more simplifications

This commit is contained in:
Sergio Martin 2024-01-16 18:49:46 +01:00
parent eb5edf12e5
commit 82368f4a27
4 changed files with 0 additions and 286 deletions

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@ -1,68 +0,0 @@
while ( true )
{
while ( count-- )
{
int attrib = attr_table [addr >> 2 & 0x07];
attrib >>= (addr >> 4 & 4) | (addr & 2);
unsigned long offset = (attrib & 3) * attrib_factor + this->palette_offset;
// draw one tile
cache_t const* lines = this->get_bg_tile( nametable [addr] + bg_bank );
uint8_t* p = pixels;
addr++;
pixels += 8; // next tile
if ( !clipped )
{
// optimal case: no clipping
for ( int n = 4; n--; )
{
unsigned long line = *lines++;
((unaligned_uint32_t*) p) [0].val = (line >> 4 & mask) + offset;
((unaligned_uint32_t*) p) [1].val = (line & mask) + offset;
p += row_bytes;
((unaligned_uint32_t*) p) [0].val = (line >> 6 & mask) + offset;
((unaligned_uint32_t*) p) [1].val = (line >> 2 & mask) + offset;
p += row_bytes;
}
}
else
{
lines += fine_y >> 1;
if ( fine_y & 1 )
{
unsigned long line = *lines++;
((unaligned_uint32_t*) p) [0].val = (line >> 6 & mask) + offset;
((unaligned_uint32_t*) p) [1].val = (line >> 2 & mask) + offset;
p += row_bytes;
}
for ( int n = height >> 1; n--; )
{
unsigned long line = *lines++;
((unaligned_uint32_t*) p) [0].val = (line >> 4 & mask) + offset;
((unaligned_uint32_t*) p) [1].val = (line & mask) + offset;
p += row_bytes;
((unaligned_uint32_t*) p) [0].val = (line >> 6 & mask) + offset;
((unaligned_uint32_t*) p) [1].val = (line >> 2 & mask) + offset;
p += row_bytes;
}
if ( height & 1 )
{
unsigned long line = *lines;
((unaligned_uint32_t*) p) [0].val = (line >> 4 & mask) + offset;
((unaligned_uint32_t*) p) [1].val = (line & mask) + offset;
}
}
}
count = count2;
count2 = 0;
addr -= 32;
attr_table = attr_table - nametable + nametable2;
nametable = nametable2;
if ( !count )
break;
}

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@ -14,7 +14,6 @@ quickerNESSrc = [
'Effects_Buffer.cpp',
'Nes_State.cpp',
'emu2413.cpp',
'nes_util.cpp',
'emu2413_state.cpp',
'Nes_Effects_Buffer.cpp',
'Nes_Namco_Apu.cpp',

