diff --git a/rpcs3/Emu/RSX/GL/GLGSRender.cpp b/rpcs3/Emu/RSX/GL/GLGSRender.cpp index 8b5cfe7d27..4bbd320680 100644 --- a/rpcs3/Emu/RSX/GL/GLGSRender.cpp +++ b/rpcs3/Emu/RSX/GL/GLGSRender.cpp @@ -377,9 +377,9 @@ void GLGSRender::end() if (clear_depth) { - glDepthMask(GL_TRUE); - glClearDepth(1.0); - glClearStencil(255); + gl_state.depth_mask(GL_TRUE); + gl_state.clear_depth(1.0); + gl_state.clear_stencil(255); mask |= GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT; } @@ -397,7 +397,7 @@ void GLGSRender::end() } if (clear_depth) - glDepthMask(rsx::method_registers.depth_write_enabled()); + gl_state.depth_mask(rsx::method_registers.depth_write_enabled()); ds->set_cleared(); } diff --git a/rpcs3/Emu/RSX/GL/GLGSRender.h b/rpcs3/Emu/RSX/GL/GLGSRender.h index 321d8f5ced..e1ab3f7b0d 100644 --- a/rpcs3/Emu/RSX/GL/GLGSRender.h +++ b/rpcs3/Emu/RSX/GL/GLGSRender.h @@ -254,7 +254,7 @@ private: u32 value = (u32&)depth; if (!test_property(GL_DEPTH_CLEAR_VALUE, value)) { - glClearDepth(value); + glClearDepth(depth); properties[GL_DEPTH_CLEAR_VALUE] = value; } } @@ -273,7 +273,7 @@ private: u32 value = (u32&)stencil; if (!test_property(GL_STENCIL_CLEAR_VALUE, value)) { - glClearStencil(value); + glClearStencil(stencil); properties[GL_STENCIL_CLEAR_VALUE] = value; } }