mirror of https://github.com/inolen/redream.git
lower default audio latency
This commit is contained in:
parent
80f806492f
commit
1469f441e0
|
@ -13,7 +13,7 @@
|
|||
#include "tracer.h"
|
||||
|
||||
DEFINE_OPTION_INT(audio, 1, "Enable audio");
|
||||
DEFINE_OPTION_INT(latency, 50, "Preferred audio latency in ms");
|
||||
DEFINE_OPTION_INT(latency, 20, "Preferred audio latency in ms");
|
||||
DEFINE_OPTION_INT(help, 0, "Show help");
|
||||
|
||||
#define AUDIO_FREQ 44100
|
||||
|
@ -21,7 +21,7 @@ DEFINE_OPTION_INT(help, 0, "Show help");
|
|||
#define VIDEO_DEFAULT_HEIGHT 480
|
||||
#define INPUT_MAX_CONTROLLERS 4
|
||||
|
||||
#define AUDIO_FRAMES_TO_MS(frames) (int)(((float)frames / AUDIO_FREQ) * 1000.0)
|
||||
#define AUDIO_FRAMES_TO_MS(frames) (int)(((float)frames * 1000.0f) / (float)AUDIO_FREQ)
|
||||
#define MS_TO_AUDIO_FRAMES(ms) (int)(((float)(ms) / 1000.0f) * AUDIO_FREQ)
|
||||
|
||||
/*
|
||||
|
@ -158,8 +158,9 @@ static int audio_init(struct sdl_host *host) {
|
|||
/* resume device */
|
||||
SDL_PauseAudioDevice(host->audio_dev, 0);
|
||||
|
||||
LOG_INFO("audio backend created, %d ms latency",
|
||||
AUDIO_FRAMES_TO_MS(host->audio_spec.samples));
|
||||
LOG_INFO("audio backend created, %d ms / %d frames latency",
|
||||
AUDIO_FRAMES_TO_MS(host->audio_spec.samples),
|
||||
host->audio_spec.samples);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
@ -818,9 +819,9 @@ int main(int argc, char **argv) {
|
|||
close event is received */
|
||||
host_poll_events(g_host);
|
||||
|
||||
/* only run a frame if the available audio is running low. this syncs
|
||||
the emulation speed with the host audio clock. note however, if
|
||||
audio is disabled, the emulator will run completely unthrottled */
|
||||
/* only step the emulator if the available audio is running low. this
|
||||
syncs the emulation speed with the host audio clock. note however,
|
||||
if audio is disabled, the emulator will run unthrottled */
|
||||
if (!audio_buffer_low(g_host)) {
|
||||
continue;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue