More simplifications
This commit is contained in:
parent
f7cd3834a7
commit
8230715934
|
@ -21,8 +21,6 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
|
|||
#include <cstring>
|
||||
#include <cstdint>
|
||||
#include <cstdlib>
|
||||
#include "blargg_common.h"
|
||||
|
||||
|
||||
class Nes_Cart {
|
||||
public:
|
||||
|
|
|
@ -18,7 +18,6 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
|
|||
|
||||
#include <cstdio>
|
||||
#include <string>
|
||||
#include "blargg_common.h"
|
||||
#include "audio/apu.h"
|
||||
#include "Nes_Cpu.h"
|
||||
#include "Nes_Ppu.h"
|
||||
|
|
|
@ -1,13 +1,9 @@
|
|||
#pragma once
|
||||
|
||||
// NES 6502 CPU emulator
|
||||
|
||||
// Nes_Emu 0.7.0
|
||||
|
||||
#ifndef NES_CPU_H
|
||||
#define NES_CPU_H
|
||||
|
||||
#include <cstdint>
|
||||
#include "blargg_common.h"
|
||||
|
||||
typedef long nes_time_t; // clock cycle count
|
||||
typedef unsigned nes_addr_t; // 16-bit address
|
||||
|
@ -126,5 +122,3 @@ inline void Nes_Cpu::push_byte( int data )
|
|||
r.sp = (sp - 1) & 0xFF;
|
||||
low_mem [0x100 + sp] = data;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -6,7 +6,6 @@
|
|||
#ifndef NES_EMU_H
|
||||
#define NES_EMU_H
|
||||
|
||||
#include "blargg_common.h"
|
||||
#include "audio/Multi_Buffer.h"
|
||||
#include "Nes_Cart.h"
|
||||
#include "Nes_Core.h"
|
||||
|
|
|
@ -1,12 +1,8 @@
|
|||
#pragma once
|
||||
|
||||
// NES PPU misc functions and setup
|
||||
|
||||
// Nes_Emu 0.7.0
|
||||
|
||||
#ifndef NES_PPU_IMPL_H
|
||||
#define NES_PPU_IMPL_H
|
||||
|
||||
#include <blargg_common.h>
|
||||
#include <cstdint>
|
||||
|
||||
class Nes_State_;
|
||||
|
@ -245,5 +241,3 @@ inline void Nes_Ppu_Impl::begin_frame()
|
|||
palette_offset = palette_begin * 0x01010101;
|
||||
addr_inc = w2000 & 4 ? 32 : 1;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -6,7 +6,6 @@
|
|||
#ifndef MULTI_BUFFER_H
|
||||
#define MULTI_BUFFER_H
|
||||
|
||||
#include "blargg_common.h"
|
||||
#include "Blip_Buffer.h"
|
||||
|
||||
// Interface to one or more Blip_Buffers mapped to one or more channels
|
||||
|
|
|
@ -6,7 +6,6 @@
|
|||
#ifndef NES_OSCS_H
|
||||
#define NES_OSCS_H
|
||||
|
||||
#include "blargg_common.h"
|
||||
#include "Blip_Buffer.h"
|
||||
|
||||
class Nes_Apu;
|
||||
|
|
|
@ -74,20 +74,6 @@ public:
|
|||
triangle_t triangle;
|
||||
noise_t noise;
|
||||
dmc_t dmc;
|
||||
|
||||
enum { tag = 0x41505552 }; // 'APUR'
|
||||
void swap()
|
||||
{
|
||||
SWAP_LE( apu.frame_delay );
|
||||
SWAP_LE( square1.delay );
|
||||
SWAP_LE( square2.delay );
|
||||
SWAP_LE( triangle.delay );
|
||||
SWAP_LE( noise.delay );
|
||||
SWAP_LE( noise.shift_reg );
|
||||
SWAP_LE( dmc.delay );
|
||||
SWAP_LE( dmc.remain );
|
||||
SWAP_LE( dmc.addr );
|
||||
}
|
||||
};
|
||||
static_assert( sizeof (apu_state_t) == 72 );
|
||||
|
||||
|
|
|
@ -4,7 +4,6 @@
|
|||
// Nes_Emu 0.7.0
|
||||
|
||||
#include <cstdint>
|
||||
#include "blargg_common.h"
|
||||
#include "audio/Blip_Buffer.h"
|
||||
|
||||
struct fme7_apu_state_t
|
||||
|
|
|
@ -4,8 +4,6 @@
|
|||
|
||||
// Nes_Emu 0.7.0
|
||||
|
||||
#include "blargg_common.h"
|
||||
|
||||
// BLARGG_CPU_CISC: Defined if CPU has very few general-purpose registers (< 16)
|
||||
#if defined (_M_IX86) || defined (_M_IA64) || defined (__i486__) || \
|
||||
defined (__x86_64__) || defined (__ia64__)
|
||||
|
@ -93,15 +91,3 @@ inline void set_be32( void* p, unsigned long n ) {
|
|||
#define SET_BE16( addr, data ) set_be16( addr, data )
|
||||
#define SET_BE32( addr, data ) set_be32( addr, data )
|
||||
#endif
|
||||
|
||||
// auto-selecting versions
|
||||
|
||||
inline void set_le( uint16_t* p, unsigned n ) { SET_LE16( p, n ); }
|
||||
inline void set_le( uint32_t* p, unsigned long n ) { SET_LE32( p, n ); }
|
||||
inline void set_be( uint16_t* p, unsigned n ) { SET_BE16( p, n ); }
|
||||
inline void set_be( uint32_t* p, unsigned long n ) { SET_BE32( p, n ); }
|
||||
inline unsigned get_be( uint16_t* p ) { return GET_BE16( p ); }
|
||||
inline unsigned long get_be( uint32_t* p ) { return GET_BE32( p ); }
|
||||
|
||||
#define SWAP_BE( n ) (void) (set_be( &(n), (n) ))
|
||||
#define SWAP_LE( n ) (void) (set_le( &(n), (n) ))
|
|
@ -7,7 +7,6 @@ quickerNESSrc = quickerNESAudioSrc + [
|
|||
'Nes_Ppu_Impl.cpp',
|
||||
'Nes_Ppu_Rendering.cpp',
|
||||
'Nes_Emu.cpp',
|
||||
'nes_ntsc.cpp',
|
||||
'Nes_Mapper.cpp',
|
||||
'Nes_Cpu.cpp'
|
||||
]
|
||||
|
|
|
@ -1,289 +0,0 @@
|
|||
/* nes_ntsc 0.2.2. http://www.slack.net/~ant/ */
|
||||
|
||||
#include "nes_ntsc.h"
|
||||
|
||||
/* Copyright (C) 2006-2007 Shay Green. This module is free software; you
|
||||
can redistribute it and/or modify it under the terms of the GNU Lesser
|
||||
General Public License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version. This
|
||||
module is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
|
||||
details. You should have received a copy of the GNU Lesser General Public
|
||||
License along with this module; if not, write to the Free Software Foundation,
|
||||
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
|
||||
|
||||
nes_ntsc_setup_t const nes_ntsc_monochrome = { 0,-1, 0, 0,.2, 0,.2,-.2,-.2,-1, 1, 0, 0, 0, 0 };
|
||||
nes_ntsc_setup_t const nes_ntsc_composite = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0 };
|
||||
nes_ntsc_setup_t const nes_ntsc_svideo = { 0, 0, 0, 0,.2, 0,.2, -1, -1, 0, 1, 0, 0, 0, 0 };
|
||||
nes_ntsc_setup_t const nes_ntsc_rgb = { 0, 0, 0, 0,.2, 0,.7, -1, -1,-1, 1, 0, 0, 0, 0 };
|
||||
|
||||
#define alignment_count 3
|
||||
#define burst_count 3
|
||||
#define rescale_in 8
|
||||
#define rescale_out 7
|
||||
|
||||
#define artifacts_mid 1.0f
|
||||
#define fringing_mid 1.0f
|
||||
#define std_decoder_hue -15
|
||||
|
||||
#define STD_HUE_CONDITION( setup ) !(setup->base_palette || setup->palette)
|
||||
|
||||
#include "nes_ntsc_impl.h"
|
||||
|
||||
/* 3 input pixels -> 8 composite samples */
|
||||
pixel_info_t const nes_ntsc_pixels [alignment_count] = {
|
||||
{ PIXEL_OFFSET( -4, -9 ), { 1, 1, .6667f, 0 } },
|
||||
{ PIXEL_OFFSET( -2, -7 ), { .3333f, 1, 1, .3333f } },
|
||||
{ PIXEL_OFFSET( 0, -5 ), { 0, .6667f, 1, 1 } },
|
||||
};
|
||||
|
||||
static void merge_kernel_fields( nes_ntsc_rgb_t* io )
|
||||
{
|
||||
int n;
|
||||
for ( n = burst_size; n; --n )
|
||||
{
|
||||
nes_ntsc_rgb_t p0 = io [burst_size * 0] + rgb_bias;
|
||||
nes_ntsc_rgb_t p1 = io [burst_size * 1] + rgb_bias;
|
||||
nes_ntsc_rgb_t p2 = io [burst_size * 2] + rgb_bias;
|
||||
/* merge colors without losing precision */
|
||||
io [burst_size * 0] =
|
||||
((p0 + p1 - ((p0 ^ p1) & nes_ntsc_rgb_builder)) >> 1) - rgb_bias;
|
||||
io [burst_size * 1] =
|
||||
((p1 + p2 - ((p1 ^ p2) & nes_ntsc_rgb_builder)) >> 1) - rgb_bias;
|
||||
io [burst_size * 2] =
|
||||
((p2 + p0 - ((p2 ^ p0) & nes_ntsc_rgb_builder)) >> 1) - rgb_bias;
|
||||
++io;
|
||||
}
|
||||
}
|
||||
|
||||
static void correct_errors( nes_ntsc_rgb_t color, nes_ntsc_rgb_t* out )
|
||||
{
|
||||
int n;
|
||||
for ( n = burst_count; n; --n )
|
||||
{
|
||||
unsigned i;
|
||||
for ( i = 0; i < rgb_kernel_size / 2; i++ )
|
||||
{
|
||||
nes_ntsc_rgb_t error = color -
|
||||
out [i ] - out [(i+12)%14+14] - out [(i+10)%14+28] -
|
||||
out [i + 7] - out [i + 5 +14] - out [i + 3 +28];
|
||||
DISTRIBUTE_ERROR( i+3+28, i+5+14, i+7 );
|
||||
}
|
||||
out += alignment_count * rgb_kernel_size;
|
||||
}
|
||||
}
|
||||
|
||||
void nes_ntsc_init( nes_ntsc_t* ntsc, nes_ntsc_setup_t const* setup )
|
||||
{
|
||||
int merge_fields;
|
||||
int entry;
|
||||
init_t impl;
|
||||
float gamma_factor;
|
||||
|
||||
if ( !setup )
|
||||
setup = &nes_ntsc_composite;
|
||||
init( &impl, setup );
|
||||
|
||||
/* setup fast gamma */
|
||||
{
|
||||
float gamma = (float) setup->gamma * -0.5f;
|
||||
if ( STD_HUE_CONDITION( setup ) )
|
||||
gamma += 0.1333f;
|
||||
|
||||
gamma_factor = (float) pow( (float) fabs( gamma ), 0.73f );
|
||||
if ( gamma < 0 )
|
||||
gamma_factor = -gamma_factor;
|
||||
}
|
||||
|
||||
merge_fields = setup->merge_fields;
|
||||
if ( setup->artifacts <= -1 && setup->fringing <= -1 )
|
||||
merge_fields = 1;
|
||||
|
||||
for ( entry = 0; entry < nes_ntsc_palette_size; entry++ )
|
||||
{
|
||||
/* Base 64-color generation */
|
||||
static float const lo_levels [4] = { -0.12f, 0.00f, 0.31f, 0.72f };
|
||||
static float const hi_levels [4] = { 0.40f, 0.68f, 1.00f, 1.00f };
|
||||
int level = entry >> 4 & 0x03;
|
||||
float lo = lo_levels [level];
|
||||
float hi = hi_levels [level];
|
||||
|
||||
int color = entry & 0x0F;
|
||||
if ( color == 0 )
|
||||
lo = hi;
|
||||
if ( color == 0x0D )
|
||||
hi = lo;
|
||||
if ( color > 0x0D )
|
||||
hi = lo = 0.0f;
|
||||
|
||||
{
|
||||
/* phases [i] = cos( i * PI / 6 ) */
|
||||
static float const phases [0x10 + 3] = {
|
||||
-1.0f, -0.866025f, -0.5f, 0.0f, 0.5f, 0.866025f,
|
||||
1.0f, 0.866025f, 0.5f, 0.0f, -0.5f, -0.866025f,
|
||||
-1.0f, -0.866025f, -0.5f, 0.0f, 0.5f, 0.866025f,
|
||||
1.0f
|
||||
};
|
||||
#define TO_ANGLE_SIN( color ) phases [color]
|
||||
#define TO_ANGLE_COS( color ) phases [(color) + 3]
|
||||
|
||||
/* Convert raw waveform to YIQ */
|
||||
float sat = (hi - lo) * 0.5f;
|
||||
float i = TO_ANGLE_SIN( color ) * sat;
|
||||
float q = TO_ANGLE_COS( color ) * sat;
|
||||
float y = (hi + lo) * 0.5f;
|
||||
|
||||
/* Optionally use base palette instead */
|
||||
if ( setup->base_palette )
|
||||
{
|
||||
unsigned char const* in = &setup->base_palette [(entry & 0x3F) * 3];
