66 lines
1.7 KiB
C
66 lines
1.7 KiB
C
/*
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* RSP Compiler plug in for Project 64 (A Nintendo 64 emulator).
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*
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* (c) Copyright 2001 jabo (jabo@emulation64.com) and
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* zilmar (zilmar@emulation64.com)
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*
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* pj64 homepage: www.pj64.net
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*
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* Permission to use, copy, modify and distribute Project64 in both binary and
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* source form, for non-commercial purposes, is hereby granted without fee,
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* providing that this license information and copyright notice appear with
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* all copies and any derived work.
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event shall the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Project64 is freeware for PERSONAL USE only. Commercial users should
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* seek permission of the copyright holders first. Commercial use includes
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* charging money for Project64 or software derived from Project64.
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*
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* The copyright holders request that bug fixes and improvements to the code
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* should be forwarded to them so if they want them.
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*
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*/
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#ifndef __Types_h
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#define __Types_h
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typedef union tagUWORD {
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long W;
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float F;
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unsigned long UW;
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short HW[2];
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unsigned short UHW[2];
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char B[4];
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unsigned char UB[4];
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} UWORD32;
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typedef union tagUDWORD {
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double D;
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_int64 DW;
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unsigned _int64 UDW;
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long W[2];
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float F[2];
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unsigned long UW[2];
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short HW[4];
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unsigned short UHW[4];
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char B[8];
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unsigned char UB[8];
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} UDWORD;
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typedef union tagVect {
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double FD[2];
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_int64 DW[2];
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unsigned _int64 UDW[2];
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long W[4];
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float FS[4];
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unsigned long UW[4];
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short HW[8];
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unsigned short UHW[8];
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char B[16];
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unsigned char UB[16];
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} VECTOR;
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#endif |