88 lines
2.5 KiB
C++
88 lines
2.5 KiB
C++
#pragma once
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#include "jaffarCommon/include/serializers/base.hpp"
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#include "jaffarCommon/include/deserializers/base.hpp"
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#include "core/nes_emu/Nes_Emu.h"
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#include "core/nes_emu/Nes_State.h"
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#include "../nesInstanceBase.hpp"
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#define _DUMMY_SIZE 65536
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typedef Nes_Emu emulator_t;
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extern void register_misc_mappers();
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extern void register_extra_mappers();
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extern void register_mapper_70();
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class NESInstance final : public NESInstanceBase
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{
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public:
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NESInstance() : NESInstanceBase()
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{
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// If running the original QuickNES, register extra mappers now
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register_misc_mappers();
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register_extra_mappers();
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register_mapper_70();
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}
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uint8_t *getLowMem() const override { return _nes.low_mem(); };
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size_t getLowMemSize() const override { return 0x800; };
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void serializeState(jaffarCommon::serializer::Base& serializer) const override
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{
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Mem_Writer w(serializer.getOutputDataBuffer(), _stateSize, 0);
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Auto_File_Writer a(w);
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_nes.save_state(a);
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}
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void deserializeState(jaffarCommon::deserializer::Base& deserializer) override
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{
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Mem_File_Reader r(deserializer.getInputDataBuffer(), _stateSize);
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Auto_File_Reader a(r);
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_nes.load_state(a);
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}
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inline size_t getFullStateSize() const override
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{
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uint8_t *data = (uint8_t *)malloc(_DUMMY_SIZE);
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Mem_Writer w(data, _DUMMY_SIZE);
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Auto_File_Writer a(w);
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_nes.save_state(a);
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free(data);
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return w.size();
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}
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inline size_t getDifferentialStateSize() const override { return getFullStateSize(); }
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std::string getCoreName() const override { return "QuickNES"; }
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void doSoftReset() override { _nes.reset(false); }
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void doHardReset() override { _nes.reset(true); }
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void *getInternalEmulatorPointer() override { return &_nes; }
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protected:
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bool loadROMImpl(const uint8_t* romData, const size_t romSize) override
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{
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// Loading rom data
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Mem_File_Reader romReader(romData, (int)romSize);
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Auto_File_Reader romFile(romReader);
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auto result = _nes.load_ines(romFile);
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return result == 0;
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}
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void enableStateBlockImpl(const std::string& block) override {};
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void disableStateBlockImpl(const std::string& block) override {};
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void advanceStateImpl(const Controller::port_t controller1, const Controller::port_t controller2) override
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{
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if (_doRendering == true) _nes.emulate_frame(controller1, controller2);
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if (_doRendering == false) _nes.emulate_skip_frame(controller1, controller2);
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}
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private:
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// Emulator instance
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emulator_t _nes;
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};
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