Removing warnings

This commit is contained in:
Sergio Martin 2024-01-13 13:43:20 +01:00
parent 0c8318e26e
commit 47112198ad
5 changed files with 34 additions and 33 deletions

View File

@ -32,12 +32,12 @@ public:
// count, call end_frame( last_cpu_time ).
// Write to register (0x4000-0x4017, except 0x4014 and 0x4016)
enum { start_addr = 0x4000 };
enum { end_addr = 0x4017 };
static const uint16_t start_addr = 0x4000;
static const uint16_t end_addr = 0x4017;
void write_register( nes_time_t, nes_addr_t, int data );
// Read from status register at 0x4015
enum { status_addr = 0x4015 };
static const uint16_t status_addr = 0x4015;
int read_status( nes_time_t );
// Run all oscillators up to specified time, end current time frame, then
@ -67,7 +67,7 @@ public:
// the specified oscillator is muted and emulation accuracy is reduced.
// The oscillators are indexed as follows: 0) Square 1, 1) Square 2,
// 2) Triangle, 3) Noise, 4) DMC.
enum { osc_count = 5 };
static const uint16_t osc_count = 5;
void osc_output( int index, Blip_Buffer* buffer );
// Set IRQ time callback that is invoked when the time of earliest IRQ
@ -78,8 +78,8 @@ public:
// Get time that APU-generated IRQ will occur if no further register reads
// or writes occur. If IRQ is already pending, returns irq_waiting. If no
// IRQ will occur, returns no_irq.
enum { no_irq = LONG_MAX / 2 + 1 };
enum { irq_waiting = 0 };
static const uint64_t no_irq = LONG_MAX / 2 + 1;
static const uint16_t irq_waiting = 0;
nes_time_t earliest_irq( nes_time_t ) const;
// Count number of DMC reads that would occur if 'run_until( t )' were executed.

View File

@ -28,17 +28,17 @@ public:
// Size and depth of graphics buffer required for rendering. Note that this
// is larger than the actual image, with a temporary area around the edge
// that gets filled with junk.
enum { buffer_width = Nes_Ppu::buffer_width };
int buffer_height() const { return buffer_height_; }
enum { bits_per_pixel = 8 };
static const uint16_t buffer_width = Nes_Ppu::buffer_width;
uint16_t buffer_height() const { return buffer_height_; }
static const uint8_t bits_per_pixel = 8;
// Set graphics buffer to render pixels to. Pixels points to top-left pixel and
// row_bytes is the number of bytes to get to the next line (positive or negative).
void set_pixels( void* pixels, long row_bytes );
// Size of image generated in graphics buffer
enum { image_width = 256 };
enum { image_height = 240 };
static const uint16_t image_width = 256;
static const uint16_t image_height = 240;
const uint8_t* getHostPixels () const { return emu.ppu.host_pixels; }
@ -56,11 +56,13 @@ public:
virtual const char * emulate_skip_frame( int joypad1, int joypad2 = 0 );
// Maximum size of palette that can be generated
enum { max_palette_size = 256 };
static const uint16_t max_palette_size = 256;
// Result of current frame
struct frame_t
{
static const uint8_t left = 8;
int joypad_read_count; // number of times joypads were strobed (read)
int burst_phase; // NTSC burst phase for frame (0, 1, or 2)
@ -68,7 +70,6 @@ public:
int chan_count; // 1: mono, 2: stereo
int top; // top-left position of image in graphics buffer
enum { left = 8 };
unsigned char* pixels; // pointer to top-left pixel of image
long pitch; // number of bytes to get to next row of image

View File

@ -23,33 +23,34 @@ public:
void save_state( Nes_State_* out ) const;
void load_state( Nes_State_ const& );
enum { image_width = 256 };
enum { image_height = 240 };
enum { image_left = 8 };
enum { buffer_width = image_width + 16 };
enum { buffer_height = image_height };
static const uint16_t image_width = 256;
static const uint16_t image_height = 240;
static const uint16_t image_left = 8;
static const uint16_t buffer_width = image_width + 16;
static const uint16_t buffer_height = image_height;
int write_2007( int );
// Host palette
enum { palette_increment = 64 };
static const uint8_t palette_increment = 64;
short* host_palette;
int palette_begin;
int max_palette_size;
int palette_size; // set after frame is rendered
// Mapping
enum { vaddr_clock_mask = 0x1000 };
static const uint16_t vaddr_clock_mask = 0x1000;
void set_nt_banks( int bank0, int bank1, int bank2, int bank3 );
void set_chr_bank( int addr, int size, long data );
void set_chr_bank_ex( int addr, int size, long data );
// Nametable and CHR RAM
enum { nt_ram_size = 0x1000 };
enum { chr_addr_size = 0x2000 };
enum { bytes_per_tile = 16 };
enum { chr_tile_count = chr_addr_size / bytes_per_tile };
enum { mini_offscreen_height = 16 }; // double-height sprite
static const uint16_t nt_ram_size = 0x1000;
static const uint16_t chr_addr_size = 0x2000;
static const uint8_t bytes_per_tile = 16;
static const uint16_t chr_tile_count = chr_addr_size / bytes_per_tile;
static const uint8_t mini_offscreen_height = 16; // double-height sprite
struct impl_t
{
uint8_t nt_ram [nt_ram_size];
@ -60,7 +61,8 @@ public:
};
};
impl_t* impl;
enum { scanline_len = 341 };
static const uint16_t scanline_len = 341;
protected:
uint8_t spr_ram [0x100];
@ -73,7 +75,7 @@ protected: //friend class Nes_Ppu; private:
int addr_inc; // pre-calculated $2007 increment (based on w2001 & 0x04)
int read_2007( int addr );
enum { last_sprite_max_scanline = 240 };
static const uint16_t last_sprite_max_scanline = 240;
long recalc_sprite_max( int scanline );
int first_opaque_sprite_line();
@ -99,7 +101,7 @@ private:
int sprite_tile_index( uint8_t const* sprite ) const;
// Mapping
enum { chr_page_size = 0x400 };
static const uint16_t chr_page_size = 0x400;
long chr_pages [chr_addr_size / chr_page_size];
long chr_pages_ex [chr_addr_size / chr_page_size];
long map_chr_addr( unsigned a ) /*const*/

View File

@ -26,8 +26,8 @@ private:
// Write data to memory
class Mem_Writer : public Data_Writer {
char* data_;
long size_;
long allocated;
size_t size_;
size_t allocated;
enum { expanding, fixed, ignore_excess } mode;
public:
// Keep all written data in expanding block of memory
@ -43,7 +43,7 @@ public:
char* data() { return data_; }
// Number of bytes written
long size() const { return size_; }
size_t size() const { return size_; }
~Mem_Writer();
};

View File

@ -73,8 +73,6 @@ int main(int argc, char *argv[])
// Creating emulator instance
auto e = EmuInstance(romFilePath, stateFilePath);
auto stateHash = e.getStateHash();
// Creating playback instance
auto p = PlaybackInstance(&e, sequence);