Merge branch 'main' into mergeTASEmulators

This commit is contained in:
Sergio Martin 2024-08-11 14:31:45 +02:00 committed by GitHub
commit e8ab40c227
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115 changed files with 15887 additions and 1997 deletions

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@ -22,7 +22,7 @@ jobs:
- name: Installing apt packages
run: sudo apt install libgtest-dev gcovr libtbb-dev libsdl2-dev libsdl2-image-dev
- name: Run meson configuration
run: meson setup build -DonlyOpenSource=true
run: meson setup build -DonlyOpenSource=true -DenableArkanoidInputs=true
- name: Building project
run: ninja -C build
- name: Running tests

4
extern/hqn/hqn.cpp vendored
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@ -79,13 +79,13 @@ error_t HQNState::advanceFrame(bool sleep)
SDL_Delay(wantTicks - ticks);
}
// m_frameTime = wantTicks - m_prevFrame;
error_t result = m_emu->emulate_frame(joypad[0], joypad[1]);
// error_t result = m_emu->emulate_frame(joypad[0], joypad[1]);
if (m_listener)
m_listener->onAdvanceFrame(this);
ticks = SDL_GetTicks();
m_frameTime = ticks - m_prevFrame;
m_prevFrame = ticks;
return result;
return 0;
}
void HQNState::setFramerate(int fps)

2
extern/jaffarCommon vendored

@ -1 +1 @@
Subproject commit b7c82dffab2329b332a4d21e37c5b25a2088d29c
Subproject commit e7fd15b6e3ffed9bd718c0bfc0b0a6247e5dfe76

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@ -8,6 +8,11 @@ project('quickerNES','c','cpp',
# Loading dependencies
subdir('source')
# Grabbing hqn dependency
hqnSubproject = subproject('hqn')
hqnDependency = hqnSubproject.get_variable('hqnDependency')
# Do not build any targets if this is a subproject
if meson.is_subproject() == false
@ -19,11 +24,6 @@ commonCompileArgs = [ '-Wfatal-errors', '-Wall']
jaffarCommonSubproject = subproject('jaffarCommon')
jaffarCommonDependency = jaffarCommonSubproject.get_variable('jaffarCommonDependency')
# Grabbing hqn dependency
hqnSubproject = subproject('hqn')
hqnDependency = hqnSubproject.get_variable('hqnDependency')
# Building playback tool
if get_option('buildPlayer') == true
executable('player',

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@ -26,3 +26,9 @@ option('onlyOpenSource',
yield: true
)
option('enableArkanoidInputs',
type : 'boolean',
value : false,
description : 'Build tests',
yield: true
)

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@ -1,213 +0,0 @@
#pragma once
// Base controller class
// by eien86
#include <cstdint>
#include <string>
#include <sstream>
namespace quickNES
{
class Controller
{
public:
enum controller_t { none, joypad, fourscore1, fourscore2 };
typedef uint32_t port_t;
struct input_t
{
bool power = false;
bool reset = false;
port_t port1 = 0;
port_t port2 = 0;
};
inline bool parseInputString(const std::string& input)
{
// Parse valid flag
bool isValid = true;
// Converting input into a stream for parsing
std::istringstream ss(input);
// Start separator
if (ss.get() != '|') isValid = false;
// Parsing console inputs
isValid &= parseConsoleInputs(_input.reset, _input.power, ss);
// Parsing controller 1 inputs
isValid &= parseControllerInputs(_controller1Type, _input.port1, ss);
// Parsing controller 1 inputs
isValid &= parseControllerInputs(_controller2Type, _input.port2, ss);
// End separator
if (ss.get() != '|') isValid = false;
// If its not the end of the stream, then extra values remain and its invalid
ss.get();
if (ss.eof() == false) isValid = false;
// Returning valid flag
return isValid;
};
inline void setController1Type(const controller_t type) { _controller1Type = type; }
inline void setController2Type(const controller_t type) { _controller2Type = type; }
inline bool getPowerButtonState() { return _input.power; }
inline bool getResetButtonState() { return _input.reset; }
inline port_t getController1Code() { return _input.port1; }
inline port_t getController2Code() { return _input.port2; }
private:
static bool parseJoyPadInput(uint8_t& code, std::istringstream& ss)
{
// Currently read character
char c;
// Cleaning code
code = 0;
// Up
c = ss.get();
if (c != '.' && c != 'U') return false;
if (c == 'U') code |= 0b00010000;
// Down
c = ss.get();
if (c != '.' && c != 'D') return false;
if (c == 'D') code |= 0b00100000;
// Left
c = ss.get();
if (c != '.' && c != 'L') return false;
if (c == 'L') code |= 0b01000000;
// Right
c = ss.get();
if (c != '.' && c != 'R') return false;
if (c == 'R') code |= 0b10000000;
// Start
c = ss.get();
if (c != '.' && c != 'S') return false;
if (c == 'S') code |= 0b00001000;
// Select
c = ss.get();
if (c != '.' && c != 's') return false;
if (c == 's') code |= 0b00000100;
// B
c = ss.get();
if (c != '.' && c != 'B') return false;
if (c == 'B') code |= 0b00000010;
// A
c = ss.get();
if (c != '.' && c != 'A') return false;
if (c == 'A') code |= 0b00000001;
return true;
}
static bool parseControllerInputs(const controller_t type, port_t& port, std::istringstream& ss)
{
// Parse valid flag
bool isValid = true;
// If no controller assigned then, its port is all zeroes.
if (type == controller_t::none) { port = 0; return true; }
// Controller separator
if (ss.get() != '|') isValid = false;
// If normal joypad, parse its code now
if (type == controller_t::joypad)
{
// Storage for joypad's code
uint8_t code = 0;
// Parsing joypad code
isValid &= parseJoyPadInput(code, ss);
// Pushing input code into the port
port = code;
// Adding joypad signature
// Per https://www.nesdev.org/wiki/Standard_controller, the joypad reports 1s after the first 8 bits
port |= ~0xFF;
}
// If its fourscore, its like two joypads separated by a |
if (type == controller_t::fourscore1 || type == controller_t::fourscore2)
{
// Storage for joypad's code
uint8_t code1 = 0;
uint8_t code2 = 0;
// Parsing joypad code1
isValid &= parseJoyPadInput(code1, ss);
// Separator
if (ss.get() != '|') return false;
// Parsing joypad code1
isValid &= parseJoyPadInput(code2, ss);
// Creating code
port = code1;
port |= (uint32_t)0 | code2 << 8;
if (type == controller_t::fourscore1) port |= (uint32_t)0 | 1 << 19;
if (type == controller_t::fourscore2) port |= (uint32_t)0 | 1 << 18;
port |= (uint32_t)0 | 1 << 24;
port |= (uint32_t)0 | 1 << 25;
port |= (uint32_t)0 | 1 << 26;
port |= (uint32_t)0 | 1 << 27;
port |= (uint32_t)0 | 1 << 28;
port |= (uint32_t)0 | 1 << 29;
port |= (uint32_t)0 | 1 << 30;
port |= (uint32_t)0 | 1 << 31;
}
// Return valid flag
return isValid;
}
static bool parseConsoleInputs(bool& reset, bool& power, std::istringstream& ss)
{
// Parse valid flag
bool isValid = true;
// Currently read character
char c;
// Power trigger
c = ss.get();
if (c != '.' && c != 'P') isValid = false;
if (c == 'P') power = true;
if (c == '.') power = false;
// Reset trigger
c = ss.get();
if (c != '.' && c != 'r') isValid = false;
if (c == 'r') reset = true;
if (c == '.') reset = false;
// Return valid flag
return isValid;
}
input_t _input;
controller_t _controller1Type;
controller_t _controller2Type;
}; // class Controller
} // namespace quickNES

353
source/inputParser.hpp Normal file
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@ -0,0 +1,353 @@
#pragma once
// Base controller class
// by eien86
#include <cstdint>
#include <jaffarCommon/exceptions.hpp>
#include <jaffarCommon/json.hpp>
#include <sstream>
#include <string>
namespace jaffar
{
typedef uint32_t port_t;
struct input_t
{
bool power = false;
bool reset = false;
port_t port1 = 0;
port_t port2 = 0;
port_t arkanoidLatch = 0;
uint8_t arkanoidFire = 0;
};
class InputParser
{
public:
enum controller_t
{
none,
joypad,
fourscore1,
fourscore2,
arkanoidNES,
arkanoidFamicom
};
controller_t _controller1Type;
controller_t _controller2Type;
InputParser(const nlohmann::json &config)
{
// Parsing controller 1 type
{
bool isTypeRecognized = false;
const auto controller1Type = jaffarCommon::json::getString(config, "Controller 1 Type");
if (controller1Type == "None")
{
_controller1Type = controller_t::none;
isTypeRecognized = true;
}
if (controller1Type == "Joypad")
{
_controller1Type = controller_t::joypad;
isTypeRecognized = true;
}
if (controller1Type == "FourScore1")
{
_controller1Type = controller_t::fourscore1;
isTypeRecognized = true;
}
if (controller1Type == "FourScore2")
{
_controller1Type = controller_t::fourscore2;
isTypeRecognized = true;
}
#ifdef _QUICKERNES_SUPPORT_ARKANOID_INPUTS
if (controller1Type == "ArkanoidNES")
{
_controller1Type = controller_t::arkanoidNES;
isTypeRecognized = true;
}
if (controller1Type == "ArkanoidFamicom")
{
_controller1Type = controller_t::arkanoidFamicom;
isTypeRecognized = true;
}
#endif
if (isTypeRecognized == false) JAFFAR_THROW_LOGIC("Controller 1 type not recognized: '%s'\n", controller1Type.c_str());
}
// Parsing controller 2 type
{
bool isTypeRecognized = false;
const auto controller2Type = jaffarCommon::json::getString(config, "Controller 2 Type");
if (controller2Type == "None")
{
_controller2Type = controller_t::none;
isTypeRecognized = true;
}
if (controller2Type == "Joypad")
{
_controller2Type = controller_t::joypad;
isTypeRecognized = true;
}
if (controller2Type == "FourScore1")
{
_controller2Type = controller_t::fourscore1;
isTypeRecognized = true;
}
if (controller2Type == "FourScore2")
{
_controller2Type = controller_t::fourscore2;
isTypeRecognized = true;
}
if (isTypeRecognized == false) JAFFAR_THROW_LOGIC("Controller 2 type not recognized: '%s'\n", controller2Type.c_str());
}
}
inline input_t parseInputString(const std::string &inputString) const
{
// Storage for the input
input_t input;
// Converting input into a stream for parsing
std::istringstream ss(inputString);
// Start separator
if (ss.get() != '|') reportBadInputString(inputString);
// Parsing console inputs
parseConsoleInputs(input.reset, input.power, ss, inputString);
// Parsing controller 1 inputs
if (_controller1Type == arkanoidNES) parseArkanoidNESInput(input, ss, inputString);
if (_controller1Type == arkanoidFamicom) parseArkanoidFamicomInput(input, ss, inputString);
if (_controller1Type == joypad || _controller1Type == fourscore1) parseControllerInputs(_controller1Type, input.port1, ss, inputString);
// Parsing controller 2 inputs
if (_controller2Type == joypad || _controller2Type == fourscore2) parseControllerInputs(_controller2Type, input.port2, ss, inputString);
// End separator
if (ss.get() != '|') reportBadInputString(inputString);
// If its not the end of the stream, then extra values remain and its invalid
ss.get();
if (ss.eof() == false) reportBadInputString(inputString);
return input;
}
private:
static inline void reportBadInputString(const std::string &inputString)
{
JAFFAR_THROW_LOGIC("Could not decode input string: '%s'\n", inputString.c_str());
}
static void parseJoyPadInput(uint8_t &code, std::istringstream &ss, const std::string &inputString)
{
// Currently read character
char c;
// Cleaning code
code = 0;
// Up
c = ss.get();
if (c != '.' && c != 'U') reportBadInputString(inputString);
if (c == 'U') code |= 0b00010000;
// Down
c = ss.get();
if (c != '.' && c != 'D') reportBadInputString(inputString);
if (c == 'D') code |= 0b00100000;
// Left
c = ss.get();
if (c != '.' && c != 'L') reportBadInputString(inputString);
if (c == 'L') code |= 0b01000000;
// Right
c = ss.get();
if (c != '.' && c != 'R') reportBadInputString(inputString);
if (c == 'R') code |= 0b10000000;
// Start
c = ss.get();
if (c != '.' && c != 'S') reportBadInputString(inputString);
if (c == 'S') code |= 0b00001000;
// Select
c = ss.get();
if (c != '.' && c != 's') reportBadInputString(inputString);
if (c == 's') code |= 0b00000100;
// B
c = ss.get();
if (c != '.' && c != 'B') reportBadInputString(inputString);
if (c == 'B') code |= 0b00000010;
// A
c = ss.get();
if (c != '.' && c != 'A') reportBadInputString(inputString);
if (c == 'A') code |= 0b00000001;
}
static inline void parseArkanoidInput(input_t& input, std::istringstream& ss, const std::string& inputString)
{
uint8_t potentiometer = 0;
uint8_t fire = 0;
// Controller separator
if (ss.get() != '|') reportBadInputString(inputString);
if (ss.get() != ' ') reportBadInputString(inputString);
if (ss.get() != ' ') reportBadInputString(inputString);
char c = ss.get(); // Hundreds
if (c != ' ' && c < 48 && c > 57) reportBadInputString(inputString);
if (c != ' ') potentiometer += 100 * ( (uint8_t)c - 48 );
c = ss.get(); // Tenths
if (c != ' ' && c < 48 && c > 57) reportBadInputString(inputString);
if (c != ' ') potentiometer += 10 * ( (uint8_t)c - 48 );
c = ss.get(); // Units
if (c != ' ' && c < 48 && c > 57) reportBadInputString(inputString);
if (c != ' ') potentiometer += (uint8_t)c - 48;
// Comma
if (ss.get() != ',') reportBadInputString(inputString);
// Fire
c = ss.get();
if (c != '.' && c != 'F') reportBadInputString(inputString);
if (c == 'F') fire = 1;
// Fire is encoded in port 1
input.arkanoidFire = fire;
// Potentiometer is encoded in port 2 - MSB and adding one bit for signalling the presence of the potentiometer, subtracted from 173
uint8_t subtracter = 171 - potentiometer;
input.arkanoidLatch = 0;
if ((subtracter & 128) > 0) input.arkanoidLatch += 1;
if ((subtracter & 64) > 0) input.arkanoidLatch += 2;
if ((subtracter & 32) > 0) input.arkanoidLatch += 4;
if ((subtracter & 16) > 0) input.arkanoidLatch += 8;
if ((subtracter & 8) > 0) input.arkanoidLatch += 16;
if ((subtracter & 4) > 0) input.arkanoidLatch += 32;
if ((subtracter & 2) > 0) input.arkanoidLatch += 64;
if ((subtracter & 1) > 0) input.arkanoidLatch += 128;
}
static void parseControllerInputs(const controller_t type, port_t &port, std::istringstream &ss, const std::string &inputString)
{
// If no controller assigned then, its port is all zeroes.
if (type == controller_t::none)
{
port = 0;
return;
}
// Controller separator
if (ss.get() != '|') reportBadInputString(inputString);
// If normal joypad, parse its code now
if (type == controller_t::joypad)
{
// Storage for joypad's code
uint8_t code = 0;
// Parsing joypad code
parseJoyPadInput(code, ss, inputString);
// Pushing input code into the port
port = code;
// Adding joypad signature
// Per https://www.nesdev.org/wiki/Standard_controller, the joypad reports 1s after the first 8 bits
port |= ~0xFF;
}
// If its fourscore, its like two joypads separated by a |
if (type == controller_t::fourscore1 || type == controller_t::fourscore2)
{
// Storage for joypad's code
uint8_t code1 = 0;
uint8_t code2 = 0;
// Parsing joypad code1
parseJoyPadInput(code1, ss, inputString);
// Separator
if (ss.get() != '|') reportBadInputString(inputString);
// Parsing joypad code1
parseJoyPadInput(code2, ss, inputString);
// Creating code
port = code1;
port |= (uint32_t)0 | code2 << 8;
if (type == controller_t::fourscore1) port |= (uint32_t)0 | 1 << 19;
if (type == controller_t::fourscore2) port |= (uint32_t)0 | 1 << 18;
port |= (uint32_t)0 | 1 << 24;
port |= (uint32_t)0 | 1 << 25;
port |= (uint32_t)0 | 1 << 26;
port |= (uint32_t)0 | 1 << 27;
port |= (uint32_t)0 | 1 << 28;
port |= (uint32_t)0 | 1 << 29;
port |= (uint32_t)0 | 1 << 30;
port |= (uint32_t)0 | 1 << 31;
}
}
static inline void parseArkanoidNESInput(input_t& input, std::istringstream& ss, const std::string& inputString)
{
// Simply parse the arkanoid controller input
parseArkanoidInput(input, ss, inputString);
}
static inline void parseArkanoidFamicomInput(input_t& input, std::istringstream& ss, const std::string& inputString)
{
// Parsing joypad controller
parseControllerInputs(controller_t::joypad, input.port1, ss, inputString);
// Controller separator
if (ss.get() != '|') reportBadInputString(inputString);
// Advancing 7 positions (this input is not supported)
for (size_t i = 0; i < 7; i++) if (ss.get() != '.') reportBadInputString(inputString);
// Then, parse the arkanoid controller input
parseArkanoidInput(input, ss, inputString);
}
static void parseConsoleInputs(bool &reset, bool &power, std::istringstream &ss, const std::string &inputString)
{
// Currently read character
char c;
// Power trigger
c = ss.get();
if (c != '.' && c != 'P') reportBadInputString(inputString);
if (c == 'P') power = true;
if (c == '.') power = false;
// Reset trigger
c = ss.get();
if (c != '.' && c != 'r') reportBadInputString(inputString);
if (c == 'r') reset = true;
if (c == '.') reset = false;
}
}; // class InputParser
} // namespace jaffar

