// Nes_Snd_Emu 0.1.7. http://www.slack.net/~ant/libs/ #include "apu_state.h" #include "Nes_Apu.h" /* Copyright (C) 2003-2006 Shay Green. This module is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This module is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this module; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "blargg_source.h" template struct apu_reflection { #define REFLECT( apu, state ) (mode ? void (apu = state) : void (state = apu)) static void reflect_env( apu_state_t::env_t* state, Nes_Envelope& osc ) { REFLECT( (*state) [0], osc.env_delay ); REFLECT( (*state) [1], osc.envelope ); REFLECT( (*state) [2], osc.reg_written [3] ); } static void reflect_square( apu_state_t::square_t& state, Nes_Square& osc ) { reflect_env( &state.env, osc ); REFLECT( state.delay, osc.delay ); REFLECT( state.length_counter, osc.length_counter ); REFLECT( state.phase, osc.phase ); REFLECT( state.swp_delay, osc.sweep_delay ); REFLECT( state.swp_reset, osc.reg_written [1] ); } static void reflect_triangle( apu_state_t::triangle_t& state, Nes_Triangle& osc ) { REFLECT( state.delay, osc.delay ); REFLECT( state.length_counter, osc.length_counter ); REFLECT( state.linear_counter, osc.linear_counter ); REFLECT( state.phase, osc.phase ); REFLECT( state.linear_mode, osc.reg_written [3] ); } static void reflect_noise( apu_state_t::noise_t& state, Nes_Noise& osc ) { reflect_env( &state.env, osc ); REFLECT( state.delay, osc.delay ); REFLECT( state.length_counter, osc.length_counter ); REFLECT( state.shift_reg, osc.noise ); } static void reflect_dmc( apu_state_t::dmc_t& state, Nes_Dmc& osc ) { REFLECT( state.delay, osc.delay ); REFLECT( state.remain, osc.length_counter ); REFLECT( state.buf, osc.buf ); REFLECT( state.bits_remain, osc.bits_remain ); REFLECT( state.bits, osc.bits ); REFLECT( state.buf_full, osc.buf_full ); REFLECT( state.silence, osc.silence ); REFLECT( state.irq_flag, osc.irq_flag ); if ( mode ) state.addr = osc.address | 0x8000; else osc.address = state.addr & 0x7fff; } }; void Nes_Apu::save_state( apu_state_t* state ) const { for ( int i = 0; i < osc_count * 4; i++ ) { int index = i >> 2; state->apu.w40xx [i] = oscs [index]->regs [i & 3]; //if ( index < 4 ) // state->length_counters [index] = oscs [index]->length_counter; } state->apu.w40xx [0x11] = dmc.dac; state->apu.w4015 = osc_enables; state->apu.w4017 = frame_mode; state->apu.frame_delay = frame_delay; state->apu.frame_step = frame; state->apu.irq_flag = irq_flag; typedef apu_reflection<1> refl; Nes_Apu& apu = *(Nes_Apu*) this; // const_cast refl::reflect_square ( state->square1, apu.square1 ); refl::reflect_square ( state->square2, apu.square2 ); refl::reflect_triangle( state->triangle, apu.triangle ); refl::reflect_noise ( state->noise, apu.noise ); refl::reflect_dmc ( state->dmc, apu.dmc ); } void Nes_Apu::load_state( apu_state_t const& state ) { reset(); write_register( 0, 0x4017, state.apu.w4017 ); write_register( 0, 0x4015, state.apu.w4015 ); osc_enables = state.apu.w4015; // DMC clears bit 4 for ( int i = 0; i < osc_count * 4; i++ ) { int n = state.apu.w40xx [i]; int index = i >> 2; oscs [index]->regs [i & 3] = n; write_register( 0, 0x4000 + i, n ); //if ( index < 4 ) // oscs [index]->length_counter = state.length_counters [index]; } frame_delay = state.apu.frame_delay; frame = state.apu.frame_step; irq_flag = state.apu.irq_flag; typedef apu_reflection<0> refl; apu_state_t& st = (apu_state_t&) state; // const_cast refl::reflect_square ( st.square1, square1 ); refl::reflect_square ( st.square2, square2 ); refl::reflect_triangle( st.triangle, triangle ); refl::reflect_noise ( st.noise, noise ); refl::reflect_dmc ( st.dmc, dmc ); dmc.recalc_irq(); //force channels to have correct last_amp levels after load state square1.run(last_time, last_time); square2.run(last_time, last_time); triangle.run(last_time, last_time); noise.run(last_time, last_time); dmc.run(last_time, last_time); }