redream/src/options.h

81 lines
1.6 KiB
C

#ifndef OPTIONS_H
#include "core/option.h"
enum {
DIR_NONE,
DIR_NEG,
DIR_POS,
};
struct button_map {
const char *desc;
int btn;
int dir;
int *key;
int *dirty;
};
extern const char *BROADCASTS[];
extern const int NUM_BROADCASTS;
extern const char *LANGUAGES[];
extern const int NUM_LANGUAGES;
extern const char *REGIONS[];
extern const int NUM_REGIONS;
extern const char *TIMESYNCS[];
extern const int NUM_TIMESYNCS;
extern const char *ASPECT_RATIOS[];
extern const int NUM_ASPECT_RATIOS;
extern struct button_map BUTTONS[];
extern const int NUM_BUTTONS;
extern int *DEADZONES[];
/* host */
DECLARE_OPTION_STRING(sync);
DECLARE_OPTION_INT(bios);
DECLARE_OPTION_INT(fullscreen);
DECLARE_OPTION_INT(key_a);
DECLARE_OPTION_INT(key_b);
DECLARE_OPTION_INT(key_x);
DECLARE_OPTION_INT(key_y);
DECLARE_OPTION_INT(key_start);
DECLARE_OPTION_INT(key_dup);
DECLARE_OPTION_INT(key_ddown);
DECLARE_OPTION_INT(key_dleft);
DECLARE_OPTION_INT(key_dright);
DECLARE_OPTION_INT(key_joyx_neg);
DECLARE_OPTION_INT(key_joyx_pos);
DECLARE_OPTION_INT(key_joyy_neg);
DECLARE_OPTION_INT(key_joyy_pos);
DECLARE_OPTION_INT(key_ltrig);
DECLARE_OPTION_INT(key_rtrig);
DECLARE_OPTION_INT(deadzone_0);
DECLARE_OPTION_INT(deadzone_1);
DECLARE_OPTION_INT(deadzone_2);
DECLARE_OPTION_INT(deadzone_3);
/* emulator */
DECLARE_OPTION_STRING(aspect);
/* bios */
DECLARE_OPTION_STRING(region);
DECLARE_OPTION_STRING(language);
DECLARE_OPTION_STRING(broadcast);
/* jit */
DECLARE_OPTION_INT(perf);
/* ui */
DECLARE_OPTION_STRING(gamedir);
int audio_sync_enabled();
int video_sync_enabled();
#endif