|
||||
static float const to_float = 1.0f / 0xFF;
|
||||
float r = to_float * in [0];
|
||||
float g = to_float * in [1];
|
||||
float b = to_float * in [2];
|
||||
q = RGB_TO_YIQ( r, g, b, y, i );
|
||||
}
|
||||
|
||||
/* Apply color emphasis */
|
||||
#ifdef NES_NTSC_EMPHASIS
|
||||
{
|
||||
int tint = entry >> 6 & 7;
|
||||
if ( tint && color <= 0x0D )
|
||||
{
|
||||
static float const atten_mul = 0.79399f;
|
||||
static float const atten_sub = 0.0782838f;
|
||||
|
||||
if ( tint == 7 )
|
||||
{
|
||||
y = y * (atten_mul * 1.13f) - (atten_sub * 1.13f);
|
||||
}
|
||||
else
|
||||
{
|
||||
static unsigned char const tints [8] = { 0, 6, 10, 8, 2, 4, 0, 0 };
|
||||
int const tint_color = tints [tint];
|
||||
float sat = hi * (0.5f - atten_mul * 0.5f) + atten_sub * 0.5f;
|
||||
y -= sat * 0.5f;
|
||||
if ( tint >= 3 && tint != 4 )
|
||||
{
|
||||
/* combined tint bits */
|
||||
sat *= 0.6f;
|
||||
y -= sat;
|
||||
}
|
||||
i += TO_ANGLE_SIN( tint_color ) * sat;
|
||||
q += TO_ANGLE_COS( tint_color ) * sat;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Optionally use palette instead */
|
||||
if ( setup->palette )
|
||||
{
|
||||
unsigned char const* in = &setup->palette [entry * 3];
|
||||
static float const to_float = 1.0f / 0xFF;
|
||||
float r = to_float * in [0];
|
||||
float g = to_float * in [1];
|
||||
float b = to_float * in [2];
|
||||
q = RGB_TO_YIQ( r, g, b, y, i );
|
||||
}
|
||||
|
||||
/* Apply brightness, contrast, and gamma */
|
||||
y *= (float) setup->contrast * 0.5f + 1;
|
||||
/* adjustment reduces error when using input palette */
|
||||
y += (float) setup->brightness * 0.5f - 0.5f / 256;
|
||||
|
||||
{
|
||||
float r, g, b = YIQ_TO_RGB( y, i, q, default_decoder, float, r, g );
|
||||
|
||||
/* fast approximation of n = pow( n, gamma ) */
|
||||
r = (r * gamma_factor - gamma_factor) * r + r;
|
||||
g = (g * gamma_factor - gamma_factor) * g + g;
|
||||
b = (b * gamma_factor - gamma_factor) * b + b;
|
||||
|
||||
q = RGB_TO_YIQ( r, g, b, y, i );
|
||||
}
|
||||
|
||||
i *= rgb_unit;
|
||||
q *= rgb_unit;
|
||||
y *= rgb_unit;
|
||||
y += rgb_offset;
|
||||
|
||||
/* Generate kernel */
|
||||
{
|
||||
int r, g, b = YIQ_TO_RGB( y, i, q, impl.to_rgb, int, r, g );
|
||||
/* blue tends to overflow, so clamp it */
|
||||
nes_ntsc_rgb_t rgb = PACK_RGB( r, g, (b < 0x3E0 ? b: 0x3E0) );
|
||||
|
||||
if ( setup->palette_out )
|
||||
RGB_PALETTE_OUT( rgb, &setup->palette_out [entry * 3] );
|
||||
|
||||
if ( ntsc )
|
||||
{
|
||||
nes_ntsc_rgb_t* kernel = ntsc->table [entry];
|
||||
gen_kernel( &impl, y, i, q, kernel );
|
||||
if ( merge_fields )
|
||||
merge_kernel_fields( kernel );
|
||||
correct_errors( rgb, kernel );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#ifndef NES_NTSC_NO_BLITTERS
|
||||
|
||||
void nes_ntsc_blit( nes_ntsc_t const* ntsc, NES_NTSC_IN_T const* input, long in_row_width,
|
||||
int burst_phase, int in_width, int in_height, void* rgb_out, long out_pitch )
|
||||
{
|
||||
int chunk_count = (in_width - 1) / nes_ntsc_in_chunk;
|
||||
for ( ; in_height; --in_height )
|
||||
{
|
||||
NES_NTSC_IN_T const* line_in = input;
|
||||
NES_NTSC_BEGIN_ROW( ntsc, burst_phase,
|
||||
nes_ntsc_black, nes_ntsc_black, NES_NTSC_ADJ_IN( *line_in ) );
|
||||
nes_ntsc_out_t* line_out = (nes_ntsc_out_t*) rgb_out;
|
||||
int n;
|
||||
++line_in;
|
||||
|
||||
for ( n = chunk_count; n; --n )
|
||||
{
|
||||
/* order of input and output pixels must not be altered */
|
||||
NES_NTSC_COLOR_IN( 0, NES_NTSC_ADJ_IN( line_in [0] ) );
|
||||
NES_NTSC_RGB_OUT( 0, line_out [0], NES_NTSC_OUT_DEPTH );
|
||||
NES_NTSC_RGB_OUT( 1, line_out [1], NES_NTSC_OUT_DEPTH );
|
||||
|
||||
NES_NTSC_COLOR_IN( 1, NES_NTSC_ADJ_IN( line_in [1] ) );
|
||||
NES_NTSC_RGB_OUT( 2, line_out [2], NES_NTSC_OUT_DEPTH );
|
||||
NES_NTSC_RGB_OUT( 3, line_out [3], NES_NTSC_OUT_DEPTH );
|
||||
|
||||
NES_NTSC_COLOR_IN( 2, NES_NTSC_ADJ_IN( line_in [2] ) );
|
||||
NES_NTSC_RGB_OUT( 4, line_out [4], NES_NTSC_OUT_DEPTH );
|
||||
NES_NTSC_RGB_OUT( 5, line_out [5], NES_NTSC_OUT_DEPTH );
|
||||
NES_NTSC_RGB_OUT( 6, line_out [6], NES_NTSC_OUT_DEPTH );
|
||||
|
||||
line_in += 3;
|
||||
line_out += 7;
|
||||
}
|
||||
|
||||
/* finish final pixels */
|
||||
NES_NTSC_COLOR_IN( 0, nes_ntsc_black );
|
||||
NES_NTSC_RGB_OUT( 0, line_out [0], NES_NTSC_OUT_DEPTH );
|
||||
NES_NTSC_RGB_OUT( 1, line_out [1], NES_NTSC_OUT_DEPTH );
|
||||
|
||||
NES_NTSC_COLOR_IN( 1, nes_ntsc_black );
|
||||
NES_NTSC_RGB_OUT( 2, line_out [2], NES_NTSC_OUT_DEPTH );
|
||||
NES_NTSC_RGB_OUT( 3, line_out [3], NES_NTSC_OUT_DEPTH );
|
||||
|
||||
NES_NTSC_COLOR_IN( 2, nes_ntsc_black );
|
||||
NES_NTSC_RGB_OUT( 4, line_out [4], NES_NTSC_OUT_DEPTH );
|
||||
NES_NTSC_RGB_OUT( 5, line_out [5], NES_NTSC_OUT_DEPTH );
|
||||
NES_NTSC_RGB_OUT( 6, line_out [6], NES_NTSC_OUT_DEPTH );
|
||||
|
||||
burst_phase = (burst_phase + 1) % nes_ntsc_burst_count;
|
||||
input += in_row_width;
|
||||
rgb_out = (char*) rgb_out + out_pitch;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
|
@ -1,192 +0,0 @@
|
|||
/* NES NTSC video filter */
|
||||
|
||||
/* nes_ntsc 0.2.2 */
|
||||
#ifndef NES_NTSC_H
|
||||
#define NES_NTSC_H
|
||||
|
||||
#include "nes_ntsc_config.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Image parameters, ranging from -1.0 to 1.0. Actual internal values shown
|
||||
in parenthesis and should remain fairly stable in future versions. */
|
||||
typedef struct nes_ntsc_setup_t
|
||||
{
|
||||
/* Basic parameters */
|
||||
double hue; /* -1 = -180 degrees +1 = +180 degrees */
|
||||
double saturation; /* -1 = grayscale (0.0) +1 = oversaturated colors (2.0) */
|
||||
double contrast; /* -1 = dark (0.5) +1 = light (1.5) */
|
||||
double brightness; /* -1 = dark (0.5) +1 = light (1.5) */
|
||||
double sharpness; /* edge contrast enhancement/blurring */
|
||||
|
||||
/* Advanced parameters */
|
||||
double gamma; /* -1 = dark (1.5) +1 = light (0.5) */
|
||||
double resolution; /* image resolution */
|
||||
double artifacts; /* artifacts caused by color changes */
|
||||
double fringing; /* color artifacts caused by brightness changes */
|
||||
double bleed; /* color bleed (color resolution reduction) */
|
||||
int merge_fields; /* if 1, merges even and odd fields together to reduce flicker */
|
||||
float const* decoder_matrix; /* optional RGB decoder matrix, 6 elements */
|
||||
|
||||
unsigned char* palette_out; /* optional RGB palette out, 3 bytes per color */
|
||||
|
||||
/* You can replace the standard NES color generation with an RGB palette. The
|
||||
first replaces all color generation, while the second replaces only the core
|
||||
64-color generation and does standard color emphasis calculations on it. */
|
||||
unsigned char const* palette;/* optional 512-entry RGB palette in, 3 bytes per color */
|
||||
unsigned char const* base_palette;/* optional 64-entry RGB palette in, 3 bytes per color */
|
||||
} nes_ntsc_setup_t;
|
||||
|
||||
/* Video format presets */
|
||||
extern nes_ntsc_setup_t const nes_ntsc_composite; /* color bleeding + artifacts */
|
||||
extern nes_ntsc_setup_t const nes_ntsc_svideo; /* color bleeding only */
|
||||
extern nes_ntsc_setup_t const nes_ntsc_rgb; /* crisp image */
|
||||
extern nes_ntsc_setup_t const nes_ntsc_monochrome;/* desaturated + artifacts */
|
||||
|
||||
#ifdef NES_NTSC_EMPHASIS
|
||||
enum { nes_ntsc_palette_size = 64 * 8 };
|
||||
#else
|
||||
enum { nes_ntsc_palette_size = 64 };
|
||||
#endif
|
||||
|
||||
/* Initializes and adjusts parameters. Can be called multiple times on the same
|
||||
nes_ntsc_t object. Can pass NULL for either parameter. */
|
||||
typedef struct nes_ntsc_t nes_ntsc_t;
|
||||
void nes_ntsc_init( nes_ntsc_t* ntsc, nes_ntsc_setup_t const* setup );
|
||||
|
||||
/* Filters one or more rows of pixels. Input pixels are 6/9-bit palette indicies.
|
||||
In_row_width is the number of pixels to get to the next input row. Out_pitch
|
||||
is the number of *bytes* to get to the next output row. Output pixel format
|
||||
is set by NES_NTSC_OUT_DEPTH (defaults to 16-bit RGB). */
|
||||
void nes_ntsc_blit( nes_ntsc_t const* ntsc, NES_NTSC_IN_T const* nes_in,
|
||||
long in_row_width, int burst_phase, int in_width, int in_height,
|
||||
void* rgb_out, long out_pitch );
|
||||
|
||||
/* Number of output pixels written by blitter for given input width. Width might
|
||||
be rounded down slightly; use NES_NTSC_IN_WIDTH() on result to find rounded
|
||||
value. Guaranteed not to round 256 down at all. */
|
||||
#define NES_NTSC_OUT_WIDTH( in_width ) \
|
||||
((((in_width) - 1) / nes_ntsc_in_chunk + 1) * nes_ntsc_out_chunk)
|
||||
|
||||
/* Number of input pixels that will fit within given output width. Might be
|
||||
rounded down slightly; use NES_NTSC_OUT_WIDTH() on result to find rounded
|
||||
value. */
|
||||
#define NES_NTSC_IN_WIDTH( out_width ) \
|
||||
(((out_width) / nes_ntsc_out_chunk - 1) * nes_ntsc_in_chunk + 1)
|
||||
|
||||
|
||||
/* Interface for user-defined custom blitters */
|
||||
|
||||
enum { nes_ntsc_in_chunk = 3 }; /* number of input pixels read per chunk */
|
||||
enum { nes_ntsc_out_chunk = 7 }; /* number of output pixels generated per chunk */
|
||||
enum { nes_ntsc_black = 15 }; /* palette index for black */
|
||||
enum { nes_ntsc_burst_count = 3 }; /* burst phase cycles through 0, 1, and 2 */
|
||||
|
||||
/* Begins outputting row and starts three pixels. First pixel will be cut off a bit.
|
||||
Use nes_ntsc_black for unused pixels. Declares variables, so must be before first
|
||||
statement in a block (unless you're using C++). */
|
||||
#define NES_NTSC_BEGIN_ROW( ntsc, burst, pixel0, pixel1, pixel2 ) \
|
||||
char const* const ktable = \
|
||||
(char const*) (ntsc)->table [0] + burst * (nes_ntsc_burst_size * sizeof (nes_ntsc_rgb_t));\
|
||||
NES_NTSC_BEGIN_ROW_6_( pixel0, pixel1, pixel2, NES_NTSC_ENTRY_, ktable )
|
||||
|
||||
/* Begins input pixel */
|
||||
#define NES_NTSC_COLOR_IN( in_index, color_in ) \
|
||||
NES_NTSC_COLOR_IN_( in_index, color_in, NES_NTSC_ENTRY_, ktable )
|
||||
|
||||
/* Generates output pixel. Bits can be 24, 16, 15, 32 (treated as 24), or 0:
|
||||
24: RRRRRRRR GGGGGGGG BBBBBBBB (8-8-8 RGB)
|
||||
16: RRRRRGGG GGGBBBBB (5-6-5 RGB)
|
||||
15: RRRRRGG GGGBBBBB (5-5-5 RGB)
|
||||
0: xxxRRRRR RRRxxGGG GGGGGxxB BBBBBBBx (native internal format; x = junk bits) */
|
||||
#define NES_NTSC_RGB_OUT( index, rgb_out, bits ) \
|
||||
NES_NTSC_RGB_OUT_14_( index, rgb_out, bits, 0 )
|
||||
|
||||
|
||||
/* private */
|
||||
enum { nes_ntsc_entry_size = 128 };
|
||||
typedef unsigned long nes_ntsc_rgb_t;
|
||||
struct nes_ntsc_t {
|
||||
nes_ntsc_rgb_t table [nes_ntsc_palette_size] [nes_ntsc_entry_size];
|
||||
};
|
||||
enum { nes_ntsc_burst_size = +nes_ntsc_entry_size / +nes_ntsc_burst_count };
|
||||
|
||||
#define NES_NTSC_ENTRY_( ktable, n ) \
|
||||
(nes_ntsc_rgb_t const*) (ktable + (n) * (nes_ntsc_entry_size * sizeof (nes_ntsc_rgb_t)))
|
||||
|
||||
/* deprecated */
|
||||
#define NES_NTSC_RGB24_OUT( x, out ) NES_NTSC_RGB_OUT( x, out, 24 )
|
||||
#define NES_NTSC_RGB16_OUT( x, out ) NES_NTSC_RGB_OUT( x, out, 16 )
|
||||
#define NES_NTSC_RGB15_OUT( x, out ) NES_NTSC_RGB_OUT( x, out, 15 )
|
||||
#define NES_NTSC_RAW_OUT( x, out ) NES_NTSC_RGB_OUT( x, out, 0 )
|
||||
|
||||
enum { nes_ntsc_min_in_width = 256 };
|
||||
enum { nes_ntsc_min_out_width = NES_NTSC_OUT_WIDTH( nes_ntsc_min_in_width ) };
|
||||
|
||||
enum { nes_ntsc_640_in_width = 271 };
|
||||
enum { nes_ntsc_640_out_width = NES_NTSC_OUT_WIDTH( nes_ntsc_640_in_width ) };
|
||||
enum { nes_ntsc_640_overscan_left = 8 };
|
||||
enum { nes_ntsc_640_overscan_right = nes_ntsc_640_in_width - 256 - nes_ntsc_640_overscan_left };
|
||||
|
||||
enum { nes_ntsc_full_in_width = 283 };
|
||||
enum { nes_ntsc_full_out_width = NES_NTSC_OUT_WIDTH( nes_ntsc_full_in_width ) };
|
||||
enum { nes_ntsc_full_overscan_left = 16 };
|
||||
enum { nes_ntsc_full_overscan_right = nes_ntsc_full_in_width - 256 - nes_ntsc_full_overscan_left };
|
||||
|
||||
/* common 3->7 ntsc macros */
|
||||
#define NES_NTSC_BEGIN_ROW_6_( pixel0, pixel1, pixel2, ENTRY, table ) \
|
||||
unsigned const nes_ntsc_pixel0_ = (pixel0);\
|
||||
nes_ntsc_rgb_t const* kernel0 = ENTRY( table, nes_ntsc_pixel0_ );\
|
||||
unsigned const nes_ntsc_pixel1_ = (pixel1);\
|
||||
nes_ntsc_rgb_t const* kernel1 = ENTRY( table, nes_ntsc_pixel1_ );\
|
||||
unsigned const nes_ntsc_pixel2_ = (pixel2);\
|
||||
nes_ntsc_rgb_t const* kernel2 = ENTRY( table, nes_ntsc_pixel2_ );\
|
||||
nes_ntsc_rgb_t const* kernelx0;\
|
||||
nes_ntsc_rgb_t const* kernelx1 = kernel0;\
|
||||
nes_ntsc_rgb_t const* kernelx2 = kernel0
|
||||
|
||||
#define NES_NTSC_RGB_OUT_14_( x, rgb_out, bits, shift ) {\
|
||||
nes_ntsc_rgb_t raw_ =\
|
||||
kernel0 [x ] + kernel1 [(x+12)%7+14] + kernel2 [(x+10)%7+28] +\
|
||||
kernelx0 [(x+7)%14] + kernelx1 [(x+ 5)%7+21] + kernelx2 [(x+ 3)%7+35];\
|
||||
NES_NTSC_CLAMP_( raw_, shift );\
|
||||
NES_NTSC_RGB_OUT_( rgb_out, bits, shift );\
|
||||
}
|
||||
|
||||
/* common ntsc macros */
|
||||
#define nes_ntsc_rgb_builder ((1L << 21) | (1 << 11) | (1 << 1))
|
||||
#define nes_ntsc_clamp_mask (nes_ntsc_rgb_builder * 3 / 2)
|
||||
#define nes_ntsc_clamp_add (nes_ntsc_rgb_builder * 0x101)
|
||||
#define NES_NTSC_CLAMP_( io, shift ) {\
|
||||
nes_ntsc_rgb_t sub = (io) >> (9-(shift)) & nes_ntsc_clamp_mask;\
|
||||
nes_ntsc_rgb_t clamp = nes_ntsc_clamp_add - sub;\
|
||||
io |= clamp;\
|
||||
clamp -= sub;\
|
||||
io &= clamp;\
|
||||
}
|
||||
|
||||
#define NES_NTSC_COLOR_IN_( index, color, ENTRY, table ) {\
|
||||
unsigned color_;\
|
||||
kernelx##index = kernel##index;\
|
||||
kernel##index = (color_ = (color), ENTRY( table, color_ ));\
|
||||
}
|
||||
|
||||
/* x is always zero except in snes_ntsc library */
|
||||
#define NES_NTSC_RGB_OUT_( rgb_out, bits, x ) {\
|
||||
if ( bits == 16 )\
|
||||
rgb_out = (raw_>>(13-x)& 0xF800)|(raw_>>(8-x)&0x07E0)|(raw_>>(4-x)&0x001F);\
|
||||
if ( bits == 24 || bits == 32 )\
|
||||
rgb_out = (raw_>>(5-x)&0xFF0000)|(raw_>>(3-x)&0xFF00)|(raw_>>(1-x)&0xFF);\
|
||||
if ( bits == 15 )\
|
||||
rgb_out = (raw_>>(14-x)& 0x7C00)|(raw_>>(9-x)&0x03E0)|(raw_>>(4-x)&0x001F);\
|
||||
if ( bits == 0 )\
|
||||
rgb_out = raw_ << x;\
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
|
@ -1,27 +0,0 @@
|
|||
/* Configure library by modifying this file */
|
||||
|
||||
#ifndef NES_NTSC_CONFIG_H
|
||||
#define NES_NTSC_CONFIG_H
|
||||
|
||||
/* Uncomment to enable emphasis support and use a 512 color palette instead
|
||||
of the base 64 color palette. */
|
||||
#define NES_NTSC_EMPHASIS 1
|
||||
|
||||
/* The following affect the built-in blitter only; a custom blitter can
|
||||
handle things however it wants. */
|
||||
|
||||
/* Bits per pixel of output. Can be 15, 16, 32, or 24 (same as 32). */
|
||||
#define NES_NTSC_OUT_DEPTH 16
|
||||
|
||||
/* Type of input pixel values. You'll probably use unsigned short
|
||||
if you enable emphasis above. */
|
||||
#define NES_NTSC_IN_T unsigned short
|
||||
|
||||
/* Each raw pixel input value is passed through this. You might want to mask
|
||||
the pixel index if you use the high bits as flags, etc. */
|
||||
#define NES_NTSC_ADJ_IN( in ) in
|
||||
|
||||
/* For each pixel, this is the basic operation:
|
||||
output_color = color_palette [NES_NTSC_ADJ_IN( NES_NTSC_IN_T )] */
|
||||
|
||||
#endif
|
|
@ -1,439 +0,0 @@
|
|||
/* nes_ntsc 0.2.2. http://www.slack.net/~ant/ */
|
||||
|
||||
/* Common implementation of NTSC filters */
|
||||
|
||||
#include <assert.h>
|
||||
#include <math.h>
|
||||
|
||||
/* Copyright (C) 2006 Shay Green. This module is free software; you
|
||||
can redistribute it and/or modify it under the terms of the GNU Lesser
|
||||
General Public License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version. This
|
||||
module is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
|
||||
details. You should have received a copy of the GNU Lesser General Public
|
||||
License along with this module; if not, write to the Free Software Foundation,
|
||||
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
|
||||
|
||||
#define DISABLE_CORRECTION 0
|
||||
|
||||
#undef PI
|
||||
#define PI 3.14159265358979323846f
|
||||
|
||||
#ifndef LUMA_CUTOFF
|
||||
#define LUMA_CUTOFF 0.20
|
||||
#endif
|
||||
#ifndef gamma_size
|
||||
#define gamma_size 1
|
||||
#endif
|
||||
#ifndef rgb_bits
|
||||
#define rgb_bits 8
|
||||
#endif
|
||||
#ifndef artifacts_max
|
||||
#define artifacts_max (artifacts_mid * 1.5f)
|
||||
#endif
|
||||
#ifndef fringing_max
|
||||
#define fringing_max (fringing_mid * 2)
|
||||
#endif
|
||||
#ifndef STD_HUE_CONDITION
|
||||
#define STD_HUE_CONDITION( setup ) 1
|
||||
#endif
|
||||
|
||||
#define ext_decoder_hue (std_decoder_hue + 15)
|
||||
#define rgb_unit (1 << rgb_bits)
|
||||
#define rgb_offset (rgb_unit * 2 + 0.5f)
|
||||
|
||||
enum { burst_size = nes_ntsc_entry_size / burst_count };
|
||||
enum { kernel_half = 16 };
|
||||
enum { kernel_size = kernel_half * 2 + 1 };
|
||||
|
||||
typedef struct init_t
|
||||
{
|
||||
float to_rgb [burst_count * 6];
|
||||
float to_float [gamma_size];
|
||||
float contrast;
|
||||
float brightness;
|
||||
float artifacts;
|
||||
float fringing;
|
||||
float kernel [rescale_out * kernel_size * 2];
|
||||
} init_t;
|
||||
|
||||
#define ROTATE_IQ( i, q, sin_b, cos_b ) {\
|
||||
float t;\
|
||||
t = i * cos_b - q * sin_b;\
|
||||
q = i * sin_b + q * cos_b;\
|
||||
i = t;\
|
||||
}
|
||||
|
||||
static void init_filters( init_t* impl, nes_ntsc_setup_t const* setup )
|
||||
{
|
||||
#if rescale_out > 1
|
||||
float kernels [kernel_size * 2];
|
||||
#else
|
||||
float* const kernels = impl->kernel;
|
||||
#endif
|
||||
|
||||
/* generate luma (y) filter using sinc kernel */
|
||||
{
|
||||
/* sinc with rolloff (dsf) */
|
||||
float const rolloff = 1 + (float) setup->sharpness * (float) 0.032;
|
||||
float const maxh = 32;
|
||||
float const pow_a_n = (float) pow( rolloff, maxh );
|
||||
float sum;
|
||||
int i;
|
||||
/* quadratic mapping to reduce negative (blurring) range */
|
||||
float to_angle = (float) setup->resolution + 1;
|
||||
to_angle = PI / maxh * (float) LUMA_CUTOFF * (to_angle * to_angle + 1);
|
||||
|
||||
kernels [kernel_size * 3 / 2] = maxh; /* default center value */
|
||||
for ( i = 0; i < kernel_half * 2 + 1; i++ )
|
||||
{
|
||||
int x = i - kernel_half;
|
||||
float angle = x * to_angle;
|
||||
/* instability occurs at center point with rolloff very close to 1.0 */
|
||||
if ( x || pow_a_n > (float) 1.056 || pow_a_n < (float) 0.981 )
|
||||
{
|
||||
float rolloff_cos_a = rolloff * (float) cos( angle );
|
||||
float num = 1 - rolloff_cos_a -
|
||||
pow_a_n * (float) cos( maxh * angle ) +
|
||||
pow_a_n * rolloff * (float) cos( (maxh - 1) * angle );
|
||||
float den = 1 - rolloff_cos_a - rolloff_cos_a + rolloff * rolloff;
|
||||
float dsf = num / den;
|
||||
kernels [kernel_size * 3 / 2 - kernel_half + i] = dsf - (float) 0.5;
|
||||
}
|
||||
}
|
||||
|
||||
/* apply blackman window and find sum */
|
||||
sum = 0;
|
||||
for ( i = 0; i < kernel_half * 2 + 1; i++ )
|
||||
{
|
||||
float x = PI * 2 / (kernel_half * 2) * i;
|
||||
float blackman = 0.42f - 0.5f * (float) cos( x ) + 0.08f * (float) cos( x * 2 );
|
||||
sum += (kernels [kernel_size * 3 / 2 - kernel_half + i] *= blackman);
|
||||
}
|
||||
|
||||
/* normalize kernel */
|
||||
sum = 1.0f / sum;
|
||||
for ( i = 0; i < kernel_half * 2 + 1; i++ )
|
||||
{
|
||||
int x = kernel_size * 3 / 2 - kernel_half + i;
|
||||
kernels [x] *= sum;
|
||||
assert( kernels [x] == kernels [x] ); /* catch numerical instability */
|
||||
}
|
||||
}
|
||||
|
||||
/* generate chroma (iq) filter using gaussian kernel */
|
||||
{
|
||||
float const cutoff_factor = -0.03125f;
|
||||
float cutoff = (float) setup->bleed;
|
||||
int i;
|
||||
|
||||
if ( cutoff < 0 )
|
||||
{
|
||||
/* keep extreme value accessible only near upper end of scale (1.0) */
|
||||
cutoff *= cutoff;
|
||||
cutoff *= cutoff;
|
||||
cutoff *= cutoff;
|
||||
cutoff *= -30.0f / 0.65f;
|
||||
}
|
||||
cutoff = cutoff_factor - 0.65f * cutoff_factor * cutoff;
|
||||
|
||||
for ( i = -kernel_half; i <= kernel_half; i++ )
|
||||
kernels [kernel_size / 2 + i] = (float) exp( i * i * cutoff );
|
||||
|
||||
/* normalize even and odd phases separately */
|
||||
for ( i = 0; i < 2; i++ )
|
||||
{
|
||||
float sum = 0;
|
||||
int x;
|
||||
for ( x = i; x < kernel_size; x += 2 )
|
||||
sum += kernels [x];
|
||||
|
||||
sum = 1.0f / sum;
|
||||
for ( x = i; x < kernel_size; x += 2 )
|
||||
{
|
||||
kernels [x] *= sum;
|
||||
assert( kernels [x] == kernels [x] ); /* catch numerical instability */
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
printf( "luma:\n" );
|
||||
for ( i = kernel_size; i < kernel_size * 2; i++ )
|
||||
printf( "%f\n", kernels [i] );
|
||||
printf( "chroma:\n" );
|
||||
for ( i = 0; i < kernel_size; i++ )
|
||||
printf( "%f\n", kernels [i] );
|
||||
*/
|
||||
|
||||
/* generate linear rescale kernels */
|
||||
#if rescale_out > 1
|
||||
{
|
||||
float weight = 1.0f;
|
||||
float* out = impl->kernel;
|
||||
int n = rescale_out;
|
||||
do
|
||||
{
|
||||
float remain = 0;
|
||||
int i;
|
||||
weight -= 1.0f / rescale_in;
|
||||
for ( i = 0; i < kernel_size * 2; i++ )
|
||||
{
|
||||
float cur = kernels [i];
|
||||
float m = cur * weight;
|
||||
*out++ = m + remain;
|
||||
remain = cur - m;
|
||||
}
|
||||
}
|
||||
while ( --n );
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static float const default_decoder [6] =
|
||||
{ 0.956f, 0.621f, -0.272f, -0.647f, -1.105f, 1.702f };
|
||||
|
||||
static void init( init_t* impl, nes_ntsc_setup_t const* setup )
|
||||
{
|
||||
impl->brightness = (float) setup->brightness * (0.5f * rgb_unit) + rgb_offset;
|
||||
impl->contrast = (float) setup->contrast * (0.5f * rgb_unit) + rgb_unit;
|
||||
#ifdef default_palette_contrast
|
||||
if ( !setup->palette )
|
||||
impl->contrast *= default_palette_contrast;
|
||||
#endif
|
||||
|
||||
impl->artifacts = (float) setup->artifacts;
|
||||
if ( impl->artifacts > 0 )
|
||||
impl->artifacts *= artifacts_max - artifacts_mid;
|
||||
impl->artifacts = impl->artifacts * artifacts_mid + artifacts_mid;
|
||||
|
||||
impl->fringing = (float) setup->fringing;
|
||||
if ( impl->fringing > 0 )
|
||||
impl->fringing *= fringing_max - fringing_mid;
|
||||
impl->fringing = impl->fringing * fringing_mid + fringing_mid;
|
||||
|
||||
init_filters( impl, setup );
|
||||
|
||||
/* generate gamma table */
|
||||
if ( gamma_size > 1 )
|
||||
{
|
||||
float const to_float = 1.0f / (gamma_size - (gamma_size > 1));
|
||||
float const gamma = 1.1333f - (float) setup->gamma * 0.5f;
|
||||
/* match common PC's 2.2 gamma to TV's 2.65 gamma */
|
||||
int i;
|
||||
for ( i = 0; i < gamma_size; i++ )
|
||||
impl->to_float [i] =
|
||||
(float) pow( i * to_float, gamma ) * impl->contrast + impl->brightness;
|
||||
}
|
||||
|
||||
/* setup decoder matricies */
|
||||
{
|
||||
float hue = (float) setup->hue * PI + PI / 180 * ext_decoder_hue;
|
||||
float sat = (float) setup->saturation + 1;
|
||||
float const* decoder = setup->decoder_matrix;
|
||||
if ( !decoder )
|
||||
{
|
||||
decoder = default_decoder;
|
||||
if ( STD_HUE_CONDITION( setup ) )
|
||||
hue += PI / 180 * (std_decoder_hue - ext_decoder_hue);
|
||||
}
|
||||
|
||||
{
|
||||
float s = (float) sin( hue ) * sat;
|
||||
float c = (float) cos( hue ) * sat;
|
||||
float* out = impl->to_rgb;
|
||||
int n;
|
||||
|
||||
n = burst_count;
|
||||
do
|
||||
{
|
||||
float const* in = decoder;
|
||||
int n = 3;
|
||||
do
|
||||
{
|
||||
float i = *in++;
|
||||
float q = *in++;
|
||||
*out++ = i * c - q * s;
|
||||
*out++ = i * s + q * c;
|
||||
}
|
||||
while ( --n );
|
||||
if ( burst_count <= 1 )
|
||||
break;
|
||||
ROTATE_IQ( s, c, 0.866025f, -0.5f ); /* +120 degrees */
|
||||
}
|
||||
while ( --n );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* kernel generation */
|
||||
|
||||
#define RGB_TO_YIQ( r, g, b, y, i ) (\
|
||||
(y = (r) * 0.299f + (g) * 0.587f + (b) * 0.114f),\
|
||||
(i = (r) * 0.596f - (g) * 0.275f - (b) * 0.321f),\
|
||||
((r) * 0.212f - (g) * 0.523f + (b) * 0.311f)\
|
||||
)
|
||||
|
||||
#define YIQ_TO_RGB( y, i, q, to_rgb, type, r, g ) (\
|
||||
r = (type) (y + to_rgb [0] * i + to_rgb [1] * q),\
|
||||
g = (type) (y + to_rgb [2] * i + to_rgb [3] * q),\
|
||||
(type) (y + to_rgb [4] * i + to_rgb [5] * q)\
|
||||
)
|
||||
|
||||
#define PACK_RGB( r, g, b ) ((r) << 21 | (g) << 11 | (b) << 1)
|
||||
|
||||
enum { rgb_kernel_size = burst_size / alignment_count };
|
||||
enum { rgb_bias = rgb_unit * 2 * nes_ntsc_rgb_builder };
|
||||
|
||||
typedef struct pixel_info_t
|
||||
{
|
||||
int offset;
|
||||
float negate;
|
||||
float kernel [4];
|
||||
} pixel_info_t;
|
||||
|
||||
#if rescale_in > 1
|
||||
#define PIXEL_OFFSET_( ntsc, scaled ) \
|
||||
(kernel_size / 2 + ntsc + (scaled != 0) + (rescale_out - scaled) % rescale_out + \
|
||||
(kernel_size * 2 * scaled))
|
||||
|
||||
#define PIXEL_OFFSET( ntsc, scaled ) \
|
||||
PIXEL_OFFSET_( ((ntsc) - (scaled) / rescale_out * rescale_in),\
|
||||
(((scaled) + rescale_out * 10) % rescale_out) ),\
|
||||
(1.0f - (((ntsc) + 100) & 2))
|
||||
#else
|
||||
#define PIXEL_OFFSET( ntsc, scaled ) \
|
||||
(kernel_size / 2 + (ntsc) - (scaled)),\
|
||||
(1.0f - (((ntsc) + 100) & 2))
|
||||
#endif
|
||||
|
||||
extern pixel_info_t const nes_ntsc_pixels [alignment_count];
|
||||
|
||||
/* Generate pixel at all burst phases and column alignments */
|
||||
static void gen_kernel( init_t* impl, float y, float i, float q, nes_ntsc_rgb_t* out )
|
||||
{
|
||||
/* generate for each scanline burst phase */
|
||||
float const* to_rgb = impl->to_rgb;
|
||||
int burst_remain = burst_count;
|
||||
y -= rgb_offset;
|
||||
do
|
||||
{
|
||||
/* Encode yiq into *two* composite signals (to allow control over artifacting).
|
||||
Convolve these with kernels which: filter respective components, apply
|
||||
sharpening, and rescale horizontally. Convert resulting yiq to rgb and pack
|
||||
into integer. Based on algorithm by NewRisingSun. */
|
||||
pixel_info_t const* pixel = nes_ntsc_pixels;
|
||||
int alignment_remain = alignment_count;
|
||||
do
|
||||
{
|
||||
/* negate is -1 when composite starts at odd multiple of 2 */
|
||||
float const yy = y * impl->fringing * pixel->negate;
|
||||
float const ic0 = (i + yy) * pixel->kernel [0];
|
||||
float const qc1 = (q + yy) * pixel->kernel [1];
|
||||
float const ic2 = (i - yy) * pixel->kernel [2];
|
||||
float const qc3 = (q - yy) * pixel->kernel [3];
|
||||
|
||||
float const factor = impl->artifacts * pixel->negate;
|
||||
float const ii = i * factor;
|
||||
float const yc0 = (y + ii) * pixel->kernel [0];
|
||||
float const yc2 = (y - ii) * pixel->kernel [2];
|
||||
|
||||
float const qq = q * factor;
|
||||
float const yc1 = (y + qq) * pixel->kernel [1];
|
||||
float const yc3 = (y - qq) * pixel->kernel [3];
|
||||
|
||||
float const* k = &impl->kernel [pixel->offset];
|
||||
int n;
|
||||
++pixel;
|
||||
for ( n = rgb_kernel_size; n; --n )
|
||||
{
|
||||
float i = k[0]*ic0 + k[2]*ic2;
|
||||
float q = k[1]*qc1 + k[3]*qc3;
|
||||
float y = k[kernel_size+0]*yc0 + k[kernel_size+1]*yc1 +
|
||||
k[kernel_size+2]*yc2 + k[kernel_size+3]*yc3 + rgb_offset;
|
||||
if ( rescale_out <= 1 )
|
||||
k--;
|
||||
else if ( k < &impl->kernel [kernel_size * 2 * (rescale_out - 1)] )
|
||||
k += kernel_size * 2 - 1;
|
||||
else
|
||||
k -= kernel_size * 2 * (rescale_out - 1) + 2;
|
||||
{
|
||||
int r, g, b = YIQ_TO_RGB( y, i, q, to_rgb, int, r, g );
|
||||
*out++ = PACK_RGB( r, g, b ) - rgb_bias;
|
||||
}
|
||||
}
|
||||
}
|
||||
while ( alignment_count > 1 && --alignment_remain );
|
||||
|
||||
if ( burst_count <= 1 )
|
||||
break;
|
||||
|
||||
to_rgb += 6;
|
||||
|
||||
ROTATE_IQ( i, q, -0.866025f, -0.5f ); /* -120 degrees */
|
||||
}
|
||||
while ( --burst_remain );
|
||||
}
|
||||
|
||||
static void correct_errors( nes_ntsc_rgb_t color, nes_ntsc_rgb_t* out );
|
||||
|
||||
#if DISABLE_CORRECTION
|
||||
#define CORRECT_ERROR( a ) { out [i] += rgb_bias; }
|
||||
#define DISTRIBUTE_ERROR( a, b, c ) { out [i] += rgb_bias; }
|
||||
#else
|
||||
#define CORRECT_ERROR( a ) { out [a] += error; }
|
||||
#define DISTRIBUTE_ERROR( a, b, c ) {\
|
||||
nes_ntsc_rgb_t fourth = (error + 2 * nes_ntsc_rgb_builder) >> 2;\
|
||||
fourth &= (rgb_bias >> 1) - nes_ntsc_rgb_builder;\
|
||||
fourth -= rgb_bias >> 2;\
|
||||
out [a] += fourth;\
|
||||
out [b] += fourth;\
|
||||
out [c] += fourth;\
|
||||
out [i] += error - (fourth * 3);\
|
||||
}
|
||||
#endif
|
||||
|
||||
#define RGB_PALETTE_OUT( rgb, out_ )\
|
||||
{\
|
||||
unsigned char* out = (out_);\
|
||||
nes_ntsc_rgb_t clamped = (rgb);\
|
||||
NES_NTSC_CLAMP_( clamped, (8 - rgb_bits) );\
|
||||
out [0] = (unsigned char) (clamped >> 21);\
|
||||
out [1] = (unsigned char) (clamped >> 11);\
|
||||
out [2] = (unsigned char) (clamped >> 1);\
|
||||
}
|
||||
|
||||
/* blitter related */
|
||||
|
||||
#ifndef restrict
|
||||
#if defined (__GNUC__)
|
||||
#define restrict __restrict__
|
||||
#elif defined (_MSC_VER) && _MSC_VER > 1300
|
||||
#define restrict __restrict
|
||||
#else
|
||||
/* no support for restricted pointers */
|
||||
#define restrict
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#include <limits.h>
|
||||
|
||||
#if NES_NTSC_OUT_DEPTH <= 16
|
||||
#if USHRT_MAX == 0xFFFF
|
||||
typedef unsigned short nes_ntsc_out_t;
|
||||
#else
|
||||
#error "Need 16-bit int type"
|
||||
#endif
|
||||
|
||||
#else
|
||||
#if UINT_MAX == 0xFFFFFFFF
|
||||
typedef unsigned int nes_ntsc_out_t;
|
||||
#elif ULONG_MAX == 0xFFFFFFFF
|
||||
typedef unsigned long nes_ntsc_out_t;
|
||||
#else
|
||||
#error "Need 32-bit int type"
|
||||
#endif
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue