quickerNES/source/quickNES/nesInstance.hpp

84 lines
2.1 KiB
C++

#pragma once
#include "core/nes_emu/Nes_Emu.h"
#include "core/nes_emu/Nes_State.h"
#include "../nesInstanceBase.hpp"
#define _DUMMY_SIZE 65536
typedef Nes_Emu emulator_t;
extern void register_misc_mappers();
extern void register_extra_mappers();
extern void register_mapper_70();
class NESInstance final : public NESInstanceBase
{
public:
NESInstance() : NESInstanceBase()
{
// If running the original QuickNES, register extra mappers now
register_misc_mappers();
register_extra_mappers();
register_mapper_70();
}
uint8_t *getLowMem() const override { return _nes.low_mem(); };
size_t getLowMemSize() const override { return 0x800; };
void serializeState(uint8_t *state) const override
{
Mem_Writer w(state, _stateSize, 0);
Auto_File_Writer a(w);
_nes.save_state(a);
}
void deserializeState(const uint8_t *state) override
{
Mem_File_Reader r(state, _stateSize);
Auto_File_Reader a(r);
_nes.load_state(a);
}
inline size_t getStateSize() const override
{
uint8_t *data = (uint8_t *)malloc(_DUMMY_SIZE);
Mem_Writer w(data, _DUMMY_SIZE);
Auto_File_Writer a(w);
_nes.save_state(a);
free(data);
return w.size();
}
std::string getCoreName() const override { return "QuickNES"; }
void doSoftReset() override { _nes.reset(false); }
void doHardReset() override { _nes.reset(true); }
void *getInternalEmulatorPointer() override { return &_nes; }
protected:
bool loadROMImpl(const uint8_t* romData, const size_t romSize) override
{
// Loading rom data
Mem_File_Reader romReader(romData, (int)romSize);
Auto_File_Reader romFile(romReader);
auto result = _nes.load_ines(romFile);
return result == 0;
}
void enableStateBlockImpl(const std::string& block) override {};
void disableStateBlockImpl(const std::string& block) override {};
void advanceStateImpl(const Controller::port_t controller1, const Controller::port_t controller2) override
{
if (_doRendering == true) _nes.emulate_frame(controller1, controller2);
if (_doRendering == false) _nes.emulate_skip_frame(controller1, controller2);
}
private:
// Emulator instance
emulator_t _nes;
};