quickerNES/core/Nes_Core.cpp

538 lines
12 KiB
C++

// Nes_Emu 0.7.0. http://www.slack.net/~ant/
#include "Nes_Core.h"
#include <string.h>
#include "Nes_Mapper.h"
#include "Nes_State.h"
/* Copyright (C) 2004-2006 Shay Green. This module is free software; you
can redistribute it and/or modify it under the terms of the GNU Lesser
General Public License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version. This
module is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
more details. You should have received a copy of the GNU Lesser General
Public License along with this module; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
#include "blargg_source.h"
extern const char unsupported_mapper [] = "Unsupported mapper";
bool const wait_states_enabled = true;
bool const single_instruction_mode = false; // for debugging irq/nmi timing issues
const int unmapped_fill = Nes_Cpu::page_wrap_opcode;
unsigned const low_ram_size = 0x800;
unsigned const low_ram_end = 0x2000;
unsigned const sram_end = 0x8000;
Nes_Core::Nes_Core() : ppu( this )
{
cart = NULL;
impl = NULL;
mapper = NULL;
memset( &nes, 0, sizeof nes );
memset( &joypad, 0, sizeof joypad );
}
const char * Nes_Core::init()
{
if ( !impl )
{
CHECK_ALLOC( impl = new impl_t );
impl->apu.dmc_reader( read_dmc, this );
impl->apu.irq_notifier( apu_irq_changed, this );
}
return 0;
}
void Nes_Core::close()
{
cart = NULL;
delete mapper;
mapper = NULL;
ppu.close_chr();
disable_rendering();
}
const char * Nes_Core::open( Nes_Cart const* new_cart )
{
close();
RETURN_ERR( init() );
mapper = Nes_Mapper::create( new_cart, this );
if ( !mapper )
return unsupported_mapper;
RETURN_ERR( ppu.open_chr( new_cart->chr(), new_cart->chr_size() ) );
cart = new_cart;
memset( impl->unmapped_page, unmapped_fill, sizeof impl->unmapped_page );
reset( true, true );
return 0;
}
Nes_Core::~Nes_Core()
{
close();
delete impl;
}
void Nes_Core::save_state( Nes_State_* out ) const
{
out->clear();
out->nes = nes;
out->nes_valid = true;
*out->cpu = cpu::r;
out->cpu_valid = true;
*out->joypad = joypad;
out->joypad_valid = true;
impl->apu.save_state( out->apu );
out->apu_valid = true;
ppu.save_state( out );
memcpy( out->ram, cpu::low_mem, out->ram_size );
out->ram_valid = true;
out->sram_size = 0;
if ( sram_present )
{
out->sram_size = sizeof impl->sram;
memcpy( out->sram, impl->sram, out->sram_size );
}
out->mapper->size = 0;
mapper->save_state( *out->mapper );
out->mapper_valid = true;
}
void Nes_Core::save_state( Nes_State* out ) const
{
save_state( reinterpret_cast<Nes_State_*>(out) );
}
void Nes_Core::load_state( Nes_State_ const& in )
{
disable_rendering();
error_count = 0;
if ( in.nes_valid )
nes = in.nes;
// always use frame count
ppu.burst_phase = 0; // avoids shimmer when seeking to same time over and over
nes.frame_count = in.nes.frame_count;
if ( (frame_count_t) nes.frame_count == invalid_frame_count )
nes.frame_count = 0;
if ( in.cpu_valid )
cpu::r = *in.cpu;
if ( in.joypad_valid )
joypad = *in.joypad;
if ( in.apu_valid )
{
impl->apu.load_state( *in.apu );
// prevent apu from running extra at beginning of frame
impl->apu.end_frame( -(int) nes.timestamp / ppu_overclock );
}
else
{
impl->apu.reset();
}
ppu.load_state( in );
if ( in.ram_valid )
memcpy( cpu::low_mem, in.ram, in.ram_size );
sram_present = false;
if ( in.sram_size )
{
sram_present = true;
memcpy( impl->sram, in.sram, min( (int) in.sram_size, (int) sizeof impl->sram ) );
enable_sram( true ); // mapper can override (read-only, unmapped, etc.)
}
if ( in.mapper_valid ) // restore last since it might reconfigure things
mapper->load_state( *in.mapper );
}
void Nes_Core::enable_prg_6000()
{
sram_writable = 0;
sram_readable = 0;
lrom_readable = 0x8000;
}
void Nes_Core::enable_sram( bool b, bool read_only )
{
sram_writable = 0;
if ( b )
{
if ( !sram_present )
{
sram_present = true;
memset( impl->sram, 0xFF, impl->sram_size );
}
sram_readable = sram_end;
if ( !read_only )
sram_writable = sram_end;
cpu::map_code( 0x6000, impl->sram_size, impl->sram );
}
else
{
sram_readable = 0;
for ( int i = 0; i < impl->sram_size; i += cpu::page_size )
cpu::map_code( 0x6000 + i, cpu::page_size, impl->unmapped_page );
}
}
// Unmapped memory
#ifndef NDEBUG
static nes_addr_t last_unmapped_addr;
#endif
void Nes_Core::log_unmapped( nes_addr_t addr, int data )
{
}
inline void Nes_Core::cpu_adjust_time( int n )
{
ppu_2002_time -= n;
cpu_time_offset += n;
cpu::reduce_limit( n );
}
// I/O and sound
int Nes_Core::read_dmc( void* data, nes_addr_t addr )
{
Nes_Core* emu = (Nes_Core*) data;
int result = *emu->cpu::get_code( addr );
if ( wait_states_enabled )
emu->cpu_adjust_time( 4 );
return result;
}
void Nes_Core::apu_irq_changed( void* emu )
{
((Nes_Core*) emu)->irq_changed();
}
void Nes_Core::write_io( nes_addr_t addr, int data )
{
// sprite dma
if ( addr == 0x4014 )
{
ppu.dma_sprites( clock(), cpu::get_code( data * 0x100 ) );
cpu_adjust_time( 513 );
return;
}
// joypad strobe
if ( addr == 0x4016 )
{
// if strobe goes low, latch data
if ( joypad.w4016 & 1 & ~data )
{
joypad_read_count++;
joypad.joypad_latches [0] = current_joypad [0];
joypad.joypad_latches [1] = current_joypad [1];
}
joypad.w4016 = data;
return;
}
// apu
if ( unsigned (addr - impl->apu.start_addr) <= impl->apu.end_addr - impl->apu.start_addr )
{
impl->apu.write_register( clock(), addr, data );
if ( wait_states_enabled )
{
if ( addr == 0x4010 || (addr == 0x4015 && (data & 0x10)) )
{
impl->apu.run_until( clock() + 1 );
event_changed();
}
}
return;
}
#ifndef NDEBUG
log_unmapped( addr, data );
#endif
}
int Nes_Core::read_io( nes_addr_t addr )
{
if ( (addr & 0xFFFE) == 0x4016 )
{
// to do: to aid with recording, doesn't emulate transparent latch,
// so a game that held strobe at 1 and read $4016 or $4017 would not get
// the current A status as occurs on a NES
unsigned long result = joypad.joypad_latches [addr & 1];
if ( !(joypad.w4016 & 1) )
joypad.joypad_latches [addr & 1] = (result >> 1) | 0x80000000;
return result & 1;
}
if ( addr == Nes_Apu::status_addr )
return impl->apu.read_status( clock() );
#ifndef NDEBUG
log_unmapped( addr );
#endif
return addr >> 8; // simulate open bus
}
// CPU
const int irq_inhibit_mask = 0x04;
nes_addr_t Nes_Core::read_vector( nes_addr_t addr )
{
uint8_t const* p = cpu::get_code( addr );
return p [1] * 0x100 + p [0];
}
void Nes_Core::reset( bool full_reset, bool erase_battery_ram )
{
if ( full_reset )
{
cpu::reset( impl->unmapped_page );
cpu_time_offset = -1;
clock_ = 0;
// Low RAM
memset( cpu::low_mem, 0xFF, low_ram_size );
cpu::low_mem [8] = 0xf7;
cpu::low_mem [9] = 0xef;
cpu::low_mem [10] = 0xdf;
cpu::low_mem [15] = 0xbf;
// SRAM
lrom_readable = 0;
sram_present = true;
enable_sram( false );
if ( !cart->has_battery_ram() || erase_battery_ram )
memset( impl->sram, 0xFF, impl->sram_size );
joypad.joypad_latches [0] = 0;
joypad.joypad_latches [1] = 0;
nes.frame_count = 0;
}
// to do: emulate partial reset
ppu.reset( full_reset );
impl->apu.reset();
mapper->reset();
cpu::r.pc = read_vector( 0xFFFC );
cpu::r.sp = 0xfd;
cpu::r.a = 0;
cpu::r.x = 0;
cpu::r.y = 0;
cpu::r.status = irq_inhibit_mask;
nes.timestamp = 0;
error_count = 0;
}
void Nes_Core::vector_interrupt( nes_addr_t vector )
{
cpu::push_byte( cpu::r.pc >> 8 );
cpu::push_byte( cpu::r.pc & 0xFF );
cpu::push_byte( cpu::r.status | 0x20 ); // reserved bit is set
cpu_adjust_time( 7 );
cpu::r.status |= irq_inhibit_mask;
cpu::r.pc = read_vector( vector );
}
inline nes_time_t Nes_Core::earliest_irq( nes_time_t present )
{
return min( impl->apu.earliest_irq( present ), mapper->next_irq( present ) );
}
void Nes_Core::irq_changed()
{
cpu_set_irq_time( earliest_irq( cpu_time() ) );
}
inline nes_time_t Nes_Core::ppu_frame_length( nes_time_t present )
{
nes_time_t t = ppu.frame_length();
if ( t > present )
return t;
ppu.render_bg_until( clock() ); // to do: why this call to clock() rather than using present?
return ppu.frame_length();
}
inline nes_time_t Nes_Core::earliest_event( nes_time_t present )
{
// PPU frame
nes_time_t t = ppu_frame_length( present );
// DMC
if ( wait_states_enabled )
t = min( t, impl->apu.next_dmc_read_time() + 1 );
// NMI
t = min( t, ppu.nmi_time() );
if ( single_instruction_mode )
t = min( t, present + 1 );
return t;
}
void Nes_Core::event_changed()
{
cpu_set_end_time( earliest_event( cpu_time() ) );
}
#undef NES_EMU_CPU_HOOK
#ifndef NES_EMU_CPU_HOOK
#define NES_EMU_CPU_HOOK( cpu, end_time ) cpu::run( end_time )
#endif
nes_time_t Nes_Core::emulate_frame_()
{
Nes_Cpu::result_t last_result = cpu::result_cycles;
int extra_instructions = 0;
while ( true )
{
// Add DMC wait-states to CPU time
if ( wait_states_enabled )
{
impl->apu.run_until( cpu_time() );
clock_ = cpu_time_offset;
}
nes_time_t present = cpu_time();
if ( present >= ppu_frame_length( present ) )
{
if ( ppu.nmi_time() <= present )
{
// NMI will occur next, so delayed CLI and SEI don't need to be handled.
// If NMI will occur normally ($2000.7 and $2002.7 set), let it occur
// next frame, otherwise vector it now.
if ( !(ppu.w2000 & 0x80 & ppu.r2002) )
{
/* vectored NMI at end of frame */
vector_interrupt( 0xFFFA );
present += 7;
}
return present;
}
if ( extra_instructions > 2 )
{
return present;
}
if ( last_result != cpu::result_cli && last_result != cpu::result_sei &&
(ppu.nmi_time() >= 0x10000 || (ppu.w2000 & 0x80 & ppu.r2002)) )
return present;
/* Executing extra instructions for frame */
extra_instructions++; // execute one more instruction
}
// NMI
if ( present >= ppu.nmi_time() )
{
ppu.acknowledge_nmi();
vector_interrupt( 0xFFFA );
last_result = cpu::result_cycles; // most recent sei/cli won't be delayed now
}
// IRQ
nes_time_t irq_time = earliest_irq( present );
cpu_set_irq_time( irq_time );
if ( present >= irq_time && (!(cpu::r.status & irq_inhibit_mask) ||
last_result == cpu::result_sei) )
{
if ( last_result != cpu::result_cli )
{
/* IRQ vectored */
mapper->run_until( present );
vector_interrupt( 0xFFFE );
}
else
{
// CLI delays IRQ
cpu_set_irq_time( present + 1 );
}
}
// CPU
nes_time_t end_time = earliest_event( present );
if ( extra_instructions )
end_time = present + 1;
unsigned long cpu_error_count = cpu::error_count();
last_result = NES_EMU_CPU_HOOK( cpu, end_time - cpu_time_offset - 1 );
cpu_adjust_time( cpu::time() );
clock_ = cpu_time_offset;
error_count += cpu::error_count() - cpu_error_count;
}
}
nes_time_t Nes_Core::emulate_frame()
{
joypad_read_count = 0;
cpu_time_offset = ppu.begin_frame( nes.timestamp ) - 1;
ppu_2002_time = 0;
clock_ = cpu_time_offset;
// TODO: clean this fucking mess up
impl->apu.run_until_( emulate_frame_() );
clock_ = cpu_time_offset;
impl->apu.run_until_( cpu_time() );
nes_time_t ppu_frame_length = ppu.frame_length();
nes_time_t length = cpu_time();
nes.timestamp = ppu.end_frame( length );
mapper->end_frame( length );
impl->apu.end_frame( ppu_frame_length );
disable_rendering();
nes.frame_count++;
return ppu_frame_length;
}
void Nes_Core::add_mapper_intercept( nes_addr_t addr, unsigned size, bool read, bool write )
{
int end = (addr + size + (page_size - 1)) >> page_bits;
for ( int page = addr >> page_bits; page < end; page++ )
{
data_reader_mapped [page] |= read;
data_writer_mapped [page] |= write;
}
}