Adding ironsword
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game = 'castlevania1'
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goal = 'anyPercent'
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goal = 'anyPercent'
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test(goal, tester, workdir : meson.current_source_dir(), args : [ goal + '.test'], suite: [ game, goal ])
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goal = 'pacifist'
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test(goal, tester, workdir : meson.current_source_dir(), args : [ goal + '.test'], suite: [ game, goal ])
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{
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"Rom File": "Castlevania (U) (PRG0) [!].nes",
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"Expected ROM SHA1": "A31B8BD5B370A9103343C866F3C2B2998E889341",
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"Initial State File": "",
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"Verification State File": "pacifist.final.state",
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"Sequence File": "pacifist.sol"
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}
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{
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"Rom File": "Ironsword - Wizards & Warriors II (U) [!].nes",
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"Expected ROM SHA1": "97B79E432F62403FB9F877090850C41112A9A168",
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"Initial State File": "",
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"Verification State File": "anyPercent.final.state",
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"Sequence File": "anyPercent.sol"
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}
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game = 'ironSword'
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goal = 'anyPercent'
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test(goal, tester, workdir : meson.current_source_dir(), args : [ goal + '.test'], suite: [ game, goal ])
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@ -4,3 +4,4 @@ subdir('castlevania1')
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subdir('superOffroad')
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subdir('princeOfPersia')
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subdir('ninjaGaiden')
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subdir('ironSword')
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game = 'ninjaGaiden'
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goal = 'anyPercent'
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goal = 'anyPercent'
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test(goal, tester, workdir : meson.current_source_dir(), args : [ goal + '.test'], suite: [ game, goal ])
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goal = 'pacifist'
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test(goal, tester, workdir : meson.current_source_dir(), args : [ goal + '.test'], suite: [ game, goal ])
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{
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"Rom File": "Ninja Gaiden (U) [!].nes",
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"Expected ROM SHA1": "CA513F841D75EFEB33BB8099FB02BEEB39F6BB9C",
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"Initial State File": "",
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"Verification State File": "pacifist.final.state",
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"Sequence File": "pacifist.sol"
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}
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game = 'princeOfPersia'
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goal = 'lvl7'
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goal = 'lvl7'
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test(goal, tester, workdir : meson.current_source_dir(), args : [ goal + '.test'], suite: [ game, goal ])
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game = 'superOffroad'
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goal = 'anyPercent'
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goal = 'anyPercent'
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test(goal, tester, workdir : meson.current_source_dir(), args : [ goal + '.test'], suite: [ game, goal ])
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