097_SET_FOG_PARAMS + 0];
f32 fog_p1 = (f32&)rsx::method_registers[NV4097_SET_FOG_PARAMS + 1];
f32 fog_start = (2 * fog_p0 - (fog_p0 - 2) / fog_p1) / (fog_p0 - 1);
f32 fog_end = (2 * fog_p0 - 1 / fog_p1) / (fog_p0 - 1);
glFogf(GL_FOG_START, fog_start);
glFogf(GL_FOG_END, fog_end);
*/
//NV4097_SET_FOG_PARAMS
__glcheck enable(rsx::method_registers[NV4097_SET_POLY_OFFSET_POINT_ENABLE], GL_POLYGON_OFFSET_POINT);
__glcheck enable(rsx::method_registers[NV4097_SET_POLY_OFFSET_LINE_ENABLE], GL_POLYGON_OFFSET_LINE);
__glcheck enable(rsx::method_registers[NV4097_SET_POLY_OFFSET_FILL_ENABLE], GL_POLYGON_OFFSET_FILL);
@ -195,14 +192,12 @@ void GLGSRender::begin()
//NV4097_SET_FLAT_SHADE_OP
//NV4097_SET_EDGE_FLAG
__glcheck enable(rsx::method_registers[NV4097_SET_POLY_OFFSET_FILL_ENABLE], GL_POLYGON_OFFSET_FILL);
if (__glcheck enable(rsx::method_registers[NV4097_SET_CULL_FACE_ENABLE], GL_CULL_FACE))
{
__glcheck glCullFace(rsx::method_registers[NV4097_SET_CULL_FACE]);
}
__glcheck glFrontFace(rsx::method_registers[NV4097_SET_FRONT_FACE] ^ 1);
__glcheck glFrontFace(get_front_face_ccw(rsx::method_registers[NV4097_SET_FRONT_FACE]));
__glcheck enable(rsx::method_registers[NV4097_SET_POLY_SMOOTH_ENABLE], GL_POLYGON_SMOOTH);
@ -233,7 +228,7 @@ namespace
case rsx::texture_dimension_extended::texture_dimension_cubemap: return GL_TEXTURE_CUBE_MAP;
case rsx::texture_dimension_extended::texture_dimension_3d: return GL_TEXTURE_3D;
}
throw EXCEPTION("Unknow texture target");
throw EXCEPTION("Unknown texture target");
}
GLenum get_gl_target_for_texture(const rsx::vertex_texture& tex)
@ -245,7 +240,7 @@ namespace
case rsx::texture_dimension_extended::texture_dimension_cubemap: return GL_TEXTURE_CUBE_MAP;
case rsx::texture_dimension_extended::texture_dimension_3d: return GL_TEXTURE_3D;
}
throw EXCEPTION("Unknow texture target");
throw EXCEPTION("Unknown texture target");
}
}

View File

@ -262,12 +262,12 @@ namespace vk
VkFrontFace get_front_face_ccw(u32 ffv)
{
switch (ffv)
{
{
default: // Disgaea 3 pass some garbage value at startup, this is needed to survive.
case CELL_GCM_CW: return VK_FRONT_FACE_CLOCKWISE;
case CELL_GCM_CCW: return VK_FRONT_FACE_COUNTER_CLOCKWISE;
default:
throw EXCEPTION("Unknown front face value: 0x%X", ffv);
}
throw EXCEPTION("Unknown front face value: 0x%X", ffv);
}
}