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@ -1,9 +1,10 @@
#pragma once
#include "inputParser.hpp"
#include "jaffarCommon/logger.hpp"
#include "jaffarCommon/serializers/contiguous.hpp"
#include "jaffarCommon/serializers/differential.hpp"
#include "jaffarCommon/logger.hpp"
#include "controller.hpp"
#include "jaffarCommon/deserializers/base.hpp"
// Size of image generated in graphics buffer
static const uint16_t image_width = 256;
@ -12,56 +13,19 @@ static const uint16_t image_height = 240;
class NESInstanceBase
{
public:
NESInstanceBase(const nlohmann::json &config)
{
_inputParser = std::make_unique<jaffar::InputParser>(config);
}
NESInstanceBase() = default;
virtual ~NESInstanceBase() = default;
inline void advanceState(const std::string &move)
{
bool isInputValid = _controller.parseInputString(move);
if (isInputValid == false) JAFFAR_THROW_LOGIC("Move provided cannot be parsed: '%s'\n", move.c_str());
// Parsing power
if (_controller.getPowerButtonState() == true) JAFFAR_THROW_LOGIC("Power button pressed, but not supported: '%s'\n", move.c_str());
// Parsing reset
if (_controller.getResetButtonState() == true) doSoftReset();
// Parsing Controllers
const auto controller1 = _controller.getController1Code();
const auto controller2 = _controller.getController2Code();
advanceStateImpl(controller1, controller2);
}
inline void setController1Type(const std::string& type)
{
bool isTypeRecognized = false;
if (type == "None") { _controller.setController1Type(quickNES::Controller::controller_t::none); isTypeRecognized = true; }
if (type == "Joypad") { _controller.setController1Type(quickNES::Controller::controller_t::joypad); isTypeRecognized = true; }
if (type == "FourScore1") { _controller.setController1Type(quickNES::Controller::controller_t::fourscore1); isTypeRecognized = true; }
if (type == "FourScore2") { _controller.setController1Type(quickNES::Controller::controller_t::fourscore2); isTypeRecognized = true; }
if (isTypeRecognized == false) JAFFAR_THROW_LOGIC("Input type not recognized: '%s'\n", type.c_str());
}
inline void setController2Type(const std::string& type)
{
bool isTypeRecognized = false;
if (type == "None") { _controller.setController2Type(quickNES::Controller::controller_t::none); isTypeRecognized = true; }
if (type == "Joypad") { _controller.setController2Type(quickNES::Controller::controller_t::joypad); isTypeRecognized = true; }
if (type == "FourScore1") { _controller.setController2Type(quickNES::Controller::controller_t::fourscore1); isTypeRecognized = true; }
if (type == "FourScore2") { _controller.setController2Type(quickNES::Controller::controller_t::fourscore2); isTypeRecognized = true; }
if (isTypeRecognized == false) JAFFAR_THROW_LOGIC("Input type not recognized: '%s'\n", type.c_str());
}
virtual void advanceState(const jaffar::input_t &input) = 0;
inline void enableRendering() { _doRendering = true; };
inline void disableRendering() { _doRendering = false; };
inline bool loadROM(const uint8_t* romData, const size_t romSize)
inline bool loadROM(const uint8_t *romData, const size_t romSize)
{
// Actually loading rom file
auto status = loadROMImpl(romData, romSize);
@ -73,7 +37,7 @@ class NESInstanceBase
return status;
}
void enableStateBlock(const std::string& block)
void enableStateBlock(const std::string &block)
{
// Calling implementation
enableStateBlockImpl(block);
@ -82,7 +46,7 @@ class NESInstanceBase
_stateSize = getFullStateSize();
}
void disableStateBlock(const std::string& block)
void disableStateBlock(const std::string &block)
{
// Calling implementation
disableStateBlockImpl(block);
@ -93,26 +57,26 @@ class NESInstanceBase
virtual size_t getFullStateSize() const = 0;
virtual size_t getDifferentialStateSize() const = 0;
inline jaffar::InputParser *getInputParser() const { return _inputParser.get(); }
// Virtual functions
virtual uint8_t *getLowMem() const = 0;
virtual size_t getLowMemSize() const = 0;
virtual void serializeState(jaffarCommon::serializer::Base& serializer) const = 0;
virtual void deserializeState(jaffarCommon::deserializer::Base& deserializer) = 0;
virtual void serializeState(jaffarCommon::serializer::Base &serializer) const = 0;
virtual void deserializeState(jaffarCommon::deserializer::Base &deserializer) = 0;
virtual void doSoftReset() = 0;
virtual void doHardReset() = 0;
virtual std::string getCoreName() const = 0;
virtual void *getInternalEmulatorPointer() = 0;
virtual void setNTABBlockSize(const size_t size) {};
protected:
virtual void enableStateBlockImpl(const std::string& block) = 0;
virtual void disableStateBlockImpl(const std::string& block) = 0;
virtual bool loadROMImpl(const uint8_t* romData, const size_t romSize) = 0;
virtual void advanceStateImpl(const quickNES::Controller::port_t controller1, const quickNES::Controller::port_t controller2) = 0;
virtual void enableStateBlockImpl(const std::string &block) = 0;
virtual void disableStateBlockImpl(const std::string &block) = 0;
virtual bool loadROMImpl(const uint8_t *romData, const size_t romSize) = 0;
// Storage for the light state size
size_t _stateSize;
@ -120,8 +84,6 @@ class NESInstanceBase
// Flag to determine whether to enable/disable rendering
bool _doRendering = true;
private:
// Controller class for input parsing
quickNES::Controller _controller;
// Input parser instance
std::unique_ptr<jaffar::InputParser> _inputParser;
};

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@ -1,21 +1,22 @@
#pragma once
#include <string>
#include <unistd.h>
#include "nesInstance.hpp"
#include <SDL.h>
#include <SDL_image.h>
#include <extern/hqn/hqn.h>
#include <extern/hqn/hqn_gui_controller.h>
#include <jaffarCommon/serializers/contiguous.hpp>
#include <jaffarCommon/deserializers/contiguous.hpp>
#include <jaffarCommon/hash.hpp>
#include "nesInstance.hpp"
#include <jaffarCommon/serializers/contiguous.hpp>
#include <string>
#include <unistd.h>
#define _INVERSE_FRAME_RATE 16667
struct stepData_t
{
std::string input;
std::string inputString;
jaffar::input_t decodedInput;
uint8_t *stateData;
jaffarCommon::hash::hash_t hash;
};
@ -26,10 +27,11 @@ class PlaybackInstance
static const uint16_t image_height = 240;
public:
void addStep(const std::string &input)
void addStep(const std::string &inputString, const jaffar::input_t decodedInput)
{
stepData_t step;
step.input = input;
step.inputString = inputString;
step.decodedInput = decodedInput;
step.stateData = (uint8_t *)malloc(_emu->getFullStateSize());
jaffarCommon::serializer::Contiguous serializer(step.stateData);
@ -92,27 +94,33 @@ class PlaybackInstance
void initialize(const std::vector<std::string> &sequence)
{
// Getting input decoder
auto inputParser = _emu->getInputParser();
// Building sequence information
for (const auto &input : sequence)
{
// Getting decoded input
const auto decodedInput = inputParser->parseInputString(input);
// Adding new step
addStep(input);
addStep(input, decodedInput);
// Advance state based on the input received
_emu->advanceState(input);
_emu->advanceState(decodedInput);
}
// Adding last step with no input
addStep("<End Of Sequence>");
addStep("<End Of Sequence>", jaffar::input_t());
}
void enableRendering(SDL_Window* window)
void enableRendering(SDL_Window *window)
{
// Allocating video buffer
_video_buffer = (uint8_t *)malloc(image_width * image_height);
// Setting video buffer
((emulator_t*)_emu->getInternalEmulatorPointer())->set_pixels(_video_buffer, image_width + 8);
((emulator_t *)_emu->getInternalEmulatorPointer())->set_pixels(_video_buffer, image_width + 8);
// Loading Emulator instance HQN
_hqnState.setEmulatorPointer(_emu->getInternalEmulatorPointer());
@ -149,14 +157,14 @@ class PlaybackInstance
// Load correct overlay images, if using overlay
if (_useOverlay == true)
{
if (step.input.find("A") != std::string::npos) overlayButtonASurface = _overlayButtonASurface;
if (step.input.find("B") != std::string::npos) overlayButtonBSurface = _overlayButtonBSurface;
if (step.input.find("S") != std::string::npos) overlayButtonSelectSurface = _overlayButtonSelectSurface;
if (step.input.find("T") != std::string::npos) overlayButtonStartSurface = _overlayButtonStartSurface;
if (step.input.find("L") != std::string::npos) overlayButtonLeftSurface = _overlayButtonLeftSurface;
if (step.input.find("R") != std::string::npos) overlayButtonRightSurface = _overlayButtonRightSurface;
if (step.input.find("U") != std::string::npos) overlayButtonUpSurface = _overlayButtonUpSurface;
if (step.input.find("D") != std::string::npos) overlayButtonDownSurface = _overlayButtonDownSurface;
if (step.inputString.find("A") != std::string::npos) overlayButtonASurface = _overlayButtonASurface;
if (step.inputString.find("B") != std::string::npos) overlayButtonBSurface = _overlayButtonBSurface;
if (step.inputString.find("S") != std::string::npos) overlayButtonSelectSurface = _overlayButtonSelectSurface;
if (step.inputString.find("T") != std::string::npos) overlayButtonStartSurface = _overlayButtonStartSurface;
if (step.inputString.find("L") != std::string::npos) overlayButtonLeftSurface = _overlayButtonLeftSurface;
if (step.inputString.find("R") != std::string::npos) overlayButtonRightSurface = _overlayButtonRightSurface;
if (step.inputString.find("U") != std::string::npos) overlayButtonUpSurface = _overlayButtonUpSurface;
if (step.inputString.find("D") != std::string::npos) overlayButtonDownSurface = _overlayButtonDownSurface;
}
// Since we do not store the blit information (too much memory), we need to load the previous frame and re-run the input
@ -170,7 +178,7 @@ class PlaybackInstance
const auto stateData = getStateData(stepId - 1);
jaffarCommon::deserializer::Contiguous deserializer(stateData);
_emu->deserializeState(deserializer);
_emu->advanceState(getStateInput(stepId - 1));
_emu->advanceState(getDecodedInput(stepId - 1));
}
// Updating image
@ -184,7 +192,7 @@ class PlaybackInstance
return _stepSequence.size();
}
const std::string getInput(const size_t stepId) const
const std::string getInputString(const size_t stepId) const
{
// Checking the required step id does not exceed contents of the sequence
if (stepId > _stepSequence.size()) JAFFAR_THROW_LOGIC("[Error] Attempting to render a step larger than the step sequence");
@ -193,7 +201,19 @@ class PlaybackInstance
const auto &step = _stepSequence[stepId];
// Returning step input
return step.input;
return step.inputString;
}
const jaffar::input_t getDecodedInput(const size_t stepId) const
{
// Checking the required step id does not exceed contents of the sequence
if (stepId > _stepSequence.size()) JAFFAR_THROW_LOGIC("[Error] Attempting to render a step larger than the step sequence");
// Getting step information
const auto &step = _stepSequence[stepId];
// Returning step input
return step.decodedInput;
}
const uint8_t *getStateData(const size_t stepId) const
@ -220,20 +240,8 @@ class PlaybackInstance
return step.hash;
}
const std::string getStateInput(const size_t stepId) const
{
// Checking the required step id does not exceed contents of the sequence
if (stepId > _stepSequence.size()) JAFFAR_THROW_LOGIC("[Error] Attempting to render a step larger than the step sequence");
// Getting step information
const auto &step = _stepSequence[stepId];
// Returning step input
return step.input;
}
private:
// Internal sequence information
std::vector<stepData_t> _stepSequence;

