..
roms
Standarizing header file extensions
2024-01-20 11:15:24 +01:00
.gitignore
Refactoring tests
2024-01-20 19:39:31 +01:00
README.md
Added ignored blocks in the light state
2024-01-20 20:16:54 +01:00
arkanoid.warpless.sol
Adding configurable controller and proam2 test
2024-01-21 15:34:15 +01:00
arkanoid.warpless.test
Abandoning support for quicknes savestates due to its unability to establish the correct state size from the beginning with games like Castlevania 3. Removing headers also
2024-02-24 18:35:47 +00:00
arkanoid.warps.sol
Refactoring tests
2024-01-20 19:39:31 +01:00
arkanoid.warps.test
Abandoning support for quicknes savestates due to its unability to establish the correct state size from the beginning with games like Castlevania 3. Removing headers also
2024-02-24 18:35:47 +00:00
castlevania1.anyPercent.sol
Refactoring tests
2024-01-20 19:39:31 +01:00
castlevania1.anyPercent.test
Abandoning support for quicknes savestates due to its unability to establish the correct state size from the beginning with games like Castlevania 3. Removing headers also
2024-02-24 18:35:47 +00:00
castlevania1.pacifist.sol
Refactoring tests
2024-01-20 19:39:31 +01:00
castlevania1.pacifist.test
Abandoning support for quicknes savestates due to its unability to establish the correct state size from the beginning with games like Castlevania 3. Removing headers also
2024-02-24 18:35:47 +00:00
castlevania3.playaround.sol
Fixing a bug in the original ppu serialization where the size of the NTAB would change after a few frames. Now Castlavania III works
2024-02-24 16:43:33 +00:00
castlevania3.playaround.test
Fixing a bug in the original ppu serialization where the size of the NTAB would change after a few frames. Now Castlavania III works
2024-02-24 16:43:33 +00:00
galaga.anyPercent.sol
Refactoring tests
2024-01-20 19:39:31 +01:00
galaga.anyPercent.test
Abandoning support for quicknes savestates due to its unability to establish the correct state size from the beginning with games like Castlevania 3. Removing headers also
2024-02-24 18:35:47 +00:00
ironSword.anyPercent.sol
Refactoring tests
2024-01-20 19:39:31 +01:00
ironSword.anyPercent.test
Abandoning support for quicknes savestates due to its unability to establish the correct state size from the beginning with games like Castlevania 3. Removing headers also
2024-02-24 18:35:47 +00:00
meson.build
Adding micromachines test
2024-02-24 19:41:30 +00:00
metroid.playaround.sol
Adding configurable controller and proam2 test
2024-01-21 15:34:15 +01:00
metroid.playaround.test
Abandoning support for quicknes savestates due to its unability to establish the correct state size from the beginning with games like Castlevania 3. Removing headers also
2024-02-24 18:35:47 +00:00
microMachines.race20.sol
Adding micro machines example
2024-02-07 19:22:04 +01:00
microMachines.race20.state
fixing micromachines test
2024-02-24 19:37:04 +00:00
microMachines.race20.test
Abandoning support for quicknes savestates due to its unability to establish the correct state size from the beginning with games like Castlevania 3. Removing headers also
2024-02-24 18:35:47 +00:00
nigelMansell.anyPercent.sol
Refactoring tests
2024-01-20 19:39:31 +01:00
nigelMansell.anyPercent.test
Abandoning support for quicknes savestates due to its unability to establish the correct state size from the beginning with games like Castlevania 3. Removing headers also
2024-02-24 18:35:47 +00:00
ninjaGaiden.anyPercent.sol
Refactoring tests
2024-01-20 19:39:31 +01:00
ninjaGaiden.anyPercent.test
Abandoning support for quicknes savestates due to its unability to establish the correct state size from the beginning with games like Castlevania 3. Removing headers also
2024-02-24 18:35:47 +00:00
ninjaGaiden.pacifist.sol
Refactoring tests
2024-01-20 19:39:31 +01:00
ninjaGaiden.pacifist.test
Abandoning support for quicknes savestates due to its unability to establish the correct state size from the beginning with games like Castlevania 3. Removing headers also
2024-02-24 18:35:47 +00:00
ninjaGaiden2.anyPercent.sol
Refactoring tests
2024-01-20 19:39:31 +01:00
ninjaGaiden2.anyPercent.test
Abandoning support for quicknes savestates due to its unability to establish the correct state size from the beginning with games like Castlevania 3. Removing headers also
2024-02-24 18:35:47 +00:00
ninjaGaiden2.pacifist.sol
Refactoring tests
2024-01-20 19:39:31 +01:00
ninjaGaiden2.pacifist.test
Abandoning support for quicknes savestates due to its unability to establish the correct state size from the beginning with games like Castlevania 3. Removing headers also
2024-02-24 18:35:47 +00:00
novaTheSquirrel.anyPercent.sol
Refactoring tests
2024-01-20 19:39:31 +01:00
novaTheSquirrel.anyPercent.test
Abandoning support for quicknes savestates due to its unability to establish the correct state size from the beginning with games like Castlevania 3. Removing headers also
2024-02-24 18:35:47 +00:00
princeOfPersia.anyPercent.sol
Refactoring tests
2024-01-20 19:39:31 +01:00
princeOfPersia.anyPercent.test
Abandoning support for quicknes savestates due to its unability to establish the correct state size from the beginning with games like Castlevania 3. Removing headers also
2024-02-24 18:35:47 +00:00
rcProAmII.race1.sol
Added support for FourScore and added test for rcProAmII
2024-01-21 16:35:02 +01:00
rcProAmII.race1.test
Abandoning support for quicknes savestates due to its unability to establish the correct state size from the beginning with games like Castlevania 3. Removing headers also
2024-02-24 18:35:47 +00:00
run_benchmark.sh
Added ignored blocks in the light state
2024-01-20 20:16:54 +01:00
run_test.sh
Adding main push test and homogenizing test running
2024-01-24 20:09:54 +01:00
saintSeiyaKanketsuHen.anyPercent.sol
Refactoring tests
2024-01-20 19:39:31 +01:00
saintSeiyaKanketsuHen.anyPercent.test
Abandoning support for quicknes savestates due to its unability to establish the correct state size from the beginning with games like Castlevania 3. Removing headers also
2024-02-24 18:35:47 +00:00
saintSeiyaOugonDensetsu.anyPercent.sol
Refactoring tests
2024-01-20 19:39:31 +01:00
saintSeiyaOugonDensetsu.anyPercent.test
Abandoning support for quicknes savestates due to its unability to establish the correct state size from the beginning with games like Castlevania 3. Removing headers also
2024-02-24 18:35:47 +00:00
saiyuukiWorld.anyPercent.sol
Refactoring tests
2024-01-20 19:39:31 +01:00
saiyuukiWorld.anyPercent.test
Abandoning support for quicknes savestates due to its unability to establish the correct state size from the beginning with games like Castlevania 3. Removing headers also
2024-02-24 18:35:47 +00:00
saiyuukiWorld.lastHalf.sol
Fixing a bug in the original ppu serialization where the size of the NTAB would change after a few frames. Now Castlavania III works
2024-02-24 16:43:33 +00:00
saiyuukiWorld.lastHalf.state
Abandoning support for quicknes savestates due to its unability to establish the correct state size from the beginning with games like Castlevania 3. Removing headers also
2024-02-24 18:35:47 +00:00
saiyuukiWorld.lastHalf.test
Fixing a bug in the original ppu serialization where the size of the NTAB would change after a few frames. Now Castlavania III works
2024-02-24 16:43:33 +00:00
solarJetman.anyPercent.sol
Refactoring tests
2024-01-20 19:39:31 +01:00
solarJetman.anyPercent.test
Abandoning support for quicknes savestates due to its unability to establish the correct state size from the beginning with games like Castlevania 3. Removing headers also
2024-02-24 18:35:47 +00:00
sprilo.anyPercent.sol
Refactoring tests
2024-01-20 19:39:31 +01:00
sprilo.anyPercent.test
Abandoning support for quicknes savestates due to its unability to establish the correct state size from the beginning with games like Castlevania 3. Removing headers also
2024-02-24 18:35:47 +00:00
superMarioBros.warpless.sol
Adding configurable controller and proam2 test
2024-01-21 15:34:15 +01:00
superMarioBros.warpless.test
Abandoning support for quicknes savestates due to its unability to establish the correct state size from the beginning with games like Castlevania 3. Removing headers also
2024-02-24 18:35:47 +00:00
superMarioBros.warps.sol
Adding configurable controller and proam2 test
2024-01-21 15:34:15 +01:00
superMarioBros.warps.test
Abandoning support for quicknes savestates due to its unability to establish the correct state size from the beginning with games like Castlevania 3. Removing headers also
2024-02-24 18:35:47 +00:00
superMarioBros3.warps.sol
Refactoring tests
2024-01-20 19:39:31 +01:00
superMarioBros3.warps.test
Abandoning support for quicknes savestates due to its unability to establish the correct state size from the beginning with games like Castlevania 3. Removing headers also
2024-02-24 18:35:47 +00:00
superOffroad.anyPercent.sol
Removed all-ones signatures at the end of controller latch phase for normal joypads
2024-01-27 20:22:50 +01:00
superOffroad.anyPercent.test
Abandoning support for quicknes savestates due to its unability to establish the correct state size from the beginning with games like Castlevania 3. Removing headers also
2024-02-24 18:35:47 +00:00
tennis.anyPercent.sol
Refactoring tests
2024-01-20 19:39:31 +01:00
tennis.anyPercent.test
Abandoning support for quicknes savestates due to its unability to establish the correct state size from the beginning with games like Castlevania 3. Removing headers also
2024-02-24 18:35:47 +00:00