quickerNES/source/core/Nes_Buffer.cpp

241 lines
5.1 KiB
C++

// Nes_Emu 0.7.0. http://www.slack.net/~ant/libs/
#include "Nes_Buffer.h"
#include "Nes_Apu.h"
/* Library Copyright (C) 2003-2006 Shay Green. This library is free software;
you can redistribute it and/or modify it under the terms of the GNU Lesser
General Public License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version. This
module is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
details. You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
#include "blargg_source.h"
#ifdef BLARGG_ENABLE_OPTIMIZER
#include BLARGG_ENABLE_OPTIMIZER
#endif
// Nes_Buffer
Nes_Buffer::Nes_Buffer() : Multi_Buffer( 1 ) { }
Nes_Buffer::~Nes_Buffer() { }
Multi_Buffer* set_apu( Nes_Buffer* buf, Nes_Apu* apu )
{
buf->set_apu( apu );
return buf;
}
void Nes_Buffer::enable_nonlinearity( bool b )
{
if ( b )
clear();
Nes_Apu* apu = nonlin.enable( b, &tnd );
apu->osc_output( 0, &buf );
apu->osc_output( 1, &buf );
}
const char * Nes_Buffer::set_sample_rate( long rate, int msec )
{
enable_nonlinearity( nonlin.enabled ); // reapply
RETURN_ERR( buf.set_sample_rate( rate, msec ) );
RETURN_ERR( tnd.set_sample_rate( rate, msec ) );
return Multi_Buffer::set_sample_rate( buf.sample_rate(), buf.length() );
}
void Nes_Buffer::clock_rate( long rate )
{
buf.clock_rate( rate );
tnd.clock_rate( rate );
}
void Nes_Buffer::bass_freq( int freq )
{
buf.bass_freq( freq );
tnd.bass_freq( freq );
}
void Nes_Buffer::clear()
{
nonlin.clear();
buf.clear();
tnd.clear();
}
Nes_Buffer::channel_t Nes_Buffer::channel( int i )
{
channel_t c;
c.center = &buf;
if ( 2 <= i && i <= 4 )
c.center = &tnd; // only use for triangle, noise, and dmc
c.left = c.center;
c.right = c.center;
return c;
}
void Nes_Buffer::end_frame( blip_time_t length, bool )
{
buf.end_frame( length );
tnd.end_frame( length );
}
long Nes_Buffer::samples_avail() const
{
return buf.samples_avail();
}
long Nes_Buffer::read_samples( blip_sample_t* out, long count )
{
count = nonlin.make_nonlinear( tnd, count );
if ( count )
{
Blip_Reader lin;
Blip_Reader nonlin;
int lin_bass = lin.begin( buf );
int nonlin_bass = nonlin.begin( tnd );
if (out != NULL)
{
for ( int n = count; n--; )
{
int s = lin.read() + nonlin.read();
lin.next( lin_bass );
nonlin.next( nonlin_bass );
*out++ = s;
if ( (int16_t) s != s )
out [-1] = 0x7FFF - (s >> 24);
}
}
else
{
//only run accumulators, do not output audio
for (int n = count; n--; )
{
lin.next(lin_bass);
nonlin.next(nonlin_bass);
}
}
lin.end( buf );
nonlin.end( tnd );
buf.remove_samples( count );
tnd.remove_samples( count );
}
return count;
}
void Nes_Buffer::SaveAudioBufferState()
{
SaveAudioBufferStatePrivate();
nonlin.SaveAudioBufferState();
buf.SaveAudioBufferState();
tnd.SaveAudioBufferState();
}
void Nes_Buffer::RestoreAudioBufferState()
{
RestoreAudioBufferStatePrivate();
nonlin.RestoreAudioBufferState();
buf.RestoreAudioBufferState();
tnd.RestoreAudioBufferState();
}
// Nes_Nonlinearizer
Nes_Nonlinearizer::Nes_Nonlinearizer()
{
apu = NULL;
enabled = true;
float const gain = 0x7fff * 1.3f;
// don't use entire range, so any overflow will stay within table
int const range = (int) (table_size * Nes_Apu::nonlinear_tnd_gain());
for ( int i = 0; i < table_size; i++ )
{
int const offset = table_size - range;
int j = i - offset;
float n = 202.0f / (range - 1) * j;
float d = 0;
// Prevent division by zero
if ( n )
d = gain * 163.67f / (24329.0f / n + 100.0f);
int out = (int) d;
table [j & (table_size - 1)] = out;
}
extra_accum = 0;
extra_prev = 0;
}
Nes_Apu* Nes_Nonlinearizer::enable( bool b, Blip_Buffer* buf )
{
apu->osc_output( 2, buf );
apu->osc_output( 3, buf );
apu->osc_output( 4, buf );
enabled = b;
if ( b )
apu->enable_nonlinear( 1.0 );
else
apu->volume( 1.0 );
return apu;
}
#define ENTRY( s ) table [(s) >> (blip_sample_bits - table_bits - 1) & (table_size - 1)]
long Nes_Nonlinearizer::make_nonlinear( Blip_Buffer& buf, long count )
{
long avail = buf.samples_avail();
if ( count > avail )
count = avail;
if ( count && enabled )
{
Blip_Buffer::buf_t_* p = buf.buffer_;
long accum = this->accum;
long prev = this->prev;
for ( unsigned n = count; n; --n )
{
long entry = ENTRY( accum );
accum += *p;
*p++ = (entry - prev) << (blip_sample_bits - 16);
prev = entry;
}
this->prev = prev;
this->accum = accum;
}
return count;
}
void Nes_Nonlinearizer::clear()
{
accum = 0;
prev = ENTRY( 86016000 ); // avoid thump due to APU's triangle dc bias
// TODO: still results in slight clicks and thumps
}
void Nes_Nonlinearizer::SaveAudioBufferState()
{
extra_accum = accum;
extra_prev = prev;
}
void Nes_Nonlinearizer::RestoreAudioBufferState()
{
accum = extra_accum;
prev = extra_prev;
}