View File

@ -1,12 +1,12 @@
#include <cstdlib>
#include "argparse/argparse.hpp"
#include "jaffarCommon/serializers/contiguous.hpp"
#include "jaffarCommon/deserializers/contiguous.hpp"
#include "jaffarCommon/file.hpp"
#include "jaffarCommon/logger.hpp"
#include "jaffarCommon/serializers/contiguous.hpp"
#include "jaffarCommon/string.hpp"
#include "nesInstance.hpp"
#include "playbackInstance.hpp"
#include <cstdlib>
SDL_Window *launchOutputWindow()
{
@ -97,7 +97,7 @@ int main(int argc, char *argv[])
if (status == false) JAFFAR_THROW_LOGIC("[ERROR] Could not find or read from sequence file: %s\n", sequenceFilePath.c_str());
// Building sequence information
const auto sequence = jaffarCommon::string::split(inputSequence, ' ');
const auto sequence = jaffarCommon::string::split(inputSequence, '\n');
// Initializing terminal
jaffarCommon::logger::initializeTerminal();
@ -112,16 +112,15 @@ int main(int argc, char *argv[])
jaffarCommon::logger::refreshTerminal();
// Creating emulator instance
NESInstance e;
nlohmann::json emulatorConfig;
emulatorConfig["Controller 1 Type"] = controller1Type;
emulatorConfig["Controller 2 Type"] = controller2Type;
NESInstance e(emulatorConfig);
// Setting controller types
e.setController1Type(controller1Type);
e.setController2Type(controller2Type);
// Loading ROM File
std::string romFileData;
if (jaffarCommon::file::loadStringFromFile(romFileData, romFilePath) == false) JAFFAR_THROW_LOGIC("Could not rom file: %s\n", romFilePath.c_str());
e.loadROM((uint8_t*)romFileData.data(), romFileData.size());
e.loadROM((uint8_t *)romFileData.data(), romFileData.size());
// If an initial state is provided, load it now
if (stateFilePath != "")
@ -136,7 +135,7 @@ int main(int argc, char *argv[])
auto p = PlaybackInstance(&e);
// If render is enabled then, create window now
SDL_Window* window = nullptr;
SDL_Window *window = nullptr;
if (disableRender == false)
{
window = launchOutputWindow();
@ -166,7 +165,7 @@ int main(int argc, char *argv[])
if (disableRender == false) p.renderFrame(currentStep);
// Getting input
const auto &input = p.getStateInput(currentStep);
const auto &inputString = p.getInputString(currentStep);
// Getting state hash
const auto hash = p.getStateHash(currentStep);
@ -181,8 +180,9 @@ int main(int argc, char *argv[])
jaffarCommon::logger::log("[] ----------------------------------------------------------------\n");
jaffarCommon::logger::log("[] Current Step #: %lu / %lu\n", currentStep + 1, sequenceLength);
jaffarCommon::logger::log("[] Input: %s\n", input.c_str());
jaffarCommon::logger::log("[] Input: %s\n", inputString.c_str());
jaffarCommon::logger::log("[] State Hash: 0x%lX%lX\n", hash.first, hash.second);
jaffarCommon::logger::log("[] Paddle X: %u\n", e.getLowMem()[0x11A]);
// Only print commands if not in reproduce mode
if (isReproduce == false) jaffarCommon::logger::log("[] Commands: n: -1 m: +1 | h: -10 | j: +10 | y: -100 | u: +100 | k: -1000 | i: +1000 | s: quicksave | p: play | q: quit\n");

View File

@ -73,5 +73,8 @@ quickNESSrc = [
quickNESDependency = declare_dependency(
compile_args : [ ],
include_directories : include_directories(['.', 'core/nes_emu']),
sources : [ quickNESSrc ]
sources : [ quickNESSrc ],
dependencies : [
dependency('sdl2'),
]
)

View File

@ -1,10 +1,10 @@
#pragma once
#include "jaffarCommon/serializers/base.hpp"
#include "jaffarCommon/deserializers/base.hpp"
#include "../nesInstanceBase.hpp"
#include "core/nes_emu/Nes_Emu.h"
#include "core/nes_emu/Nes_State.h"
#include "../nesInstanceBase.hpp"
#include "jaffarCommon/deserializers/base.hpp"
#include "jaffarCommon/serializers/base.hpp"
#define _DUMMY_SIZE 65536
@ -17,7 +17,7 @@ extern void register_mapper_70();
class NESInstance final : public NESInstanceBase
{
public:
NESInstance() : NESInstanceBase()
NESInstance(const nlohmann::json &config) : NESInstanceBase(config)
{
// If running the original QuickNES, register extra mappers now
register_misc_mappers();
@ -28,14 +28,14 @@ class NESInstance final : public NESInstanceBase
uint8_t *getLowMem() const override { return _nes.low_mem(); };
size_t getLowMemSize() const override { return 0x800; };
void serializeState(jaffarCommon::serializer::Base& serializer) const override
void serializeState(jaffarCommon::serializer::Base &serializer) const override
{
Mem_Writer w(serializer.getOutputDataBuffer(), _stateSize, 0);
Auto_File_Writer a(w);
_nes.save_state(a);
}
void deserializeState(jaffarCommon::deserializer::Base& deserializer) override
void deserializeState(jaffarCommon::deserializer::Base &deserializer) override
{
Mem_File_Reader r(deserializer.getInputDataBuffer(), _stateSize);
Auto_File_Reader a(r);
@ -60,9 +60,14 @@ class NESInstance final : public NESInstanceBase
void *getInternalEmulatorPointer() override { return &_nes; }
protected:
void advanceState(const jaffar::input_t &input) override
{
if (_doRendering == true) _nes.emulate_frame(input.port1, input.port2);
if (_doRendering == false) _nes.emulate_skip_frame(input.port1, input.port2);
}
bool loadROMImpl(const uint8_t* romData, const size_t romSize) override
protected:
bool loadROMImpl(const uint8_t *romData, const size_t romSize) override
{
// Loading rom data
Mem_File_Reader romReader(romData, (int)romSize);
@ -71,17 +76,10 @@ class NESInstance final : public NESInstanceBase
return result == 0;
}
void enableStateBlockImpl(const std::string& block) override {};
void disableStateBlockImpl(const std::string& block) override {};
void advanceStateImpl(const quickNES::Controller::port_t controller1, const quickNES::Controller::port_t controller2) override
{
if (_doRendering == true) _nes.emulate_frame(controller1, controller2);
if (_doRendering == false) _nes.emulate_skip_frame(controller1, controller2);
}
void enableStateBlockImpl(const std::string &block) override {};
void disableStateBlockImpl(const std::string &block) override {};
private:
// Emulator instance
emulator_t _nes;
};

View File

@ -82,4 +82,4 @@ void Nes_Effects_Buffer::RestoreAudioBufferState()
{
}
} // namespace quickNES
} // namespace quickerNES

View File

@ -3,8 +3,8 @@
// Effects_Buffer with non-linear sound
// Nes_Emu 0.7.0
#include "effectsBuffer.hpp"
#include "buffer.hpp"
#include "effectsBuffer.hpp"
namespace quickerNES
{
@ -38,4 +38,4 @@ class Nes_Effects_Buffer : public Effects_Buffer
friend Multi_Buffer *set_apu(Nes_Effects_Buffer *, Apu *);
};
} // namespace quickNES
} // namespace quickerNES

View File

@ -19,7 +19,7 @@ namespace quickerNES
int const amp_range = 15;
Apu::Apu() : square1(&square_synth),
square2(&square_synth)
square2(&square_synth)
{
dmc.apu = this;
dmc.prg_reader = 0;
@ -372,4 +372,4 @@ int Apu::read_status(nes_time_t time)
return result;
}
} // namespace quickNES
} // namespace quickerNES

View File

@ -3,9 +3,9 @@
// NES 2A03 APU sound chip emulator
// Snd_Emu 0.1.7
#include "oscs.hpp"
#include <climits>
#include <cstdint>
#include "oscs.hpp"
namespace quickerNES
{
@ -360,4 +360,4 @@ inline void Apu::load_state(apu_state_t const &state)
dmc.run(last_time, last_time);
}
} // namespace quickNES
} // namespace quickerNES

View File

@ -1,11 +1,11 @@
// Blip_Buffer 0.4.0. http://www.slack.net/~ant/
#include "blipBuffer.hpp"
#include <climits>
#include <cmath>
#include <cstdlib>
#include <cstring>
#include "blipBuffer.hpp"
/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
can redistribute it and/or modify it under the terms of the GNU Lesser
@ -419,4 +419,4 @@ void Blip_Buffer::RestoreAudioBufferState()
memcpy(buffer_, extra_buffer, sizeof(extra_buffer));
}
} // namespace quickNES
} // namespace quickerNES

View File

@ -377,4 +377,4 @@ inline int Blip_Reader::begin(Blip_Buffer &blip_buf)
int const blip_max_length = 0;
int const blip_default_length = 250;
} // namespace quickNES
} // namespace quickerNES

View File

@ -227,4 +227,4 @@ void Nonlinearizer::RestoreAudioBufferState()
prev = extra_prev;
}
} // namespace quickNES
} // namespace quickerNES

View File

@ -3,8 +3,8 @@
// NES non-linear audio buffer
// Emu 0.7.0
#include <cstdint>
#include "multiBuffer.hpp"
#include <cstdint>
namespace quickerNES
{
@ -79,4 +79,4 @@ class Buffer : public Multi_Buffer
virtual void RestoreAudioBufferState();
};
} // namespace quickNES
} // namespace quickerNES

View File

@ -1,7 +1,7 @@
// Game_Music_Emu 0.3.0. http://www.slack.net/~ant/
#include <cstring>
#include "effectsBuffer.hpp"
#include <cstring>
/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
can redistribute it and/or modify it under the terms of the GNU Lesser
@ -515,4 +515,4 @@ void Effects_Buffer::mix_enhanced(blip_sample_t *out, long count)
r2.end(bufs[6]);
}
} // namespace quickNES
} // namespace quickerNES

View File

@ -3,11 +3,11 @@
// Multi-channel effects buffer with panning, echo and reverb
// Game_Music_Emu 0.3.0
#include <stdint.h>
#include "multiBuffer.hpp"
#include <stdint.h>
namespace quickerNES
{
{
// Effects_Buffer uses several buffers and outputs stereo sample pairs.
class Effects_Buffer : public Multi_Buffer
@ -101,4 +101,4 @@ inline Effects_Buffer::channel_t Effects_Buffer::channel(int i)
return channels[i % chan_count];
}
} // namespace quickNES
} // namespace quickerNES

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@ -105,4 +105,4 @@ void Fme7_Apu::run_until(blip_time_t end_time)
last_time = end_time;
}
} // namespace quickNES
} // namespace quickerNES

View File

@ -3,8 +3,8 @@
// Sunsoft FME-7 sound emulator
// Emu 0.7.0
#include <cstdint>
#include "../blipBuffer.hpp"
#include <cstdint>
namespace quickerNES
{
@ -152,4 +152,4 @@ inline void Fme7_Apu::load_state(fme7_apu_state_t const &in)
run_until(last_time);
}
} // namespace quickNES
} // namespace quickerNES

View File

@ -1,8 +1,8 @@
// Blip_Buffer 0.4.0. http://www.slack.net/~ant/
#include <cstdint>
#include "multiBuffer.hpp"
#include <cstdint>
/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
can redistribute it and/or modify it under the terms of the GNU Lesser
@ -284,4 +284,4 @@ void Stereo_Buffer::RestoreAudioBufferState()
right()->RestoreAudioBufferState();
}
} // namespace quickNES
} // namespace quickerNES

View File

@ -199,4 +199,4 @@ inline long Mono_Buffer::read_samples(blip_sample_t *p, long s) { return buf.rea
inline long Mono_Buffer::samples_avail() const { return buf.samples_avail(); }
} // namespace quickNES
} // namespace quickerNES

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@ -180,4 +180,4 @@ void Namco_Apu::load_state(namco_state_t const &in)
run_until(last_time);
}
} // namespace quickNES
} // namespace quickerNES

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@ -3,8 +3,8 @@
// Namco 106 sound chip emulator
// Snd_Emu 0.1.7
#include <cstdint>
#include "../apu.hpp"
#include <cstdint>
namespace quickerNES
{
@ -112,4 +112,4 @@ inline void Namco_Apu::write_data(nes_time_t time, int data)
access() = data;
}
} // namespace quickNES
} // namespace quickerNES

View File

@ -679,4 +679,4 @@ void Noise::run(nes_time_t time, nes_time_t end_time)
delay = time - end_time;
}
} // namespace quickNES
} // namespace quickerNES

View File

@ -169,4 +169,4 @@ struct Dmc : Osc
nes_time_t next_read_time() const;
};
} // namespace quickNES
} // namespace quickerNES

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@ -212,4 +212,4 @@ void Vrc6_Apu::run_saw(nes_time_t end_time)
osc.last_amp = last_amp;
}
} // namespace quickNES
} // namespace quickerNES

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@ -4,9 +4,9 @@
// Konami VRC6 sound chip emulator
// Snd_Emu 0.1.7
#include <cstdint>
#include "../blipBuffer.hpp"
#include "../apu.hpp"
#include "../blipBuffer.hpp"
#include <cstdint>
namespace quickerNES
{
@ -109,4 +109,4 @@ inline void Vrc6_Apu::treble_eq(blip_eq_t const &eq)
square_synth.treble_eq(eq);
}
} // namespace quickNES
} // namespace quickerNES

View File

@ -1,6 +1,6 @@
#include <cstring>
#include "apu_vrc7.hpp"
#include "emu2413.hpp"
#include <cstring>
namespace quickerNES
{
@ -208,4 +208,4 @@ void Vrc7::update_last_amp()
}
}
} // namespace quickNES
} // namespace quickerNES

View File

@ -4,9 +4,9 @@
// Konami VRC7 sound chip emulator
// Snd_Emu 0.1.7. Copyright (C) 2003-2005 Shay Green. GNU LGPL license.
#include <cstdint>
#include "../blipBuffer.hpp"
#include "emu2413_state.hpp"
#include <cstdint>
namespace quickerNES
{
@ -76,4 +76,4 @@ inline void Vrc7::osc_output(int i, Blip_Buffer *buf)
oscs[i].output = buf;
}
} // namespace quickNES
} // namespace quickerNES

View File

@ -108,7 +108,7 @@ static const unsigned char default_inst[15][8] = {
/* AM speed(Hz) and depth(dB) */
#define AM_SPEED 3.7
//#define AM_DEPTH 4.8
// #define AM_DEPTH 4.8
#define AM_DEPTH 2.4
/* Cut the lower b bit(s) off. */
@ -243,7 +243,7 @@ static void makeDphaseTable(OPLL *opll)
static void makeTllTable(OPLL *opll)
{
#define dB2(x) ((x)*2)
#define dB2(x) ((x) * 2)
static const double kltable[16] = {
dB2(0.000), dB2(9.000), dB2(12.000), dB2(13.875), dB2(15.000), dB2(16.125), dB2(16.875), dB2(17.625), dB2(18.000), dB2(18.750), dB2(19.125), dB2(19.500), dB2(19.875), dB2(20.250), dB2(20.625), dB2(21.000)};
@ -1152,4 +1152,4 @@ void OPLL_writeIO(OPLL *opll, e_uint32 adr, e_uint32 val)
opll->adr = val;
}
} // namespace quickNES
} // namespace quickerNES

View File

@ -220,4 +220,4 @@ extern "C"
}
#endif
} // namespace quickNES
} // namespace quickerNES

View File

@ -4,7 +4,7 @@
namespace quickerNES
{
typedef struct
{
e_int32 feedback;
@ -38,4 +38,4 @@ extern "C"
}
#endif
} // namespace quickNES
} // namespace quickerNES

View File

@ -114,4 +114,4 @@ class Cart
unsigned mapper;
};
} // namespace quickNES
} // namespace quickerNES

