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updated README with instructions for msvc
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README.md
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README.md
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@ -6,17 +6,30 @@ dreavm is a work in progress emulator for the SEGA Dreamcast.
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<a href="http://www.youtube.com/watch?v=kDBAweW9hD0"><img src="http://share.gifyoutube.com/vMZXGb.gif" /></a>
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</p>
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## Building
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## Getting started
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Start by cloning the repository and setting up a build directory.
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```shell
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git clone https://github.com/inolen/dreavm.git
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mkdir dreavm_build
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cd dreavm_build
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cmake ../dreavm
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cmake --build .
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```
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The build has been tested on OSX 10.10 with clang 3.6 and Ubuntu 14.04 with GCC 4.9. GCC 4.8 had C++11 related issues preventing it from compiling.
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Next, generate a makefile or project file for your IDE of choice. For more info on the supported IDEs, checkout the [CMake documentation](http://www.cmake.org/cmake/help/latest/manual/cmake-generators.7.html).
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```shell
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# Makefile
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cmake ../dreavm
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# Xcode project
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cmake -G "Xcode" ../dreavm
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# Visual Studio project
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cmake -G "Visual Studio 14 Win64" ../dreavm
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```
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Finally, you can either run `make` from the command line if you've generated a Makefile or load up the project file and compile the code from inside of your IDE.
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The build has been tested on OSX 10.10 with clang 3.6, Ubuntu 14.04 with GCC 4.9 and Windows 8.1 with Visual Studio 2015.
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## Running
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```
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