mirror of https://github.com/inolen/redream.git
removed unnecessary atomic which is unsupported by msvc
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parent
d98b6cb47d
commit
4fdb4f0f9a
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@ -1,4 +1,3 @@
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#include <stdatomic.h>
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#include "emu/emulator.h"
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#include "core/option.h"
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#include "hw/dreamcast.h"
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@ -18,7 +17,7 @@ struct emu {
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struct window *window;
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struct window_listener listener;
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struct dreamcast *dc;
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atomic_int running;
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int running;
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int throttled;
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};
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@ -158,7 +157,7 @@ static void emu_keydown(void *data, enum keycode code, int16_t value) {
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static void emu_close(void *data) {
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struct emu *emu = data;
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atomic_store(&emu->running, 0);
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emu->running = 0;
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}
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static void *emu_core_thread(void *data) {
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@ -168,7 +167,7 @@ static void *emu_core_thread(void *data) {
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int64_t current_time = time_nanoseconds();
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int64_t next_time = current_time;
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while (atomic_load_explicit(&emu->running, memory_order_relaxed)) {
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while (emu->running) {
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current_time = time_nanoseconds();
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int64_t delta_time = current_time - next_time;
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@ -211,11 +210,11 @@ void emu_run(struct emu *emu, const char *path) {
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// start core emulator thread
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thread_t core_thread;
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atomic_store(&emu->running, 1);
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emu->running = 1;
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core_thread = thread_create(&emu_core_thread, NULL, emu);
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// run the renderer / ui in the main thread
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while (atomic_load_explicit(&emu->running, memory_order_relaxed)) {
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while (emu->running) {
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win_pump_events(emu->window);
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}
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@ -230,8 +229,7 @@ struct emu *emu_create(struct window *window) {
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emu->window = window;
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emu->listener = (struct window_listener){
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emu, &emu_paint, &emu_paint_debug_menu, &emu_keydown, NULL, NULL,
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&emu_close, {}};
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emu->running = ATOMIC_VAR_INIT(0);
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&emu_close, {0}};
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win_add_listener(emu->window, &emu->listener);
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