View File

@ -15,15 +15,16 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
// Emu 0.7.0
#include <stdexcept>
#include "cpu.hpp"
#include "apu/apu.hpp"
#include "cpu.hpp"
#include "mappers/mapper.hpp"
#include "ppu/ppu.hpp"
#include <cstdint>
#include <cstdio>
#include <string>
#include <jaffarCommon/serializers/base.hpp>
#include <jaffarCommon/deserializers/base.hpp>
#include <jaffarCommon/serializers/base.hpp>
#include <stdexcept>
#include <string>
namespace quickerNES
{
@ -53,18 +54,21 @@ struct nes_state_t
struct nes_state_lite_t
{
uint16_t timestamp; // CPU clocks * 15 (for NTSC)
uint16_t timestamp; // CPU clocks * 15 (for NTSC)
uint8_t frame_count; // number of frames emulated since power-up
};
struct joypad_state_t
struct input_state_t
{
uint32_t joypad_latches[2]; // joypad 1 & 2 shift registers
uint32_t joypad_latches[2]; // input_state 1 & 2 shift registers
#ifdef _QUICKERNES_SUPPORT_ARKANOID_INPUTS
uint32_t arkanoid_latch; // arkanoid latch
uint8_t arkanoid_fire; // arkanoid latch
#endif
uint8_t w4016; // strobe
uint8_t unused[3];
};
static_assert(sizeof(joypad_state_t) == 12);
struct cpu_state_t
{
@ -83,6 +87,7 @@ class Core : private Cpu
typedef Cpu cpu;
public:
size_t _NTABBlockSize = 0x1000;
// Flags for lite state storage
bool TIMEBlockEnabled = true;
@ -97,13 +102,22 @@ class Core : private Cpu
bool CHRRBlockEnabled = true;
bool SRAMBlockEnabled = true;
// APU and Joypad
enum controllerType_t
{
none_t,
joypad_t,
arkanoidNES_t,
arkanoidFamicom_t,
};
Core() : ppu(this)
{
cart = NULL;
impl = NULL;
mapper = NULL;
memset(&nes, 0, sizeof nes);
memset(&joypad, 0, sizeof joypad);
memset(&input_state, 0, sizeof input_state);
}
~Core()
@ -153,7 +167,7 @@ class Core : private Cpu
reset(true, true);
}
inline void serializeState(jaffarCommon::serializer::Base& serializer) const
inline void serializeState(jaffarCommon::serializer::Base &serializer) const
{
// TIME Block
if (TIMEBlockEnabled == true)
@ -205,8 +219,8 @@ class Core : private Cpu
// CTRL Block
if (CTRLBlockEnabled == true)
{
const auto inputDataSize = sizeof(joypad_state_t);
const auto inputData = (uint8_t *)&joypad;
const auto inputDataSize = sizeof(input_state_t);
const auto inputData = (uint8_t *)&input_state;
serializer.pushContiguous(inputData, inputDataSize);
}
@ -237,9 +251,7 @@ class Core : private Cpu
// NTAB Block
if (NTABBlockEnabled == true)
{
size_t nametable_size = 0x1000;
const auto inputDataSize = nametable_size;
const auto inputDataSize = _NTABBlockSize;
const auto inputData = (uint8_t *)ppu.impl->nt_ram;
serializer.push(inputData, inputDataSize);
}
@ -267,7 +279,7 @@ class Core : private Cpu
}
}
inline void deserializeState(jaffarCommon::deserializer::Base& deserializer)
inline void deserializeState(jaffarCommon::deserializer::Base &deserializer)
{
disable_rendering();
error_count = 0;
@ -276,10 +288,10 @@ class Core : private Cpu
// TIME Block
if (TIMEBlockEnabled == true)
{
const auto outputData = (uint8_t*) &nes;
const auto outputData = (uint8_t *)&nes;
const auto inputDataSize = sizeof(nes_state_t);
deserializer.popContiguous(outputData, inputDataSize);
nes.timestamp /= 5;
}
@ -287,8 +299,8 @@ class Core : private Cpu
if (CPURBlockEnabled == true)
{
cpu_state_t s;
const auto outputData = (uint8_t*) &s;
const auto outputData = (uint8_t *)&s;
const auto inputDataSize = sizeof(cpu_state_t);
deserializer.popContiguous(outputData, inputDataSize);
@ -303,7 +315,7 @@ class Core : private Cpu
// PPUR Block
if (PPURBlockEnabled == true)
{
const auto outputData = (uint8_t*) &ppu;
const auto outputData = (uint8_t *)&ppu;
const auto inputDataSize = sizeof(ppu_state_t);
deserializer.popContiguous(outputData, inputDataSize);
}
@ -313,7 +325,7 @@ class Core : private Cpu
{
Apu::apu_state_t apuState;
const auto outputData = (uint8_t*) &apuState;
const auto outputData = (uint8_t *)&apuState;
const auto inputDataSize = sizeof(Apu::apu_state_t);
deserializer.popContiguous(outputData, inputDataSize);
@ -324,8 +336,8 @@ class Core : private Cpu
// CTRL Block
if (CTRLBlockEnabled == true)
{
const auto outputData = (uint8_t*) &joypad;
const auto inputDataSize = sizeof(joypad_state_t);
const auto outputData = (uint8_t *)&input_state;
const auto inputDataSize = sizeof(input_state_t);
deserializer.popContiguous(outputData, inputDataSize);
}
@ -334,7 +346,7 @@ class Core : private Cpu
{
mapper->default_reset_state();
const auto outputData = (uint8_t*) mapper->state;
const auto outputData = (uint8_t *)mapper->state;
const auto inputDataSize = mapper->state_size;
deserializer.popContiguous(outputData, inputDataSize);
@ -344,7 +356,7 @@ class Core : private Cpu
// LRAM Block
if (LRAMBlockEnabled == true)
{
const auto outputData = (uint8_t*) low_mem;
const auto outputData = (uint8_t *)low_mem;
const auto inputDataSize = low_ram_size;
deserializer.pop(outputData, inputDataSize);
}
@ -352,7 +364,7 @@ class Core : private Cpu
// SPRT Block
if (SPRTBlockEnabled == true)
{
const auto outputData = (uint8_t*) ppu.spr_ram;
const auto outputData = (uint8_t *)ppu.spr_ram;
const auto inputDataSize = Ppu::spr_ram_size;
deserializer.pop(outputData, inputDataSize);
}
@ -360,10 +372,8 @@ class Core : private Cpu
// NTAB Block
if (NTABBlockEnabled == true)
{
size_t nametable_size = 0x1000;
const auto outputData = (uint8_t*) ppu.impl->nt_ram;
const auto inputDataSize = nametable_size;
const auto outputData = (uint8_t *)ppu.impl->nt_ram;
const auto inputDataSize = _NTABBlockSize;
deserializer.pop(outputData, inputDataSize);
}
@ -372,7 +382,7 @@ class Core : private Cpu
{
if (ppu.chr_is_writable)
{
const auto outputData = (uint8_t*) ppu.impl->chr_ram;
const auto outputData = (uint8_t *)ppu.impl->chr_ram;
const auto inputDataSize = ppu.chr_size;
deserializer.pop(outputData, inputDataSize);
@ -385,7 +395,7 @@ class Core : private Cpu
{
if (sram_present)
{
const auto outputData = (uint8_t*) impl->sram;
const auto outputData = (uint8_t *)impl->sram;
const auto inputDataSize = impl->sram_size;
deserializer.pop(outputData, inputDataSize);
}
@ -394,45 +404,141 @@ class Core : private Cpu
if (sram_present) enable_sram(true);
}
void enableStateBlock(const std::string& block)
{
bool recognizedBlock = false;
if (block == "TIME") { TIMEBlockEnabled = true; recognizedBlock = true; }
if (block == "CPUR") { CPURBlockEnabled = true; recognizedBlock = true; }
if (block == "PPUR") { PPURBlockEnabled = true; recognizedBlock = true; }
if (block == "APUR") { APURBlockEnabled = true; recognizedBlock = true; }
if (block == "CTRL") { CTRLBlockEnabled = true; recognizedBlock = true; }
if (block == "MAPR") { MAPRBlockEnabled = true; recognizedBlock = true; }
if (block == "LRAM") { LRAMBlockEnabled = true; recognizedBlock = true; }
if (block == "SPRT") { SPRTBlockEnabled = true; recognizedBlock = true; }
if (block == "NTAB") { NTABBlockEnabled = true; recognizedBlock = true; }
if (block == "CHRR") { CHRRBlockEnabled = true; recognizedBlock = true; }
if (block == "SRAM") { SRAMBlockEnabled = true; recognizedBlock = true; }
void setNTABBlockSize(const size_t size) { _NTABBlockSize = size; }
if (recognizedBlock == false) { fprintf(stderr, "Unrecognized block type: %s\n", block.c_str()); exit(-1);}
};
void enableStateBlock(const std::string &block)
{
bool recognizedBlock = false;
if (block == "TIME")
{
TIMEBlockEnabled = true;
recognizedBlock = true;
}
if (block == "CPUR")
{
CPURBlockEnabled = true;
recognizedBlock = true;
}
if (block == "PPUR")
{
PPURBlockEnabled = true;
recognizedBlock = true;
}
if (block == "APUR")
{
APURBlockEnabled = true;
recognizedBlock = true;
}
if (block == "CTRL")
{
CTRLBlockEnabled = true;
recognizedBlock = true;
}
if (block == "MAPR")
{
MAPRBlockEnabled = true;
recognizedBlock = true;
}
if (block == "LRAM")
{
LRAMBlockEnabled = true;
recognizedBlock = true;
}
if (block == "SPRT")
{
SPRTBlockEnabled = true;
recognizedBlock = true;
}
if (block == "NTAB")
{
NTABBlockEnabled = true;
recognizedBlock = true;
}
if (block == "CHRR")
{
CHRRBlockEnabled = true;
recognizedBlock = true;
}
if (block == "SRAM")
{
SRAMBlockEnabled = true;
recognizedBlock = true;
}
void disableStateBlock(const std::string& block)
{
bool recognizedBlock = false;
if (block == "TIME") { TIMEBlockEnabled = false; recognizedBlock = true; }
if (block == "CPUR") { CPURBlockEnabled = false; recognizedBlock = true; }
if (block == "PPUR") { PPURBlockEnabled = false; recognizedBlock = true; }
if (block == "APUR") { APURBlockEnabled = false; recognizedBlock = true; }
if (block == "CTRL") { CTRLBlockEnabled = false; recognizedBlock = true; }
if (block == "MAPR") { MAPRBlockEnabled = false; recognizedBlock = true; }
if (block == "LRAM") { LRAMBlockEnabled = false; recognizedBlock = true; }
if (block == "SPRT") { SPRTBlockEnabled = false; recognizedBlock = true; }
if (block == "NTAB") { NTABBlockEnabled = false; recognizedBlock = true; }
if (block == "CHRR") { CHRRBlockEnabled = false; recognizedBlock = true; }
if (block == "SRAM") { SRAMBlockEnabled = false; recognizedBlock = true; }
if (recognizedBlock == false)
{
fprintf(stderr, "Unrecognized block type: %s\n", block.c_str());
exit(-1);
}
};
if (recognizedBlock == false) { fprintf(stderr, "Unrecognized block type: %s\n", block.c_str()); exit(-1);}
};
void disableStateBlock(const std::string &block)
{
bool recognizedBlock = false;
if (block == "TIME")
{
TIMEBlockEnabled = false;
recognizedBlock = true;
}
if (block == "CPUR")
{
CPURBlockEnabled = false;
recognizedBlock = true;
}
if (block == "PPUR")
{
PPURBlockEnabled = false;
recognizedBlock = true;
}
if (block == "APUR")
{
APURBlockEnabled = false;
recognizedBlock = true;
}
if (block == "CTRL")
{
CTRLBlockEnabled = false;
recognizedBlock = true;
}
if (block == "MAPR")
{
MAPRBlockEnabled = false;
recognizedBlock = true;
}
if (block == "LRAM")
{
LRAMBlockEnabled = false;
recognizedBlock = true;
}
if (block == "SPRT")
{
SPRTBlockEnabled = false;
recognizedBlock = true;
}
if (block == "NTAB")
{
NTABBlockEnabled = false;
recognizedBlock = true;
}
if (block == "CHRR")
{
CHRRBlockEnabled = false;
recognizedBlock = true;
}
if (block == "SRAM")
{
SRAMBlockEnabled = false;
recognizedBlock = true;
}
if (recognizedBlock == false)
{
fprintf(stderr, "Unrecognized block type: %s\n", block.c_str());
exit(-1);
}
};
void reset(bool full_reset, bool erase_battery_ram)
{
@ -456,8 +562,13 @@ void disableStateBlock(const std::string& block)
if (!cart->has_battery_ram() || erase_battery_ram)
memset(impl->sram, 0xFF, impl->sram_size);
joypad.joypad_latches[0] = 0;
joypad.joypad_latches[1] = 0;
input_state.joypad_latches[0] = 0;
input_state.joypad_latches[1] = 0;
#ifdef _QUICKERNES_SUPPORT_ARKANOID_INPUTS
input_state.arkanoid_latch = 0;
input_state.arkanoid_fire = 0;
#endif
nes.frame_count = 0;
}
@ -479,14 +590,16 @@ void disableStateBlock(const std::string& block)
error_count = 0;
}
nes_time_t emulate_frame(uint32_t joypad1, uint32_t joypad2)
nes_time_t emulate_frame(uint32_t joypad1, uint32_t joypad2, uint32_t arkanoid_latch, uint8_t arkanoid_fire)
{
#ifdef _QUICKERNES_DETECT_JOYPAD_READS
#ifdef _QUICKERNES_DETECT_JOYPAD_READS
joypad_read_count = 0;
#endif
#endif
current_joypad[0] = joypad1;
current_joypad[1] = joypad2;
current_arkanoid_latch = arkanoid_latch;
current_arkanoid_fire = arkanoid_fire;
cpu_time_offset = ppu.begin_frame(nes.timestamp) - 1;
ppu_2002_time = 0;
@ -556,6 +669,8 @@ void disableStateBlock(const std::string& block)
public:
uint32_t current_joypad[2];
uint32_t current_arkanoid_latch;
uint8_t current_arkanoid_fire;
Cart const *cart;
Mapper *mapper;
nes_state_t nes;
@ -604,24 +719,98 @@ void disableStateBlock(const std::string& block)
return t;
}
// APU and Joypad
joypad_state_t joypad;
controllerType_t _controllerType = controllerType_t::none_t;
input_state_t input_state;
void setControllerType(controllerType_t type) { _controllerType = type; }
#ifdef _QUICKERNES_SUPPORT_ARKANOID_INPUTS
int read_io(nes_addr_t addr)
{
if ((addr & 0xFFFE) == 0x4016)
{
// For performance's sake, this counter is only kept on demand
#ifdef _QUICKERNES_DETECT_JOYPAD_READS
joypad_read_count++;
joypad_read_count++;
#endif
// If write flag is put into w4016, reading from it returns nothing
if (input_state.w4016 & 1) return 0;
// Proceed depending on input type
switch(_controllerType)
{
case controllerType_t::joypad_t:
{
const uint8_t result = input_state.joypad_latches[addr & 1] & 1;
input_state.joypad_latches[addr & 1] >>= 1;
return result;
}
case controllerType_t::arkanoidNES_t:
{
if (addr == 0x4017)
{
// latch 0 encodes fire, latch 1 encodes potentiometer
const uint8_t result = (input_state.arkanoid_latch & 1) * 16 + input_state.arkanoid_fire * 8;
// Advancing latch 1
input_state.arkanoid_latch >>= 1;
return result;
}
}
case controllerType_t::arkanoidFamicom_t:
{
if (addr == 0x4016)
{
// latch 0 encodes fire
uint8_t result = (input_state.arkanoid_fire & 1) * 2;
// latch 0 also encodes input_state 1
result += (input_state.joypad_latches[0] & 1) & 1;
// Advancing input_state latch
input_state.joypad_latches[0] >>= 1;
return result;
}
if (addr == 0x4017)
{
// latch 1 encodes potentiometer
const uint8_t result = (input_state.arkanoid_latch & 1) * 2;
// Advancing latch 1
input_state.arkanoid_latch >>= 1;
return result;
}
}
default:
return 0;
}
}
if (addr == Apu::status_addr)
return impl->apu.read_status(clock());
return addr >> 8; // simulate open bus
}
#else
int read_io(nes_addr_t addr)
{
if ((addr & 0xFFFE) == 0x4016)
{
// to do: to aid with recording, doesn't emulate transparent latch,
// so a game that held strobe at 1 and read $4016 or $4017 would not get
// the current A status as occurs on a NES
if (joypad.w4016 & 1) return 0;
const uint8_t result = joypad.joypad_latches[addr & 1] & 1;
joypad.joypad_latches[addr & 1] >>= 1;
if (input_state.w4016 & 1) return 0;
const uint8_t result = input_state.joypad_latches[addr & 1] & 1;
input_state.joypad_latches[addr & 1] >>= 1;
return result;
}
@ -630,6 +819,7 @@ void disableStateBlock(const std::string& block)
return addr >> 8; // simulate open bus
}
#endif
void write_io(nes_addr_t addr, int data)
{
@ -641,16 +831,21 @@ void disableStateBlock(const std::string& block)
return;
}
// joypad strobe
// input_state strobe
if (addr == 0x4016)
{
// if strobe goes low, latch data
if (joypad.w4016 & 1 & ~data)
if (input_state.w4016 & 1 & ~data)
{
joypad.joypad_latches[0] = current_joypad[0];
joypad.joypad_latches[1] = current_joypad[1];
input_state.joypad_latches[0] = current_joypad[0];
input_state.joypad_latches[1] = current_joypad[1];
#ifdef _QUICKERNES_SUPPORT_ARKANOID_INPUTS
input_state.arkanoid_latch = current_arkanoid_latch;
input_state.arkanoid_fire = current_arkanoid_fire;
#endif
}
joypad.w4016 = data;
input_state.w4016 = data;
return;
}
@ -985,19 +1180,19 @@ inline void Core::cpu_write(nes_addr_t addr, int data, nes_time_t time)
#define NES_CPU_READ(cpu, addr, time) \
static_cast<Core &>(*cpu).cpu_read(addr, time)
#define NES_CPU_WRITEX(cpu, addr, data, time) \
{ \
#define NES_CPU_WRITEX(cpu, addr, data, time) \
{ \
static_cast<Core &>(*cpu).cpu_write(addr, data, time); \
}
#define NES_CPU_WRITE(cpu, addr, data, time) \
{ \
if (addr < 0x800) \
cpu->low_mem[addr] = data; \
else if (addr == 0x2007) \
#define NES_CPU_WRITE(cpu, addr, data, time) \
{ \
if (addr < 0x800) \
cpu->low_mem[addr] = data; \
else if (addr == 0x2007) \
static_cast<Core &>(*cpu).cpu_write_2007(data); \
else \
else \
static_cast<Core &>(*cpu).cpu_write(addr, data, time); \
}
} // namespace quickNES
} // namespace quickerNES

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@ -14,7 +14,6 @@ typedef unsigned nes_addr_t; // 16-bit address
class Cpu
{
public:
void set_tracecb(void (*cb)(unsigned int *data))
{
tracecb = cb;
@ -157,10 +156,10 @@ class Cpu
return (uint8_t *)code_map[addr >> page_bits] + addr;
}
inline const uint8_t *get_code(nes_addr_t addr) const
inline const uint8_t *get_code(nes_addr_t addr) const
{
return (const uint8_t *)code_map[addr >> page_bits] + addr;
}
};
} // namespace quickNES
} // namespace quickerNES

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@ -4,9 +4,9 @@
// Emu 0.7.0
#include "apu/multiBuffer.hpp"
#include "cart.hpp"
#include "core.hpp"
#include "apu/multiBuffer.hpp"
namespace quickerNES
{
@ -46,22 +46,25 @@ class Emu
int get_joypad_read_count() const { return emu.joypad_read_count; }
void set_tracecb(void (*cb)(unsigned int *dest)) { emu.set_tracecb(cb); }
// Save emulator state variants
void serializeState(jaffarCommon::serializer::Base& serializer) const { emu.serializeState(serializer); }
void deserializeState(jaffarCommon::deserializer::Base& deserializer) { emu.deserializeState(deserializer); }
void enableStateBlock(const std::string& block) { emu.enableStateBlock(block); };
void disableStateBlock(const std::string& block) { emu.disableStateBlock(block); };
// Save emulator state variants
void serializeState(jaffarCommon::serializer::Base &serializer) const { emu.serializeState(serializer); }
void deserializeState(jaffarCommon::deserializer::Base &deserializer) { emu.deserializeState(deserializer); }
void setNTABBlockSize(const size_t size) { emu.setNTABBlockSize(size); }
void enableStateBlock(const std::string &block) { emu.enableStateBlock(block); };
void disableStateBlock(const std::string &block) { emu.disableStateBlock(block); };
void setControllerType(Core::controllerType_t type) { emu.setControllerType(type); }
// Basic emulation
// Emulate one video frame using joypad1 and joypad2 as input. Afterwards, image
// and sound are available for output using the accessors below.
virtual const char *emulate_frame(uint32_t joypad1, uint32_t joypad2 = 0);
virtual const char *emulate_frame(uint32_t joypad1, uint32_t joypad2, uint32_t arkanoid_latch, uint8_t arkanoid_fire);
// Emulate one video frame using joypad1 and joypad2 as input, but skips drawing.
// Afterwards, audio is available for output using the accessors below.
virtual const char *emulate_skip_frame(uint32_t joypad1, uint32_t joypad2 = 0);
virtual const char *emulate_skip_frame(uint32_t joypad1, uint32_t joypad2, uint32_t arkanoid_latch, uint8_t arkanoid_fire);
// Maximum size of palette that can be generated
static const uint16_t max_palette_size = 256;
@ -71,7 +74,7 @@ class Emu
{
static const uint8_t left = 8;
int burst_phase; // NTSC burst phase for frame (0, 1, or 2)
int burst_phase; // NTSC burst phase for frame (0, 1, or 2)
int sample_count; // number of samples (always a multiple of chan_count)
int chan_count; // 1: mono, 2: stereo
@ -205,8 +208,8 @@ class Emu
{
low_mem_size = 0x800
};
uint8_t *get_low_mem() const { return (uint8_t*)emu.low_mem; }
uint8_t *get_low_mem() const { return (uint8_t *)emu.low_mem; }
size_t get_low_mem_size() const { return low_mem_size; }
// Optional 8K memory
@ -231,11 +234,11 @@ class Emu
uint8_t *pal_mem() const { return emu.ppu.getPaletteRAM(); }
uint16_t pal_mem_size() const { return emu.ppu.getPaletteRAMSize(); }
uint8_t peek_prg(nes_addr_t addr) const { return *emu.get_code(addr); }
void poke_prg(nes_addr_t addr, uint8_t value) { *emu.get_code(addr) = value; }
uint8_t peek_ppu(int addr) { return emu.ppu.peekaddr(addr); }
uint8_t peek_prg(nes_addr_t addr) const { return *emu.get_code(addr); }
void poke_prg(nes_addr_t addr, uint8_t value) { *emu.get_code(addr) = value; }
uint8_t peek_ppu(int addr) { return emu.ppu.peekaddr(addr); }
uint8_t get_ppu2000() const { return emu.ppu.w2000; }
uint8_t get_ppu2000() const { return emu.ppu.w2000; }
void get_regs(unsigned int *dest) const
{
@ -256,7 +259,7 @@ class Emu
virtual void loading_state(State const &) {}
long timestamp() const { return 0; }
void set_timestamp(long t) { }
void set_timestamp(long t) {}
private:
// noncopyable
@ -275,7 +278,7 @@ class Emu
void clear_sound_buf();
void fade_samples(blip_sample_t *, int size, int step);
void* pixels_base_ptr;
void *pixels_base_ptr;
char *host_pixels;
int host_palette_size;
frame_t single_frame;
@ -293,17 +296,15 @@ class Emu
void SaveAudioBufferState();
void RestoreAudioBufferState();
inline void* get_pixels_base_ptr()
inline void *get_pixels_base_ptr()
{
return pixels_base_ptr;
}
};
inline void Emu::set_pixels(void *p, long n)
{
pixels_base_ptr = p;
pixels_base_ptr = p;
host_pixels = (char *)p + n;
emu.ppu.host_row_bytes = n;
}
@ -318,4 +319,4 @@ inline long Emu::chr_size() const
return cart()->chr_size() ? cart()->chr_size() : emu.ppu.chr_addr_size;
}
} // namespace quickNES
} // namespace quickerNES

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@ -291,4 +291,4 @@ Mapper *Mapper::getMapperFromCode(const int mapperCode)
return mapper;
}
} // namespace quickNES
} // namespace quickerNES

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@ -3,9 +3,9 @@
// NES mapper interface
// Emu 0.7.0
#include <climits>
#include "../cart.hpp"
#include "../cpu.hpp"
#include <climits>
namespace quickerNES
{
@ -209,4 +209,4 @@ inline bool Mapper::write_intercepted(nes_time_t, nes_addr_t, int) { return fals
inline int Mapper::read(nes_time_t, nes_addr_t) { return -1; } // signal to caller
} // namespace quickNES
} // namespace quickerNES

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@ -35,4 +35,4 @@ class Mapper000 : public Mapper
}
};
} // namespace quickNES
} // namespace quickerNES

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@ -126,4 +126,4 @@ class Mapper001 : public Mapper, mmc1_state_t
}
};
} // namespace quickNES
} // namespace quickerNES

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@ -45,4 +45,4 @@ class Mapper002 : public Mapper
}
};
} // namespace quickNES
} // namespace quickerNES

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@ -44,4 +44,4 @@ class Mapper003 : public Mapper
}
};
} // namespace quickNES
} // namespace quickerNES

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@ -255,4 +255,4 @@ class Mapper004 : public Mapper, mmc3_state_t
int counter_just_clocked; // used only for debugging
};
} // namespace quickNES
} // namespace quickerNES

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@ -149,4 +149,4 @@ class Mapper005 : public Mapper, mmc5_state_t
nes_time_t irq_time;
};
} // namespace quickNES
} // namespace quickerNES

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@ -52,4 +52,4 @@ class Mapper007 : public Mapper
}
};
} // namespace quickNES
} // namespace quickerNES

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@ -78,4 +78,4 @@ class Mapper009 : public Mapper
}
};
} // namespace quickNES
} // namespace quickerNES

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@ -76,4 +76,4 @@ class Mapper010 : public Mapper
}
};
} // namespace quickNES
} // namespace quickerNES

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@ -52,4 +52,4 @@ class Mapper011 : public Mapper
}
};
} // namespace quickNES
} // namespace quickerNES

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@ -94,4 +94,4 @@ class Mapper015 : public Mapper, Mapper015_state_t
unsigned long int i;
};
} // namespace quickNES
} // namespace quickerNES

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@ -199,4 +199,4 @@ class Mapper019 : public Mapper, namco106_state_t
nes_time_t last_time;
};
} // namespace quickNES
} // namespace quickerNES

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@ -256,4 +256,4 @@ void Mapper_VRC2_4<type_a, type_b>::write_irq(nes_time_t time,
typedef Mapper_VRC2_4<true, true> Mapper021;
} // namespace quickNES
} // namespace quickerNES

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@ -34,4 +34,4 @@ namespace quickerNES
typedef Mapper_VRC2_4<false, true> Mapper022;
} // namespace quickNES
} // namespace quickerNES

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@ -33,4 +33,4 @@ namespace quickerNES
typedef Mapper_VRC2_4<false, false> Mapper023;
} // namespace quickNES
} // namespace quickerNES

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@ -233,4 +233,4 @@ class Mapper_Vrc6 : public Mapper, vrc6_state_t
typedef Mapper_Vrc6<0> Mapper024;
} // namespace quickNES
} // namespace quickerNES

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@ -33,4 +33,4 @@ namespace quickerNES
typedef Mapper_VRC2_4<true, false> Mapper025;
} // namespace quickNES
} // namespace quickerNES

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@ -11,4 +11,4 @@ namespace quickerNES
typedef Mapper_Vrc6<3> Mapper026;
} // namespace quickNES
} // namespace quickerNES

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@ -53,4 +53,4 @@ class Mapper030 : public Mapper
}
};
} // namespace quickNES
} // namespace quickerNES

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@ -126,4 +126,4 @@ class Mapper032 : public Mapper, mapper32_state_t
}
};
} // namespace quickNES
} // namespace quickerNES

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@ -103,4 +103,4 @@ class Mapper033 : public Mapper, tc0190_state_t
}
};
} // namespace quickNES
} // namespace quickerNES

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@ -44,4 +44,4 @@ class Mapper034 : public Mapper
}
};
} // namespace quickNES
} // namespace quickerNES

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@ -53,4 +53,4 @@ class Mapper060 : public Mapper
uint8_t game_sel, last_game;
};
} // namespace quickNES
} // namespace quickerNES

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@ -52,4 +52,4 @@ class Mapper066 : public Mapper
}
};
} // namespace quickNES
} // namespace quickerNES

View File

@ -190,4 +190,4 @@ class Mapper069 : public Mapper, fme7_state_t
Fme7_Apu sound;
};
} // namespace quickNES
} // namespace quickerNES

View File

@ -84,4 +84,4 @@ class Mapper_74x161x162x32 : public Mapper
typedef Mapper_74x161x162x32<70> Mapper070;
} // namespace quickNES
} // namespace quickerNES

View File

@ -54,4 +54,4 @@ class Mapper071 : public Mapper
}
};
} // namespace quickNES
} // namespace quickerNES

View File

@ -134,4 +134,4 @@ class Mapper073 : public Mapper, vrc3_state_t
}
};
} // namespace quickNES
} // namespace quickerNES

View File

@ -110,4 +110,4 @@ class Mapper075 : public Mapper, vrc1_state_t
}
};
} // namespace quickNES
} // namespace quickerNES

View File

@ -77,4 +77,4 @@ class Mapper078 : public Mapper
}
};
} // namespace quickNES
} // namespace quickerNES

View File

@ -95,4 +95,4 @@ void Mapper_AveNina<multicart>::write_regs()
typedef Mapper_AveNina<false> Mapper079;
} // namespace quickNES
} // namespace quickerNES

View File

@ -225,4 +225,4 @@ class Mapper085 : public Mapper, vrc7_state_t
};
};
} // namespace quickNES
} // namespace quickerNES

View File

@ -26,4 +26,4 @@ namespace quickerNES
typedef Mapper_74x161x162x32<86> Mapper086;
} // namespace quickNES
} // namespace quickerNES

View File

@ -50,4 +50,4 @@ class Mapper087 : public Mapper
void write(nes_time_t, nes_addr_t, int) {}
};
} // namespace quickNES
} // namespace quickerNES

View File

@ -111,5 +111,4 @@ class Mapper_Namco_34x3 : public Mapper, namco_34x3_state_t
typedef Mapper_Namco_34x3<false> Mapper088;
} // namespace quickNES
} // namespace quickerNES

View File

@ -59,4 +59,4 @@ class Mapper089 : public Mapper
uint8_t regs;
};
} // namespace quickNES
} // namespace quickerNES

View File

@ -58,4 +58,4 @@ class Mapper093 : public Mapper
uint8_t regs;
};
} // namespace quickNES
} // namespace quickerNES

View File

@ -57,4 +57,4 @@ class Mapper094 : public Mapper
uint8_t bank;
};
} // namespace quickNES
} // namespace quickerNES

View File

@ -66,4 +66,4 @@ class Mapper097 : public Mapper
uint8_t bank;
};
} // namespace quickNES
} // namespace quickerNES

View File

@ -30,4 +30,4 @@ namespace quickerNES
typedef Mapper_AveNina<true> Mapper113;
} // namespace quickNES
} // namespace quickerNES

View File

@ -66,4 +66,4 @@ class Mapper140 : public Mapper
uint8_t regs;
};
} // namespace quickNES
} // namespace quickerNES

View File

@ -26,4 +26,4 @@ namespace quickerNES
typedef Mapper_74x161x162x32<152> Mapper152;
} // namespace quickNES
} // namespace quickerNES

View File

@ -30,4 +30,4 @@ namespace quickerNES
typedef Mapper_Namco_34x3<true> Mapper154;
} // namespace quickNES
} // namespace quickerNES

View File

@ -62,4 +62,4 @@ class Mapper156 : public Mapper, m156_state_t
}
};
} // namespace quickNES
} // namespace quickerNES

View File

@ -57,4 +57,4 @@ class Mapper180 : public Mapper
uint8_t bank;
};
} // namespace quickNES
} // namespace quickerNES

View File

@ -67,4 +67,4 @@ class Mapper184 : public Mapper
uint8_t regs;
};
} // namespace quickNES
} // namespace quickerNES

View File

@ -57,4 +57,4 @@ class Mapper190 : public Mapper
}
};
} // namespace quickNES
} // namespace quickerNES

View File

@ -78,4 +78,4 @@ class Mapper193 : public Mapper
uint8_t regs[4];
};
} // namespace quickNES
} // namespace quickerNES

View File

@ -100,4 +100,4 @@ class Mapper206 : public Mapper, namco_34xx_state_t
}
};
} // namespace quickNES
} // namespace quickerNES

View File

@ -93,4 +93,4 @@ class Mapper207 : public Mapper, taito_x1005_state_t
virtual void write(nes_time_t, nes_addr_t addr, int data) {}
};
} // namespace quickNES
} // namespace quickerNES

View File

@ -56,4 +56,4 @@ class Mapper232 : public Mapper
}
};
} // namespace quickNES
} // namespace quickerNES

View File

@ -66,4 +66,4 @@ class Mapper240 : public Mapper
uint8_t regs;
};
} // namespace quickNES
} // namespace quickerNES

View File

@ -55,4 +55,4 @@ class Mapper241 : public Mapper
uint8_t bank;
};
} // namespace quickNES
} // namespace quickerNES

View File

@ -72,4 +72,4 @@ class Mapper244 : public Mapper, mapper244_state_t
}
};
} // namespace quickNES
} // namespace quickerNES

View File

@ -77,4 +77,4 @@ class Mapper246 : public Mapper
uint8_t regs[8];
};
} // namespace quickNES
} // namespace quickerNES

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