Compact duplicate draw objects routine

This commit is contained in:
raven02 2014-05-31 15:48:23 +08:00
parent d3cb97d4e9
commit 08c7ae64e3
1 changed files with 90 additions and 89 deletions

View File

@ -1146,53 +1146,42 @@ void GLGSRender::ExecCMD()
void GLGSRender::Flip()
{
// Fast path for non-MRT using glBlitFramebuffer
// TODO: check for MRT samples
if (m_fbo.IsCreated() && (m_surface_colour_target == CELL_GCM_SURFACE_TARGET_0 || m_surface_colour_target == CELL_GCM_SURFACE_TARGET_1))
switch (m_surface_colour_target)
{
case CELL_GCM_SURFACE_TARGET_0:
case CELL_GCM_SURFACE_TARGET_1:
{
// Fast path for non-MRT using glBlitFramebuffer.
GLfbo::Bind(GL_DRAW_FRAMEBUFFER, 0);
// Renderbuffer is upside turn , swapped srcY0 and srcY1
GLfbo::Blit(0, RSXThread::m_height, RSXThread::m_width, 0, 0, 0, RSXThread::m_width, RSXThread::m_height, GL_COLOR_BUFFER_BIT, GL_NEAREST);
}
break;
m_fbo.Bind();
for (uint i = 0; i<m_post_draw_objs.size(); ++i)
case CELL_GCM_SURFACE_TARGET_NONE:
case CELL_GCM_SURFACE_TARGET_MRT1:
case CELL_GCM_SURFACE_TARGET_MRT2:
case CELL_GCM_SURFACE_TARGET_MRT3:
{
m_post_draw_objs[i].Draw();
}
m_frame->Flip(m_context);
m_fbo.Bind();
return;
}
if(m_set_scissor_horizontal && m_set_scissor_vertical)
// Slow path for MRT/None target using glReadPixels.
if (m_set_scissor_horizontal && m_set_scissor_vertical)
{
glScissor(0, 0, RSXThread::m_width, RSXThread::m_height);
checkForGlError("glScissor");
}
for (uint i = 0; i<m_post_draw_objs.size(); ++i)
{
m_post_draw_objs[i].Draw();
}
m_frame->Flip(m_context);
static u8* src_buffer = nullptr;
static u32 width = 0;
static u32 height = 0;
GLenum format = GL_RGBA;
if(m_read_buffer)
if (m_read_buffer)
{
format = GL_BGRA;
gcmBuffer* buffers = (gcmBuffer*)Memory.GetMemFromAddr(m_gcm_buffers_addr);
u32 addr = GetAddress(re(buffers[m_gcm_current_buffer].offset), CELL_GCM_LOCATION_LOCAL);
if(Memory.IsGoodAddr(addr))
if (Memory.IsGoodAddr(addr))
{
width = re(buffers[m_gcm_current_buffer].width);
height = re(buffers[m_gcm_current_buffer].height);
@ -1203,7 +1192,7 @@ void GLGSRender::Flip()
src_buffer = nullptr;
}
}
else if(m_fbo.IsCreated())
else if (m_fbo.IsCreated())
{
format = GL_RGBA;
static std::vector<u8> pixels;
@ -1218,7 +1207,7 @@ void GLGSRender::Flip()
else
src_buffer = nullptr;
if(src_buffer)
if (src_buffer)
{
glDisable(GL_STENCIL_TEST);
glDisable(GL_DEPTH_TEST);
@ -1263,11 +1252,23 @@ void GLGSRender::Flip()
glEnd();
}
if(m_set_scissor_horizontal && m_set_scissor_vertical)
if (m_set_scissor_horizontal && m_set_scissor_vertical)
{
glScissor(m_scissor_x, m_scissor_y, m_scissor_w, m_scissor_h);
checkForGlError("glScissor");
}
}
break;
}
// Draw Objects
for (uint i = 0; i<m_post_draw_objs.size(); ++i)
{
m_post_draw_objs[i].Draw();
}
m_frame->Flip(m_context);
}
u32 LinearToSwizzleAddress(u32 x, u32 y, u32 z, u32 log2_width, u32 log2_height, u32 log2_depth)