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@ -1,153 +0,0 @@
// Nes_Emu 0.7.0. http://www.slack.net/~ant/
#include "nes_util.h"
#include "Nes_Cart.h"
#include "Nes_Emu.h"
#include <ctype.h>
#include <string.h>
/* Copyright (C) 2004-2006 Shay Green. This module is free software; you
can redistribute it and/or modify it under the terms of the GNU Lesser
General Public License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version. This
module is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
more details. You should have received a copy of the GNU Lesser General
Public License along with this module; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
#include "blargg_source.h"
// game_genie_patch_t
const char *game_genie_patch_t::decode( const char* in )
{
int const code_len = 8;
unsigned char result [code_len] = { 0 };
int in_len = strlen( in );
if ( in_len != 6 && in_len != 8 )
return "Game Genie code is wrong length";
for ( int i = 0; i < code_len; i++ )
{
char c = 'A';
if ( i < in_len )
c = toupper( in [i] );
static char const letters [17] = "AEPOZXLUGKISTVYN";
char const* p = strchr( (char*) letters, c );
if ( !p )
return "Game Genie code had invalid character";
int n = p - letters;
result [i] |= n >> 1;
result [(i + 1) % code_len] |= (n << 3) & 0x0f;
}
addr = result [3]<<12 | result [5]<<8 | result [2]<<4 | result [4];
change_to = result [1]<<4 | result [0];
compare_with = -1;
if ( addr & 0x8000 )
compare_with = result [7]<<4 | result [6];
addr |= 0x8000;
return 0;
}
int game_genie_patch_t::apply( Nes_Cart& cart ) const
{
// determine bank size
long bank_size = 32 * 1024L; // mappers 0, 2, 3, 7, 11, 34, 71, 87
switch ( cart.mapper_code() )
{
case 1: // MMC1
case 71: // Camerica
case 232: // Quattro
bank_size = 16 * 1024L;
break;
case 4: // MMC3
case 5: // MMC5
case 24: // VRC6
case 26: // VRC6
case 69: // FME7
bank_size = 8 * 1024L;
break;
}
// patch each bank (not very good, since it might patch banks that never occupy
// that address)
int mask = (compare_with >= 0 ? ~0 : 0);
uint8_t* p = cart.prg() + addr % bank_size;
int count = 0;
for ( int n = cart.prg_size() / bank_size; n--; p += bank_size )
{
if ( !((*p ^ compare_with) & mask) )
{
*p = change_to;
count++;
}
}
return count;
}
// Cheat_Value_Finder
Cheat_Value_Finder::Cheat_Value_Finder()
{
emu = NULL;
}
void Cheat_Value_Finder::start( Nes_Emu* new_emu )
{
emu = new_emu;
pos = 0;
memcpy( original, emu->low_mem(), low_mem_size );
memset( changed, 0, low_mem_size );
}
void Cheat_Value_Finder::rescan()
{
uint8_t const* low_mem = emu->low_mem();
for ( int i = 0; i < low_mem_size; i++ )
changed [i] |= original [i] ^ low_mem [i];
memcpy( original, emu->low_mem(), low_mem_size );
}
void Cheat_Value_Finder::search( int new_original, int new_changed )
{
original_value = new_original;
changed_value = new_changed;
pos = -1;
}
int Cheat_Value_Finder::next_match( int* addr )
{
uint8_t const* low_mem = emu->low_mem();
while ( ++pos < low_mem_size )
{
if ( !changed [pos] )
{
int old = (original [pos] - original_value) & 0xff;
int cur = (low_mem [pos] - changed_value) & 0xff;
if ( old == cur )
{
if ( addr )
*addr = pos;
return (char) old; // sign-extend
}
}
}
return no_match;
}
int Cheat_Value_Finder::change_value( int new_value )
{
int result = emu->low_mem() [pos];
emu->low_mem() [pos] = new_value;
return result;
}

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@ -1,64 +0,0 @@
// Experimental utilities for NES emulator
// Nes_Emu 0.7.0
#ifndef NES_UTIL_H
#define NES_UTIL_H
#include <stdint.h>
#include "blargg_common.h"
class Nes_Emu;
class Nes_Cart;
struct game_genie_patch_t
{
unsigned addr; // always 0x8000 or greater
int change_to;
int compare_with; // if -1, always change byte
// Decode Game Genie code
const char *decode( const char* in );
// Apply patch to cartridge data. Might not work for some codes, since this really
// requires emulator support. Returns number of bytes changed, where 0
// means patch wasn't for that cartridge.
int apply( Nes_Cart& ) const;
};
class Cheat_Value_Finder {
public:
Cheat_Value_Finder();
// Start scanning emulator's memory for values that are constantly changing.
void start( Nes_Emu* );
// Rescan memory and eliminate any changed bytes from later matching.
// Should be called many times after begin_scan() and before begin_matching().
void rescan();
// Start search for any bytes which changed by difference between original and
// changed values.
void search( int original, int changed );
// Get next match and return its delta from changed value (closer to 0
// is more likely to be a match), or no_match if there are no more matches.
// Optionally returns address of matched byte.
enum { no_match = 0x100 };
int next_match( int* addr = NULL );
// Change current match to new value. Returns previous value.
int change_value( int new_value );
private:
Nes_Emu* emu;
int original_value;
int changed_value;
int pos;
enum { low_mem_size = 0x800 };
uint8_t original [low_mem_size];
uint8_t changed [low_mem_size];
};
#endif