From 0a7ac4d42a91c128d81577c4560a2efc4f212996 Mon Sep 17 00:00:00 2001 From: Darkhost1999 <60384196+Darkhost1999@users.noreply.github.com> Date: Mon, 30 May 2022 12:35:41 -0500 Subject: [PATCH] Qt: Misc text updates (#12110) --- rpcs3/main.cpp | 2 +- rpcs3/rpcs3qt/about_dialog.ui | 2 +- rpcs3/rpcs3qt/tooltips.h | 2 +- rpcs3/rpcs3qt/welcome_dialog.ui | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/rpcs3/main.cpp b/rpcs3/main.cpp index 67a1fc25a5..b5348bc9a0 100644 --- a/rpcs3/main.cpp +++ b/rpcs3/main.cpp @@ -435,7 +435,7 @@ int main(int argc, char** argv) { if (fs::exists(lock_name)) { - report_fatal_error("Another instance of RPCS3 is running. Close it or kill its process, if necessary."); + report_fatal_error("Another instance of RPCS3 is running.\nClose it or kill its process, if necessary."); } report_fatal_error("Cannot create RPCS3.log (access denied)." diff --git a/rpcs3/rpcs3qt/about_dialog.ui b/rpcs3/rpcs3qt/about_dialog.ui index a738e030d8..00e1256647 100644 --- a/rpcs3/rpcs3qt/about_dialog.ui +++ b/rpcs3/rpcs3qt/about_dialog.ui @@ -124,7 +124,7 @@ - <html><head/><body><p>RPCS3 is an open-source Sony PlayStation 3 emulator and debugger.<br/>It is written in C++ for Windows and Linux funded with <a href="https://www.patreon.com/Nekotekina"><span style=" text-decoration: underline; color:#0000ff;">Patreon</span></a>.<br/>Our developers and contributors are always working hard to ensure this project can be the best that it can be.<br/>There are still plenty of implementations to be made and optimizations to be done.</p></body></html> + <html><head/><body><p>RPCS3 is an open-source Sony PlayStation 3 emulator and debugger.<br/>It is written in C++ for Windows, Linux, FreeBSD and MacOS funded with <a href="https://www.patreon.com/Nekotekina"><span style=" text-decoration: underline; color:#0000ff;">Patreon</span></a>.<br/>Our developers and contributors are always working hard to ensure this project is the best that it can be.<br/>There are still plenty of implementations to make and optimizations to do.</p></body></html> Qt::RichText diff --git a/rpcs3/rpcs3qt/tooltips.h b/rpcs3/rpcs3qt/tooltips.h index 03954ae263..54ddbf33dd 100644 --- a/rpcs3/rpcs3qt/tooltips.h +++ b/rpcs3/rpcs3qt/tooltips.h @@ -158,7 +158,7 @@ public: const QString frame_limit = tr("Off is the best option as it performs faster.\nUsing the frame limiter will add extra overhead and slow down the game.\nHowever, some games will crash if the frame rate is too high.\nPS3 native should only be used if Auto is not working correctly as it can introduce frame-pacing issues."); const QString anti_aliasing = tr("Emulate PS3 multisampling layout.\nCan fix some otherwise difficult to solve graphics glitches.\nLow to moderate performance hit depending on your GPU hardware."); const QString anisotropic_filter = tr("Higher values increase sharpness of textures on sloped surfaces at the cost of GPU resources.\nModern GPUs can handle this setting just fine, even at 16x.\nKeep this on Automatic if you want to use the original setting used by a real PS3."); - const QString resolution_scale = tr("Scales the game's resolution by the given percentage.\nThe base resolution is always 1280x720.\nSet this value to 100% if you want to use the normal Resolution options."); + const QString resolution_scale = tr("Scales the game's resolution by the given percentage.\nThe base resolution is always 1280x720.\nSet this value to 100% if you want to use the normal Resolution options.\nValues below 100% will usually not improve performance."); const QString minimum_scalable_dimension = tr("Only framebuffers greater than this size will be upscaled.\nIncreasing this value might fix problems with missing graphics when upscaling, especially when Write Color Buffers is enabled.\nIf unsure, don't change this option."); const QString dump_color = tr("Enable this option if you get missing graphics or broken lighting ingame.\nMight degrade performance and introduce stuttering in some cases.\nRequired for Demon's Souls."); const QString vsync = tr("By having this off you might obtain a higher frame rate at the cost of tearing artifacts in the game."); diff --git a/rpcs3/rpcs3qt/welcome_dialog.ui b/rpcs3/rpcs3qt/welcome_dialog.ui index d1b6585e2a..ecfc52646c 100644 --- a/rpcs3/rpcs3qt/welcome_dialog.ui +++ b/rpcs3/rpcs3qt/welcome_dialog.ui @@ -111,7 +111,7 @@ - <html><head/><body><p>RPCS3 is an open-source Sony PlayStation 3 emulator and debugger.<br/>It is written in C++ for Windows and Linux and funded with <a href="https://www.patreon.com/Nekotekina"><span style=" text-decoration: underline; color:#0000ff;">Patreon</span></a>.<br/>Our developers and contributors are always working hard to ensure this project can be the best that it can be.<br/>There are still plenty of implementations to be made and optimizations to be done.</p></body></html> + <html><head/><body><p>RPCS3 is an open-source Sony PlayStation 3 emulator and debugger.<br/>It is written in C++ for Windows, Linux, FreeBSD and MacOS funded with <a href="https://www.patreon.com/Nekotekina"><span style=" text-decoration: underline; color:#0000ff;">Patreon</span></a>.<br/>Our developers and contributors are always working hard to ensure this project is the best that it can be.<br/>There are still plenty of implementations to make and optimizations to do.</p></body></html> Qt::RichText