more simplifications
This commit is contained in:
parent
eb5edf12e5
commit
82368f4a27
|
@ -1,68 +0,0 @@
|
|||
while ( true )
|
||||
{
|
||||
while ( count-- )
|
||||
{
|
||||
int attrib = attr_table [addr >> 2 & 0x07];
|
||||
attrib >>= (addr >> 4 & 4) | (addr & 2);
|
||||
unsigned long offset = (attrib & 3) * attrib_factor + this->palette_offset;
|
||||
|
||||
// draw one tile
|
||||
cache_t const* lines = this->get_bg_tile( nametable [addr] + bg_bank );
|
||||
uint8_t* p = pixels;
|
||||
addr++;
|
||||
pixels += 8; // next tile
|
||||
|
||||
if ( !clipped )
|
||||
{
|
||||
// optimal case: no clipping
|
||||
for ( int n = 4; n--; )
|
||||
{
|
||||
unsigned long line = *lines++;
|
||||
((unaligned_uint32_t*) p) [0].val = (line >> 4 & mask) + offset;
|
||||
((unaligned_uint32_t*) p) [1].val = (line & mask) + offset;
|
||||
p += row_bytes;
|
||||
((unaligned_uint32_t*) p) [0].val = (line >> 6 & mask) + offset;
|
||||
((unaligned_uint32_t*) p) [1].val = (line >> 2 & mask) + offset;
|
||||
p += row_bytes;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
lines += fine_y >> 1;
|
||||
|
||||
if ( fine_y & 1 )
|
||||
{
|
||||
unsigned long line = *lines++;
|
||||
((unaligned_uint32_t*) p) [0].val = (line >> 6 & mask) + offset;
|
||||
((unaligned_uint32_t*) p) [1].val = (line >> 2 & mask) + offset;
|
||||
p += row_bytes;
|
||||
}
|
||||
|
||||
for ( int n = height >> 1; n--; )
|
||||
{
|
||||
unsigned long line = *lines++;
|
||||
((unaligned_uint32_t*) p) [0].val = (line >> 4 & mask) + offset;
|
||||
((unaligned_uint32_t*) p) [1].val = (line & mask) + offset;
|
||||
p += row_bytes;
|
||||
((unaligned_uint32_t*) p) [0].val = (line >> 6 & mask) + offset;
|
||||
((unaligned_uint32_t*) p) [1].val = (line >> 2 & mask) + offset;
|
||||
p += row_bytes;
|
||||
}
|
||||
|
||||
if ( height & 1 )
|
||||
{
|
||||
unsigned long line = *lines;
|
||||
((unaligned_uint32_t*) p) [0].val = (line >> 4 & mask) + offset;
|
||||
((unaligned_uint32_t*) p) [1].val = (line & mask) + offset;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
count = count2;
|
||||
count2 = 0;
|
||||
addr -= 32;
|
||||
attr_table = attr_table - nametable + nametable2;
|
||||
nametable = nametable2;
|
||||
if ( !count )
|
||||
break;
|
||||
}
|
|
@ -14,7 +14,6 @@ quickerNESSrc = [
|
|||
'Effects_Buffer.cpp',
|
||||
'Nes_State.cpp',
|
||||
'emu2413.cpp',
|
||||
'nes_util.cpp',
|
||||
'emu2413_state.cpp',
|
||||
'Nes_Effects_Buffer.cpp',
|
||||
'Nes_Namco_Apu.cpp',
|
||||
|
|
|
@ -1,153 +0,0 @@
|
|||
|
||||
// Nes_Emu 0.7.0. http://www.slack.net/~ant/
|
||||
|
||||
#include "nes_util.h"
|
||||
|
||||
#include "Nes_Cart.h"
|
||||
#include "Nes_Emu.h"
|
||||
#include <ctype.h>
|
||||
#include <string.h>
|
||||
|
||||
/* Copyright (C) 2004-2006 Shay Green. This module is free software; you
|
||||
can redistribute it and/or modify it under the terms of the GNU Lesser
|
||||
General Public License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version. This
|
||||
module is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
|
||||
more details. You should have received a copy of the GNU Lesser General
|
||||
Public License along with this module; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
|
||||
|
||||
#include "blargg_source.h"
|
||||
|
||||
// game_genie_patch_t
|
||||
|
||||
const char *game_genie_patch_t::decode( const char* in )
|
||||
{
|
||||
int const code_len = 8;
|
||||
unsigned char result [code_len] = { 0 };
|
||||
int in_len = strlen( in );
|
||||
if ( in_len != 6 && in_len != 8 )
|
||||
return "Game Genie code is wrong length";
|
||||
for ( int i = 0; i < code_len; i++ )
|
||||
{
|
||||
char c = 'A';
|
||||
if ( i < in_len )
|
||||
c = toupper( in [i] );
|
||||
|
||||
static char const letters [17] = "AEPOZXLUGKISTVYN";
|
||||
char const* p = strchr( (char*) letters, c );
|
||||
if ( !p )
|
||||
return "Game Genie code had invalid character";
|
||||
int n = p - letters;
|
||||
|
||||
result [i] |= n >> 1;
|
||||
result [(i + 1) % code_len] |= (n << 3) & 0x0f;
|
||||
}
|
||||
|
||||
addr = result [3]<<12 | result [5]<<8 | result [2]<<4 | result [4];
|
||||
change_to = result [1]<<4 | result [0];
|
||||
compare_with = -1;
|
||||
if ( addr & 0x8000 )
|
||||
compare_with = result [7]<<4 | result [6];
|
||||
addr |= 0x8000;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int game_genie_patch_t::apply( Nes_Cart& cart ) const
|
||||
{
|
||||
// determine bank size
|
||||
long bank_size = 32 * 1024L; // mappers 0, 2, 3, 7, 11, 34, 71, 87
|
||||
switch ( cart.mapper_code() )
|
||||
{
|
||||
case 1: // MMC1
|
||||
case 71: // Camerica
|
||||
case 232: // Quattro
|
||||
bank_size = 16 * 1024L;
|
||||
break;
|
||||
|
||||
case 4: // MMC3
|
||||
case 5: // MMC5
|
||||
case 24: // VRC6
|
||||
case 26: // VRC6
|
||||
case 69: // FME7
|
||||
bank_size = 8 * 1024L;
|
||||
break;
|
||||
}
|
||||
|
||||
// patch each bank (not very good, since it might patch banks that never occupy
|
||||
// that address)
|
||||
int mask = (compare_with >= 0 ? ~0 : 0);
|
||||
uint8_t* p = cart.prg() + addr % bank_size;
|
||||
int count = 0;
|
||||
for ( int n = cart.prg_size() / bank_size; n--; p += bank_size )
|
||||
{
|
||||
if ( !((*p ^ compare_with) & mask) )
|
||||
{
|
||||
*p = change_to;
|
||||
count++;
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
// Cheat_Value_Finder
|
||||
|
||||
Cheat_Value_Finder::Cheat_Value_Finder()
|
||||
{
|
||||
emu = NULL;
|
||||
}
|
||||
|
||||
void Cheat_Value_Finder::start( Nes_Emu* new_emu )
|
||||
{
|
||||
emu = new_emu;
|
||||
pos = 0;
|
||||
memcpy( original, emu->low_mem(), low_mem_size );
|
||||
memset( changed, 0, low_mem_size );
|
||||
}
|
||||
|
||||
void Cheat_Value_Finder::rescan()
|
||||
{
|
||||
uint8_t const* low_mem = emu->low_mem();
|
||||
for ( int i = 0; i < low_mem_size; i++ )
|
||||
changed [i] |= original [i] ^ low_mem [i];
|
||||
memcpy( original, emu->low_mem(), low_mem_size );
|
||||
}
|
||||
|
||||
void Cheat_Value_Finder::search( int new_original, int new_changed )
|
||||
{
|
||||
original_value = new_original;
|
||||
changed_value = new_changed;
|
||||
pos = -1;
|
||||
}
|
||||
|
||||
int Cheat_Value_Finder::next_match( int* addr )
|
||||
{
|
||||
uint8_t const* low_mem = emu->low_mem();
|
||||
while ( ++pos < low_mem_size )
|
||||
{
|
||||
if ( !changed [pos] )
|
||||
{
|
||||
int old = (original [pos] - original_value) & 0xff;
|
||||
int cur = (low_mem [pos] - changed_value) & 0xff;
|
||||
|
||||
if ( old == cur )
|
||||
{
|
||||
if ( addr )
|
||||
*addr = pos;
|
||||
return (char) old; // sign-extend
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return no_match;
|
||||
}
|
||||
|
||||
int Cheat_Value_Finder::change_value( int new_value )
|
||||
{
|
||||
int result = emu->low_mem() [pos];
|
||||
emu->low_mem() [pos] = new_value;
|
||||
return result;
|
||||
}
|
|
@ -1,64 +0,0 @@
|
|||
|
||||
// Experimental utilities for NES emulator
|
||||
|
||||
// Nes_Emu 0.7.0
|
||||
|
||||
#ifndef NES_UTIL_H
|
||||
#define NES_UTIL_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include "blargg_common.h"
|
||||
|
||||
class Nes_Emu;
|
||||
class Nes_Cart;
|
||||
|
||||
struct game_genie_patch_t
|
||||
{
|
||||
unsigned addr; // always 0x8000 or greater
|
||||
int change_to;
|
||||
int compare_with; // if -1, always change byte
|
||||
|
||||
// Decode Game Genie code
|
||||
const char *decode( const char* in );
|
||||
|
||||
// Apply patch to cartridge data. Might not work for some codes, since this really
|
||||
// requires emulator support. Returns number of bytes changed, where 0
|
||||
// means patch wasn't for that cartridge.
|
||||
int apply( Nes_Cart& ) const;
|
||||
};
|
||||
|
||||
class Cheat_Value_Finder {
|
||||
public:
|
||||
Cheat_Value_Finder();
|
||||
|
||||
// Start scanning emulator's memory for values that are constantly changing.
|
||||
void start( Nes_Emu* );
|
||||
|
||||
// Rescan memory and eliminate any changed bytes from later matching.
|
||||
// Should be called many times after begin_scan() and before begin_matching().
|
||||
void rescan();
|
||||
|
||||
// Start search for any bytes which changed by difference between original and
|
||||
// changed values.
|
||||
void search( int original, int changed );
|
||||
|
||||
// Get next match and return its delta from changed value (closer to 0
|
||||
// is more likely to be a match), or no_match if there are no more matches.
|
||||
// Optionally returns address of matched byte.
|
||||
enum { no_match = 0x100 };
|
||||
int next_match( int* addr = NULL );
|
||||
|
||||
// Change current match to new value. Returns previous value.
|
||||
int change_value( int new_value );
|
||||
|
||||
private:
|
||||
Nes_Emu* emu;
|
||||
int original_value;
|
||||
int changed_value;
|
||||
int pos;
|
||||
enum { low_mem_size = 0x800 };
|
||||
uint8_t original [low_mem_size];
|
||||
uint8_t changed [low_mem_size];
|
||||
};
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue