Reduced pc to 16 bits since overflow detection isn't even implemented
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@ -34,7 +34,7 @@ public:
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// NES 6502 registers. *Not* kept updated during a call to run().
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struct registers_t {
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long pc; // more than 16 bits to allow overflow detection
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uint16_t pc; // Should be more than 16 bits to allow overflow detection -- but I (eien86) removed it to maximize performance.
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uint8_t a;
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uint8_t x;
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uint8_t y;
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